GeForce GTX 960M vs Quadro FX 3800
In this comparison between GeForce GTX 960M and Quadro FX 3800 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 960M will be the best choice, for others Quadro FX 3800 will be their preference. Study the comparison tables below and make your choice.
Quadro FX 3800
GeForce GTX 960M is a Laptop Graphics Card
Note: GeForce GTX 960M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 960M here:
Main Specs
GeForce GTX 960M | Quadro FX 3800 | |
Power consumption (TDP) | 75 Watt | 108 Watt |
Interface | MXM-B (3.0) | PCIe 2.0 x16 |
Supplementary power connectors | 1x 6-pin | |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 4 GB | 1 GB |
Display Connectors | No outputs | 1x DVI, 2x DisplayPort |
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- Quadro FX 3800 has 44% more power consumption, than GeForce GTX 960M.
- GeForce GTX 960M is connected by MXM-B (3.0), and Quadro FX 3800 uses PCIe 2.0 x16 interface.
- GeForce GTX 960M has 3 GB more memory, than Quadro FX 3800.
- GeForce GTX 960M is used in Laptops, and Quadro FX 3800 - in Desktops.
- GeForce GTX 960M is build with Maxwell architecture, and Quadro FX 3800 - with Tesla 2.0.
- Core clock speed of GeForce GTX 960M is 496 MHz higher, than Quadro FX 3800.
- GeForce GTX 960M is manufactured by 28 nm process technology, and Quadro FX 3800 - by 55 nm process technology.
- Memory clock speed of GeForce GTX 960M is 900 MHz higher, than Quadro FX 3800.
Game benchmarks
high / 1080p | 18−20 | 0−1 |
ultra / 1080p | 10−11 | 0−1 |
QHD / 1440p | 4−5 | 0−1 |
4K / 2160p | 4−5 | − |
low / 720p | 35−40 | 10−11 |
medium / 1080p | 21−24 | 1−2 |
The average gaming FPS of GeForce GTX 960M in Assassin's Creed Odyssey is 400% more, than Quadro FX 3800. | ||
high / 1080p | 27−30 | − |
ultra / 1080p | 24−27 | 2−3 |
QHD / 1440p | 8−9 | 0−1 |
4K / 2160p | 6−7 | − |
low / 720p | 60−65 | 9−10 |
medium / 1080p | 30−35 | 2−3 |
The average gaming FPS of GeForce GTX 960M in Battlefield 5 is 900% more, than Quadro FX 3800. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | 50−55 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce GTX 960M in Call of Duty: Warzone is 4% more, than Quadro FX 3800. | ||
low / 768p | 220−230 | 100−110 |
medium / 768p | 190−200 | 75−80 |
ultra / 1080p | 100−110 | 30−35 |
QHD / 1440p | 70−75 | − |
4K / 2160p | 35−40 | 9−10 |
high / 768p | 150−160 | 50−55 |
The average gaming FPS of GeForce GTX 960M in Counter-Strike: Global Offensive is 160% more, than Quadro FX 3800. | ||
low / 768p | 60−65 | 70−75 |
ultra / 1080p | 45−50 | 12−14 |
medium / 1080p | 55−60 | 45−50 |
The average gaming FPS of GeForce GTX 960M in Cyberpunk 2077 is 25% more, than Quadro FX 3800. | ||
low / 768p | 110−120 | 65−70 |
medium / 768p | 100−110 | 40−45 |
ultra / 1080p | 70−75 | 14−16 |
The average gaming FPS of GeForce GTX 960M in Dota 2 is 136% more, than Quadro FX 3800. | ||
high / 1080p | 21−24 | 1−2 |
ultra / 1080p | 20−22 | − |
QHD / 1440p | 18−20 | − |
4K / 2160p | 6−7 | 0−1 |
low / 720p | 45−50 | 7−8 |
medium / 1080p | 21−24 | 2−3 |
The average gaming FPS of GeForce GTX 960M in Far Cry 5 is 900% more, than Quadro FX 3800. | ||
high / 1080p | 27−30 | − |
ultra / 1080p | 21−24 | − |
QHD / 1440p | 14−16 | 0−1 |
