GeForce GTX 960A vs Radeon R7 260X

When comparing GeForce GTX 960A and Radeon R7 260X, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 960A and Radeon R7 260X is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.

Main Specs

  GeForce GTX 960A Radeon R7 260X
Power consumption (TDP) 75 Watt 115 Watt
Interface MXM-B (3.0) PCIe 3.0 x16
Supplementary power connectors 1 x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 4 GB
Display Connectors No outputs 2x DVI, 1x HDMI, 1x DisplayPort
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  • Radeon R7 260X has 53% more power consumption, than GeForce GTX 960A.
  • GeForce GTX 960A is connected by MXM-B (3.0), and Radeon R7 260X uses PCIe 3.0 x16 interface.
  • Radeon R7 260X has 2 GB more memory, than GeForce GTX 960A.
  • Both cards are used in Desktops.
  • GeForce GTX 960A is build with Maxwell architecture, and Radeon R7 260X - with GCN 2.0.
  • GeForce GTX 960A and Radeon R7 260X are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 12−14 16−18
ultra / 1080p 7−8 9−10
QHD / 1440p 2−3 4−5
low / 720p 24−27 30−35
medium / 1080p 14−16 20−22
The average gaming FPS of Radeon R7 260X in Assassin's Creed Odyssey is 33% more, than GeForce GTX 960A.

Full Specs

  GeForce GTX 960A Radeon R7 260X
Architecture Maxwell GCN 2.0
Code name GM107 Bonaire
Type Desktop Desktop
Release date 13 March 2015 8 October 2013
Pipelines 640 896
Core clock speed 1029 MHz
Boost Clock 1085 MHz 1000 MHz
Transistor count 1,870 million 2,080 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 43.40 61.60
Floating-point performance 1,389 gflops 1,971 gflops
Length 170 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 5012 MHz
Memory bandwidth 80.19 GB/s 104 GB/s
DirectX 12 (11_0)
Shader Model 5.1 6.3
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126
CUDA 5.0
FreeSync +
Bus support PCIe 3.0
HDMI +
Bitcoin / BTC (SHA256) 180 Mh/s 225 Mh/s
Eyefinity +
Design reference
DDMA audio +
Ethereum / ETH (DaggerHashimoto) 5.16 Mh/s
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