GeForce GTX 960A vs HD Graphics 630

Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 960A and HD Graphics 630. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 960A and HD Graphics 630. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce GTX 960A
HD Graphics 630

Main Specs

  GeForce GTX 960A HD Graphics 630
Power consumption (TDP) 75 Watt 15 Watt
Interface MXM-B (3.0) PCIe 3.0 x1
Memory type GDDR5 DDR3L/LPDDR3/LPDDR4
Maximum RAM amount 2 GB 64 GB
Display Connectors No outputs No outputs
 
  • GeForce GTX 960A has 400% more power consumption, than HD Graphics 630.
  • GeForce GTX 960A is connected by MXM-B (3.0), and HD Graphics 630 uses PCIe 3.0 x1 interface.
  • HD Graphics 630 has 62 GB more memory, than GeForce GTX 960A.
  • Both cards are used in Desktops.
  • GeForce GTX 960A is build with Maxwell architecture, and HD Graphics 630 - with Gen. 9.5 Kaby Lake.
  • Core clock speed of GeForce GTX 960A is 729 MHz higher, than HD Graphics 630.
  • GeForce GTX 960A is manufactured by 28 nm process technology, and HD Graphics 630 - by 14 nm process technology.

Game benchmarks

high / 1080p 12−14 3−4
ultra / 1080p 7−8 1−2
QHD / 1440p 2−3 0−1
low / 720p 24−27 14−16
medium / 1080p 14−16 5−6
The average gaming FPS of GeForce GTX 960A in Assassin's Creed Odyssey is 150% more, than HD Graphics 630.

Full Specs

  GeForce GTX 960A HD Graphics 630
Architecture Maxwell Gen. 9.5 Kaby Lake
Code name GM107 Kaby-Lake-H-GT2
Type Desktop Desktop
Release date 13 March 2015 1 January 2017
Pipelines 640 24
Core clock speed 1029 MHz 300 MHz
Boost Clock 1085 MHz 1150 MHz
Transistor count 1,870 million 189 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 43.40 26.40
Floating-point performance 1,389 gflops 441.6 gflops
Memory bus width 128 Bit 64/128 Bit
Memory clock speed 5012 MHz
Memory bandwidth 80.19 GB/s
Shared memory +
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 2.1
Vulkan 1.1.126 1.1.103
CUDA 5.0
Bitcoin / BTC (SHA256) 180 Mh/s
Quick Sync +