GeForce GTX 1650 Ti vs GeForce GTX 980M
When choosing between GeForce GTX 1650 Ti and GeForce GTX 980M, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 1650 Ti and GeForce GTX 980M.
GeForce GTX 1650 Ti
GeForce GTX 980M is a Laptop Graphics Card
Note: GeForce GTX 980M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 980M here:
Main Specs
GeForce GTX 1650 Ti | GeForce GTX 980M | |
Power consumption (TDP) | 75 Watt | |
Interface | PCIe 3.0 x16 | MXM-B (3.0) |
Supplementary power connectors | None | None |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 8 GB | |
Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | No outputs |
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- GeForce GTX 1650 Ti is connected by PCIe 3.0 x16, and GeForce GTX 980M uses MXM-B (3.0) interface.
- GeForce GTX 1650 Ti is used in Desktops, and GeForce GTX 980M - in Laptops.
- GeForce GTX 1650 Ti is build with Turing architecture, and GeForce GTX 980M - with Maxwell.
- Core clock speed of GeForce GTX 1650 Ti is 492 MHz higher, than GeForce GTX 980M.
- GeForce GTX 1650 Ti is manufactured by 12 nm process technology, and GeForce GTX 980M - by 28 nm process technology.
- Memory clock speed of GeForce GTX 1650 Ti is 5500 MHz higher, than GeForce GTX 980M.
Game benchmarks
high / 1080p | 35−40 | 35−40 |
ultra / 1080p | 24−27 | 24−27 |
QHD / 1440p | 20−22 | 18−20 |
4K / 2160p | 10−12 | 10−11 |
low / 720p | 65−70 | 60−65 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce GTX 1650 Ti in Assassin's Creed Odyssey is 6% more, than GeForce GTX 980M. | ||
high / 1080p | 60−65 | 55−60 |
ultra / 1080p | 50−55 | 50−55 |
QHD / 1440p | 35−40 | 35−40 |
4K / 2160p | 20−22 | 18−20 |
low / 720p | 110−120 | 110−120 |
medium / 1080p | 65−70 | 65−70 |
The average gaming FPS of GeForce GTX 1650 Ti in Battlefield 5 is 1% more, than GeForce GTX 980M. | ||
low / 768p | 50−55 | 50−55 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 1650 Ti and GeForce GTX 980M have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 250−260 |
medium / 768p | 220−230 | 220−230 |
ultra / 1080p | 190−200 | 180−190 |
QHD / 1440p | 120−130 | 110−120 |
4K / 2160p | 75−80 | 70−75 |
high / 768p | 210−220 | 210−220 |
The average gaming FPS of GeForce GTX 1650 Ti in Counter-Strike: Global Offensive is 2% more, than GeForce GTX 980M. | ||
low / 768p | 60−65 | 60−65 |
medium / 1080p | 55−60 | 55−60 |
GeForce GTX 1650 Ti and GeForce GTX 980M have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 120−130 | 120−130 |
medium / 768p | 110−120 | 110−120 |
ultra / 1080p | 100−110 | 100−110 |
GeForce GTX 1650 Ti and GeForce GTX 980M have the same average FPS in Dota 2. | ||
high / 1080p | 50−55 | 45−50 |
ultra / 1080p | 45−50 | 45−50 |
QHD / 1440p | 30−35 | 30−35 |
4K / 2160p | 16−18 | 16−18 |
low / 720p | 85−90 | 85−90 |
medium / 1080p | 50−55 | 50−55 |
The average gaming FPS of GeForce GTX 1650 Ti in Far Cry 5 is 2% more, than GeForce GTX 980M. | ||
high / 1080p | 65−70 | 65−70 |
ultra / 1080p | 50−55 | 50−55 |
QHD / 1440p | 30−35 | 30−33 |
4K / 2160p | 27−30 | 27−30 |
low / 720p | 190−200 | 180−190 |
medium / 1080p | 120−130 | 120−130 |
