GeForce GTX 960A vs P104 100

Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 960A and P104 100. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 960A and P104 100. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce GTX 960A
P104 100

Main Specs

  GeForce GTX 960A P104 100
Power consumption (TDP) 75 Watt
Interface MXM-B (3.0) PCIe 3.0 x16
Supplementary power connectors 1x 8-pin
Memory type GDDR5 GDDR5X
Maximum RAM amount 2 GB 4 GB
Display Connectors No outputs No outputs
 
  • GeForce GTX 960A is connected by MXM-B (3.0), and P104 100 uses PCIe 3.0 x16 interface.
  • P104 100 has 2 GB more memory, than GeForce GTX 960A.
  • Both cards are used in Desktops.
  • GeForce GTX 960A is build with Maxwell architecture, and P104 100 - with Pascal.
  • Core clock speed of P104 100 is 578 MHz higher, than GeForce GTX 960A.
  • GeForce GTX 960A is manufactured by 28 nm process technology, and P104 100 - by 16 nm process technology.
  • Memory clock speed of P104 100 is 4996 MHz higher, than GeForce GTX 960A.

Game benchmarks

high / 1080p 12−14 35−40
ultra / 1080p 7−8 21−24
QHD / 1440p 2−3 16−18
4K / 2160p 10−11
low / 720p 24−27 60−65
medium / 1080p 14−16 40−45
The average gaming FPS of P104 100 in Assassin's Creed Odyssey is 200% more, than GeForce GTX 960A.

Full Specs

  GeForce GTX 960A P104 100
Architecture Maxwell Pascal
Code name GM107 GP104
Type Desktop Desktop
Release date 13 March 2015 12 December 2017
Pipelines 640 1920
Core clock speed 1029 MHz 1607 MHz
Boost Clock 1085 MHz 1733 MHz
Transistor count 1,870 million 7,200 million
Manufacturing process technology 28 nm 16 nm
Texture fill rate 43.40 208.0
Floating-point performance 1,389 gflops 8,873 gflops
Length 267 mm
Memory bus width 128 Bit 256 Bit
Memory clock speed 5012 MHz 10008 MHz
Memory bandwidth 80.19 GB/s 320.3 GB/s
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.2.131
CUDA 5.0 6.1
Bitcoin / BTC (SHA256) 180 Mh/s