low / 720p | 110−120 | 40−45 |
medium / 1080p | 60−65 | 4−5 |
The average gaming FPS of GeForce GTX 960M in Fortnite is 282% more, than Quadro FX 3800. | ||
high / 1080p | 30−33 | 1−2 |
ultra / 1080p | 21−24 | − |
QHD / 1440p | 10−12 | 0−1 |
low / 720p | 60−65 | 12−14 |
medium / 1080p | 30−35 | 4−5 |
The average gaming FPS of GeForce GTX 960M in Forza Horizon 4 is 600% more, than Quadro FX 3800. | ||
low / 768p | 95−100 | 35−40 |
medium / 768p | 85−90 | − |
high / 1080p | 35−40 | 1−2 |
ultra / 1080p | 14−16 | − |
QHD / 1440p | 4−5 | 0−1 |
medium / 720p | − | 30−35 |
The average gaming FPS of GeForce GTX 960M in Grand Theft Auto V is 252% more, than Quadro FX 3800. | ||
high / 1080p | 10−12 | 0−1 |
ultra / 1080p | 9−10 | 0−1 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 35−40 | 1−2 |
medium / 1080p | 14−16 | − |
The average gaming FPS of GeForce GTX 960M in Metro Exodus is 3600% more, than Quadro FX 3800. | ||
low / 768p | 110−120 | 85−90 |
high / 1080p | − | 50−55 |
medium / 1080p | 110−120 | − |
The average gaming FPS of GeForce GTX 960M in Minecraft is 32% more, than Quadro FX 3800. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 65−70 | 21−24 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce GTX 960M in PLAYERUNKNOWN'S BATTLEGROUNDS is 106% more, than Quadro FX 3800. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 9−10 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 2−3 |
medium / 1080p | 18−20 | − |
The average gaming FPS of GeForce GTX 960M in Red Dead Redemption 2 is 1500% more, than Quadro FX 3800. | ||
low / 768p | 65−70 | 4−5 |
medium / 768p | 40−45 | − |
high / 1080p | 21−24 | 2−3 |
ultra / 1080p | 12−14 | − |
4K / 2160p | 7−8 | 0−1 |
The average gaming FPS of GeForce GTX 960M in The Witcher 3: Wild Hunt is 1400% more, than Quadro FX 3800. | ||
low / 768p | 90−95 | 65−70 |
medium / 768p | 60−65 | 30−35 |
ultra / 1080p | 35−40 | 10−12 |
high / 768p | 55−60 | 27−30 |
The average gaming FPS of GeForce GTX 960M in World of Tanks is 82% more, than Quadro FX 3800. |
Full Specs
GeForce GTX 960M | Quadro FX 3800 | |
Architecture | Maxwell | Tesla 2.0 |
Code name | N16P-GX | GT200B |
Type | Laptop | Workstation |
Release date | 12 March 2015 | 30 March 2009 |
Pipelines | 640 | 192 |
Core clock speed | 1096 MHz | 600 MHz |
Boost Clock | 1202 MHz | |
Transistor count | 1,870 million | 1,400 million |
Manufacturing process technology | 28 nm | 55 nm |
Texture fill rate | 47.04 | 38.40 |
Floating-point performance | 1,505 gflops | 462.3 gflops |
Length | 198 mm | |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 2500 MHz | 1600 MHz |
Memory bandwidth | 80 GB/s | 51.2 GB/s |
Shared memory | - | |
DirectX | 12 (11_0) | 11.1 (10_0) |
Shader Model | 5.1 | 4.0 |
OpenGL | 4.5 | 3.3 |
OpenCL | 1.2 | 1.1 |
Vulkan | 1.1.126 | N/A |
CUDA | + | 1.3 |
CUDA cores | 640 | |
Bus support | PCI Express 3.0 | |
SLI options | + | |
HDMI | + | |
Bitcoin / BTC (SHA256) | 175 Mh/s | |
Laptop size | medium sized | |
DisplayPort Multimode (DP++) support | + | |
H.264, VC1, MPEG2 1080p video decoder | + | |
Optimus | + | |
GameStream | + | |
GeForce ShadowPlay | + | |
GPU Boost | 2.0 | |
GameWorks | + | |
BatteryBoost | + | |
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