The average gaming FPS of GeForce GTX 1650 Ti in Fortnite is 2% more, than GeForce GTX 980M. | ||
high / 1080p | 65−70 | 60−65 |
ultra / 1080p | 50−55 | 45−50 |
QHD / 1440p | 35−40 | 35−40 |
4K / 2160p | 24−27 | 24−27 |
low / 720p | 110−120 | 110−120 |
medium / 1080p | 70−75 | 70−75 |
The average gaming FPS of GeForce GTX 1650 Ti in Forza Horizon 4 is 1% more, than GeForce GTX 980M. | ||
low / 768p | 140−150 | 140−150 |
medium / 768p | 130−140 | 130−140 |
high / 1080p | 75−80 | 75−80 |
ultra / 1080p | 35−40 | 30−35 |
QHD / 1440p | 24−27 | 24−27 |
The average gaming FPS of GeForce GTX 1650 Ti in Grand Theft Auto V is 1% more, than GeForce GTX 980M. | ||
high / 1080p | 27−30 | 27−30 |
ultra / 1080p | 21−24 | 21−24 |
QHD / 1440p | 18−20 | 18−20 |
4K / 2160p | 10−11 | 9−10 |
low / 720p | 75−80 | 70−75 |
medium / 1080p | 35−40 | 35−40 |
The average gaming FPS of GeForce GTX 1650 Ti in Metro Exodus is 3% more, than GeForce GTX 980M. | ||
low / 768p | 130−140 | 130−140 |
medium / 1080p | 120−130 | 120−130 |
GeForce GTX 1650 Ti and GeForce GTX 980M have the same average FPS in Minecraft. | ||
ultra / 1080p | 14−16 | 14−16 |
low / 720p | 100−110 | 100−110 |
medium / 1080p | 18−20 | 18−20 |
GeForce GTX 1650 Ti and GeForce GTX 980M have the same average FPS in PLAYERUNKNOWN'S BATTLEGROUNDS. | ||
high / 1080p | 27−30 | 27−30 |
ultra / 1080p | 18−20 | 16−18 |
QHD / 1440p | 12−14 | 12−14 |
4K / 2160p | 8−9 | 8−9 |
low / 720p | 70−75 | 70−75 |
medium / 1080p | 40−45 | 35−40 |
The average gaming FPS of GeForce GTX 1650 Ti in Red Dead Redemption 2 is 3% more, than GeForce GTX 980M. | ||
low / 768p | 140−150 | 140−150 |
medium / 768p | 90−95 | 90−95 |
high / 1080p | 50−55 | 50−55 |
ultra / 1080p | 27−30 | 27−30 |
4K / 2160p | 18−20 | 16−18 |
GeForce GTX 1650 Ti and GeForce GTX 980M have the same average FPS in The Witcher 3: Wild Hunt. | ||
low / 768p | 90−95 | 90−95 |
medium / 768p | 60−65 | 60−65 |
ultra / 1080p | 55−60 | 55−60 |
GeForce GTX 1650 Ti and GeForce GTX 980M have the same average FPS in World of Tanks. |
Full Specs
GeForce GTX 1650 Ti | GeForce GTX 980M | |
Architecture | Turing | Maxwell |
Code name | TU117 | GM204 |
Type | Desktop | Laptop |
Release date | no data | 7 October 2014 |
Pipelines | 1024 | 1536 |
Core clock speed | 1530 MHz | 1038 MHz |
Boost Clock | 1725 MHz | 1127 MHz |
Transistor count | 4,700 million | 5,200 million |
Manufacturing process technology | 12 nm | 28 nm |
Texture fill rate | 51.84 | |
Floating-point performance | 3,462 gflops | |
Length | 229 mm | |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 8000 MHz | 2500 MHz |
Memory bandwidth | 160 GB/s | |
Shared memory | - | |
G-SYNC support | + | |
DirectX | 12_1 | 12 (12_1) |
Shader Model | 6.4 | |
OpenGL | 4.6 | 4.5 |
OpenCL | 1.1 | |
Vulkan | 1.1.126 | |
CUDA | + | |
CUDA cores | 1536 | |
Bus support | PCI Express 3.0 | |
SLI options | + | |
HDMI | + | |
Bitcoin / BTC (SHA256) | 383 Mh/s | |
Laptop size | large | |
DisplayPort Multimode (DP++) support | + | |
H.264, VC1, MPEG2 1080p video decoder | + | |
Optimus | + | |
GameStream | + | |
GeForce ShadowPlay | + | |
GPU Boost | 2.0 | |
GameWorks | + | |
BatteryBoost | + | |
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