GeForce GTX 960A vs Quadro K2000

Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 960A and Quadro K2000. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 960A and Quadro K2000. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  GeForce GTX 960A Quadro K2000
Power consumption (TDP) 75 Watt 51 Watt
Interface MXM-B (3.0) PCIe 2.0 x16
Supplementary power connectors None
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 2 GB
Display Connectors No outputs 1x DVI, 2x DisplayPort
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  • GeForce GTX 960A has 47% more power consumption, than Quadro K2000.
  • GeForce GTX 960A is connected by MXM-B (3.0), and Quadro K2000 uses PCIe 2.0 x16 interface.
  • GeForce GTX 960A and Quadro K2000 have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • GeForce GTX 960A is build with Maxwell architecture, and Quadro K2000 - with Kepler.
  • Core clock speed of GeForce GTX 960A is 75 MHz higher, than Quadro K2000.
  • GeForce GTX 960A and Quadro K2000 are manufactured by 28 nm process technology.
  • Memory clock speed of GeForce GTX 960A is 1012 MHz higher, than Quadro K2000.

Game benchmarks

high / 1080p 12−14 7−8
ultra / 1080p 7−8 4−5
QHD / 1440p 2−3 0−1
low / 720p 24−27 16−18
medium / 1080p 14−16 9−10
The average gaming FPS of GeForce GTX 960A in Assassin's Creed Odyssey is 66% more, than Quadro K2000.

Full Specs

  GeForce GTX 960A Quadro K2000
Architecture Maxwell Kepler
Code name GM107 GK107
Type Desktop Workstation
Release date 13 March 2015 1 March 2013
Pipelines 640 384
Core clock speed 1029 MHz 954 MHz
Boost Clock 1085 MHz
Transistor count 1,870 million 1,270 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 43.40 30.53
Floating-point performance 1,389 gflops 732.7 gflops
Length 202 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 5012 MHz 4000 MHz
Memory bandwidth 80.19 GB/s 64 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.1.126
CUDA 5.0 3.0
Bitcoin / BTC (SHA256) 180 Mh/s 24 Mh/s
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