GeForce MX110 vs GRID K140Q
When choosing between GeForce MX110 and GRID K140Q, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce MX110 and GRID K140Q.
GRID K140Q
GeForce MX110 is a Laptop Graphics Card
Note: GeForce MX110 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX110 here:
Main Specs
GeForce MX110 | GRID K140Q | |
Power consumption (TDP) | 30 Watt | 130 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | |
Memory type | GDDR5/DDR3 | DDR3 |
Maximum RAM amount | 2 GB | 1 GB |
Display Connectors | No outputs | No outputs |
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- GRID K140Q has 333% more power consumption, than GeForce MX110.
- Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
- GeForce MX110 has 1 GB more memory, than GRID K140Q.
- GeForce MX110 is used in Laptops, and GRID K140Q - in Desktops.
- GeForce MX110 is build with Maxwell architecture, and GRID K140Q - with Kepler.
- Core clock speed of GeForce MX110 is 115 MHz higher, than GRID K140Q.
- GeForce MX110 and GRID K140Q are manufactured by 28 nm process technology.
- Memory clock speed of GeForce MX110 is 18 MHz higher, than GRID K140Q.
Game benchmarks
high / 1080p | 6−7 | 0−1 |
ultra / 1080p | 4−5 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 9−10 |
medium / 1080p | 8−9 | 1−2 |
The average gaming FPS of GeForce MX110 in Assassin's Creed Odyssey is 140% more, than GRID K140Q. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 10−11 | 1−2 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 24−27 | 8−9 |
medium / 1080p | 12−14 | 2−3 |
The average gaming FPS of GeForce MX110 in Battlefield 5 is 300% more, than GRID K140Q. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GRID K140Q in Call of Duty: Warzone is 6% more, than GeForce MX110. | ||
low / 768p | 130−140 | 100−110 |
medium / 768p | 110−120 | 75−80 |
ultra / 1080p | 50−55 | 30−33 |
QHD / 1440p | 27−30 | − |
4K / 2160p | 27−30 | 9−10 |
high / 768p | 80−85 | 50−55 |
The average gaming FPS of GeForce MX110 in Counter-Strike: Global Offensive is 49% more, than GRID K140Q. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 18−20 | 10−12 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GRID K140Q in Cyberpunk 2077 is 4% more, than GeForce MX110. | ||
low / 768p | 80−85 | 65−70 |
medium / 768p | 55−60 | 35−40 |
ultra / 1080p | 30−35 | 12−14 |
The average gaming FPS of GeForce MX110 in Dota 2 is 46% more, than GRID K140Q. | ||
high / 1080p | 8−9 | 0−1 |
ultra / 1080p | 7−8 | − |
4K / 2160p | 3−4 | 0−1 |
low / 720p | 18−20 | 6−7 |
medium / 1080p | 8−9 | 1−2 |
The average gaming FPS of GeForce MX110 in Far Cry 5 is 225% more, than GRID K140Q. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 10−11 | − |
QHD / 1440p | − | 0−1 |
low / 720p | 60−65 | 40−45 |
medium / 1080p | 21−24 | 2−3 |
The average gaming FPS of GeForce MX110 in Fortnite is 90% more, than GRID K140Q. | ||
high / 1080p | 12−14 | 0−1 |
ultra / 1080p | 10−12 | − |
QHD / 1440p | 1−2 | 0−1 |
low / 720p | 24−27 | 10−12 |
medium / 1080p | 14−16 | 3−4 |
The average gaming FPS of GeForce MX110 in Forza Horizon 4 is 185% more, than GRID K140Q. | ||
low / 768p | 50−55 | 35−40 |
medium / 768p | 45−50 | − |
high / 1080p | 12−14 | 0−1 |
ultra / 1080p | 6−7 | − |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 30−35 |
The average gaming FPS of GeForce MX110 in Grand Theft Auto V is 40% more, than GRID K140Q. | ||
high / 1080p | 4−5 | − |
ultra / 1080p | 3−4 | 0−1 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 12−14 | 0−1 |
medium / 1080p | 6−7 | − |
low / 768p | 95−100 | 85−90 |
high / 1080p | 85−90 | 50−55 |
ultra / 1080p | 80−85 | − |
medium / 1080p | 90−95 | − |
The average gaming FPS of GeForce MX110 in Minecraft is 31% more, than GRID K140Q. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 30−35 | 21−24 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce MX110 in PLAYERUNKNOWN'S BATTLEGROUNDS is 37% more, than GRID K140Q. | ||
ultra / 1080p | 7−8 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 12−14 | 1−2 |
medium / 1080p | 10−12 | − |
The average gaming FPS of GeForce MX110 in Red Dead Redemption 2 is 1200% more, than GRID K140Q. | ||
low / 768p | 24−27 | 3−4 |
medium / 768p | 16−18 | − |
high / 1080p | 9−10 | 1−2 |
ultra / 1080p | 6−7 | − |
4K / 2160p | 6−7 | 0−1 |
The average gaming FPS of GeForce MX110 in The Witcher 3: Wild Hunt is 750% more, than GRID K140Q. | ||
low / 768p | 85−90 | 65−70 |
medium / 768p | 45−50 | 30−35 |
ultra / 1080p | 18−20 | 10−11 |
high / 768p | 35−40 | 24−27 |
The average gaming FPS of GeForce MX110 in World of Tanks is 38% more, than GRID K140Q. |
Full Specs
GeForce MX110 | GRID K140Q | |
Architecture | Maxwell | Kepler |
Code name | N16V-GMR1 | GK107 |
Type | Laptop | Workstation |
Release date | 1 January 2018 | 28 June 2013 |
Pipelines | 256 | 192 |
Core clock speed | 965 MHz | 850 MHz |
Boost Clock | 993 MHz | |
Transistor count | 1,270 million | |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 23.83 | 13.60 |
Floating-point performance | 762.6 gflops | 326.4 gflops |
Memory bus width | 64 Bit | 128 Bit |
Memory clock speed | 1800 MHz | 1782 MHz |
Memory bandwidth | 40.1 GB/s | 28.51 GB/s |
Shared memory | - | |
DirectX | 12 (11_0) | 12 (11_0) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.1.126 | 1.1.126 |
CUDA | + | 3.0 |
Optimus | + | |
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