GeForce GTX 960A vs Radeon R7 M350
When choosing between GeForce GTX 960A and Radeon R7 M350, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 960A and Radeon R7 M350.
GeForce GTX 960A
Radeon R7 M350
Main Specs
GeForce GTX 960A | Radeon R7 M350 | |
Power consumption (TDP) | 75 Watt | 35 Watt |
Interface | MXM-B (3.0) | PCIe 3.0 x8 |
Memory type | GDDR5 | DDR3 |
Maximum RAM amount | 2 GB | 4 GB |
Display Connectors | No outputs | No outputs |
- GeForce GTX 960A has 114% more power consumption, than Radeon R7 M350.
- GeForce GTX 960A is connected by MXM-B (3.0), and Radeon R7 M350 uses PCIe 3.0 x8 interface.
- Radeon R7 M350 has 2 GB more memory, than GeForce GTX 960A.
- Both cards are used in Desktops.
- GeForce GTX 960A is build with Maxwell architecture, and Radeon R7 M350 - with GCN 1.0.
- Core clock speed of GeForce GTX 960A is 304 MHz higher, than Radeon R7 M350.
- GeForce GTX 960A and Radeon R7 M350 are manufactured by 28 nm process technology.
- Memory clock speed of GeForce GTX 960A is 4012 MHz higher, than Radeon R7 M350.
Game benchmarks
high / 1080p | 12−14 | 2−3 |
ultra / 1080p | 7−8 | 0−1 |
QHD / 1440p | 2−3 | 0−1 |
low / 720p | 24−27 | 12−14 |
medium / 1080p | 14−16 | 3−4 |
The average gaming FPS of GeForce GTX 960A in Assassin's Creed Odyssey is 183% more, than Radeon R7 M350. | ||
high / 1080p | 20−22 | − |
ultra / 1080p | 16−18 | 4−5 |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 40−45 | 16−18 |
medium / 1080p | 21−24 | 6−7 |
The average gaming FPS of GeForce GTX 960A in Battlefield 5 is 200% more, than Radeon R7 M350. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 960A and Radeon R7 M350 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 180−190 | 120−130 |
medium / 768p | 150−160 | 95−100 |
ultra / 1080p | 80−85 | 40−45 |
QHD / 1440p | 45−50 | 24−27 |
4K / 2160p | 30−33 | 18−20 |
high / 768p | 120−130 | 65−70 |
The average gaming FPS of GeForce GTX 960A in Counter-Strike: Global Offensive is 67% more, than Radeon R7 M350. | ||
low / 768p | 55−60 | 85−90 |
ultra / 1080p | 30−35 | 18−20 |
medium / 1080p | 45−50 | 40−45 |
The average gaming FPS of Radeon R7 M350 in Cyberpunk 2077 is 8% more, than GeForce GTX 960A. | ||
low / 768p | 100−110 | 75−80 |
medium / 768p | 80−85 | 50−55 |
ultra / 1080p | 50−55 | 24−27 |
The average gaming FPS of GeForce GTX 960A in Dota 2 is 56% more, than Radeon R7 M350. | ||
high / 1080p | 14−16 | 2−3 |
ultra / 1080p | 12−14 | 2−3 |
4K / 2160p | 5−6 | 1−2 |
low / 720p | 30−35 | 12−14 |
medium / 1080p | 14−16 | 3−4 |
The average gaming FPS of GeForce GTX 960A in Far Cry 5 is 300% more, than Radeon R7 M350. | ||
high / 1080p | 21−24 | 10−11 |
ultra / 1080p | 16−18 | 5−6 |
QHD / 1440p | − | 2−3 |
low / 720p | 85−90 | 50−55 |
medium / 1080p | 40−45 | 12−14 |
The average gaming FPS of GeForce GTX 960A in Fortnite is 110% more, than Radeon R7 M350. | ||
high / 1080p | 21−24 | 4−5 |
ultra / 1080p | 16−18 | − |
QHD / 1440p | 6−7 | 0−1 |
low / 720p | 40−45 | 18−20 |
medium / 1080p | 21−24 | 7−8 |
The average gaming FPS of GeForce GTX 960A in Forza Horizon 4 is 190% more, than Radeon R7 M350. | ||
low / 768p | 75−80 | 45−50 |
medium / 768p | 65−70 | − |
high / 1080p | 21−24 | 5−6 |
ultra / 1080p | 10−11 | 2−3 |
QHD / 1440p | 1−2 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of GeForce GTX 960A in Grand Theft Auto V is 100% more, than Radeon R7 M350. | ||
high / 1080p | 8−9 | 1−2 |
ultra / 1080p | 6−7 | 0−1 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 21−24 | 5−6 |
medium / 1080p | 10−11 | 3−4 |
The average gaming FPS of GeForce GTX 960A in Metro Exodus is 333% more, than Radeon R7 M350. | ||
low / 768p | 100−110 | 90−95 |
high / 1080p | − | 85−90 |
ultra / 1080p | 95−100 | 70−75 |
medium / 1080p | 100−110 | 90−95 |
The average gaming FPS of GeForce GTX 960A in Minecraft is 20% more, than Radeon R7 M350. | ||
high / 1080p | 20−22 | − |
ultra / 1080p | 16−18 | 12−14 |
low / 720p | 45−50 | 27−30 |
medium / 1080p | 21−24 | 14−16 |
The average gaming FPS of GeForce GTX 960A in PLAYERUNKNOWN'S BATTLEGROUNDS is 61% more, than Radeon R7 M350. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 9−10 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 6−7 |
medium / 1080p | 14−16 | − |
The average gaming FPS of GeForce GTX 960A in Red Dead Redemption 2 is 220% more, than Radeon R7 M350. | ||
low / 768p | 40−45 | 12−14 |
medium / 768p | 27−30 | 9−10 |
high / 1080p | 14−16 | 4−5 |
ultra / 1080p | 9−10 | 3−4 |
4K / 2160p | 7−8 | 0−1 |
The average gaming FPS of GeForce GTX 960A in The Witcher 3: Wild Hunt is 228% more, than Radeon R7 M350. | ||
low / 768p | 95−100 | 75−80 |
medium / 768p | 55−60 | 35−40 |
ultra / 1080p | 30−33 | 16−18 |
high / 768p | 45−50 | 30−35 |
The average gaming FPS of GeForce GTX 960A in World of Tanks is 41% more, than Radeon R7 M350. |
Full Specs
GeForce GTX 960A | Radeon R7 M350 | |
Architecture | Maxwell | GCN 1.0 |
Code name | GM107 | Opal |
Type | Desktop | Desktop |
Release date | 13 March 2015 | 5 May 2015 |
Pipelines | 640 | 384 |
Core clock speed | 1029 MHz | 725 MHz |
Boost Clock | 1085 MHz | 825 MHz |
Transistor count | 1,870 million | 950 million |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 43.40 | 19.80 |
Floating-point performance | 1,389 gflops | 779.5 gflops |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 5012 MHz | 1000 MHz |
Memory bandwidth | 80.19 GB/s | 14.4 GB/s |
DirectX | 12 (11_0) | |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.6 | 4.4 |
OpenCL | 1.2 | Not Listed |
Vulkan | 1.1.126 | |
CUDA | 5.0 | |
FreeSync | + | |
Bus support | PCIe 3.0 | |
Bitcoin / BTC (SHA256) | 180 Mh/s | |
Eyefinity | + | |
HD3D | + | |
PowerTune | + | |
DualGraphics | + | |
ZeroCore | + | |
Switchable graphics | + | |
Mantle | + | |
Compute units | 6 | |
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