GeForce 720A vs GeForce GTX 960A

Find out if it is worth upgrading your current GPU setup by comparing GeForce 720A and GeForce GTX 960A. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce 720A and GeForce GTX 960A. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce 720A
GeForce GTX 960A

Main Specs

  GeForce 720A GeForce GTX 960A
Power consumption (TDP) 33 Watt 75 Watt
Interface PCIe 2.0 x16 MXM-B (3.0)
Memory type DDR3 GDDR5
Maximum RAM amount 1 GB 2 GB
Display Connectors No outputs No outputs
 
  • GeForce GTX 960A has 127% more power consumption, than GeForce 720A.
  • GeForce 720A is connected by PCIe 2.0 x16, and GeForce GTX 960A uses MXM-B (3.0) interface.
  • GeForce GTX 960A has 1 GB more memory, than GeForce 720A.
  • Both cards are used in Desktops.
  • GeForce 720A is build with Fermi 2.0 architecture, and GeForce GTX 960A - with Maxwell.
  • Core clock speed of GeForce GTX 960A is 254 MHz higher, than GeForce 720A.
  • GeForce 720A and GeForce GTX 960A are manufactured by 28 nm process technology.
  • Memory clock speed of GeForce GTX 960A is 3012 MHz higher, than GeForce 720A.

Game benchmarks

high / 1080p 0−1 12−14
ultra / 1080p 7−8
QHD / 1440p 0−1 2−3
low / 720p 1−2 24−27
medium / 1080p 0−1 14−16
The average gaming FPS of GeForce GTX 960A in Assassin's Creed Odyssey is 2400% more, than GeForce 720A.

Full Specs

  GeForce 720A GeForce GTX 960A
Architecture Fermi 2.0 Maxwell
Code name GF117 GM107
Type Desktop Desktop
Release date 1 July 2014 13 March 2015
Pipelines 96 640
Core clock speed 775 MHz 1029 MHz
Boost Clock 938 MHz 1085 MHz
Transistor count 585 million 1,870 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 15.01 43.40
Floating-point performance 360.2 gflops 1,389 gflops
Memory bus width 64 Bit 128 Bit
Memory clock speed 2000 MHz 5012 MHz
Memory bandwidth 16 GB/s 80.19 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.1 1.2
Vulkan N/A 1.1.126
CUDA 2.1 5.0
Bitcoin / BTC (SHA256) 180 Mh/s