GeForce MX110 vs Radeon HD 4770
When choosing between GeForce MX110 and Radeon HD 4770, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce MX110 and Radeon HD 4770.
Radeon HD 4770
GeForce MX110 is a Laptop Graphics Card
Note: GeForce MX110 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX110 here:
Main Specs
GeForce MX110 | Radeon HD 4770 | |
Power consumption (TDP) | 30 Watt | 80 Watt |
Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
Supplementary power connectors | None | 1x 6-pin |
Memory type | GDDR5/DDR3 | GDDR5 |
Maximum RAM amount | 2 GB | 512 MB |
Display Connectors | No outputs | 2x DVI, 1x S-Video |
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- Radeon HD 4770 has 166% more power consumption, than GeForce MX110.
- GeForce MX110 is connected by PCIe 3.0 x16, and Radeon HD 4770 uses PCIe 2.0 x16 interface.
- Radeon HD 4770 has 510 GB more memory, than GeForce MX110.
- GeForce MX110 is used in Laptops, and Radeon HD 4770 - in Desktops.
- GeForce MX110 is build with Maxwell architecture, and Radeon HD 4770 - with TeraScale.
- Core clock speed of GeForce MX110 is 215 MHz higher, than Radeon HD 4770.
- GeForce MX110 is manufactured by 28 nm process technology, and Radeon HD 4770 - by 40 nm process technology.
- Memory clock speed of Radeon HD 4770 is 1400 MHz higher, than GeForce MX110.
Game benchmarks
high / 1080p | 6−7 | 1−2 |
ultra / 1080p | 4−5 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 10−12 |
medium / 1080p | 8−9 | 2−3 |
The average gaming FPS of GeForce MX110 in Assassin's Creed Odyssey is 100% more, than Radeon HD 4770. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 10−11 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 24−27 | 12−14 |
medium / 1080p | 12−14 | 4−5 |
The average gaming FPS of GeForce MX110 in Battlefield 5 is 128% more, than Radeon HD 4770. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon HD 4770 in Call of Duty: Warzone is 6% more, than GeForce MX110. | ||
low / 768p | 130−140 | 110−120 |
medium / 768p | 110−120 | 85−90 |
ultra / 1080p | 50−55 | 35−40 |
QHD / 1440p | 27−30 | − |
4K / 2160p | 27−30 | 10−11 |
high / 768p | 80−85 | 60−65 |
The average gaming FPS of GeForce MX110 in Counter-Strike: Global Offensive is 32% more, than Radeon HD 4770. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 18−20 | 14−16 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Radeon HD 4770 in Cyberpunk 2077 is 9% more, than GeForce MX110. | ||
low / 768p | 80−85 | 70−75 |
medium / 768p | 55−60 | 45−50 |
ultra / 1080p | 30−35 | 18−20 |
The average gaming FPS of GeForce MX110 in Dota 2 is 23% more, than Radeon HD 4770. | ||
high / 1080p | 8−9 | 2−3 |
ultra / 1080p | 7−8 | 2−3 |
4K / 2160p | 3−4 | 0−1 |
low / 720p | 18−20 | 10−11 |
medium / 1080p | 8−9 | 3−4 |
The average gaming FPS of GeForce MX110 in Far Cry 5 is 150% more, than Radeon HD 4770. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 10−11 | 5−6 |
QHD / 1440p | − | 1−2 |
low / 720p | 60−65 | 45−50 |
medium / 1080p | 21−24 | 8−9 |
The average gaming FPS of GeForce MX110 in Fortnite is 55% more, than Radeon HD 4770. | ||
high / 1080p | 12−14 | 3−4 |
ultra / 1080p | 10−12 | − |
QHD / 1440p | 1−2 | 0−1 |
low / 720p | 24−27 | 14−16 |
medium / 1080p | 14−16 | 5−6 |
The average gaming FPS of GeForce MX110 in Forza Horizon 4 is 112% more, than Radeon HD 4770. | ||
low / 768p | 50−55 | 40−45 |
medium / 768p | 45−50 | − |
high / 1080p | 12−14 | 3−4 |
ultra / 1080p | 6−7 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of GeForce MX110 in Grand Theft Auto V is 50% more, than Radeon HD 4770. | ||
high / 1080p | 4−5 | 1−2 |
ultra / 1080p | 3−4 | 0−1 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 12−14 | 3−4 |
medium / 1080p | 6−7 | 2−3 |
The average gaming FPS of GeForce MX110 in Metro Exodus is 300% more, than Radeon HD 4770. | ||
low / 768p | 95−100 | 85−90 |
high / 1080p | 85−90 | 55−60 |
ultra / 1080p | 80−85 | − |
medium / 1080p | 90−95 | − |
The average gaming FPS of GeForce MX110 in Minecraft is 27% more, than Radeon HD 4770. | ||
high / 1080p | 16−18 | 14−16 |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 30−35 | 24−27 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce MX110 in PLAYERUNKNOWN'S BATTLEGROUNDS is 17% more, than Radeon HD 4770. | ||
ultra / 1080p | 7−8 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 12−14 | 4−5 |
medium / 1080p | 10−12 | − |
The average gaming FPS of GeForce MX110 in Red Dead Redemption 2 is 150% more, than Radeon HD 4770. | ||
low / 768p | 24−27 | 8−9 |
medium / 768p | 16−18 | 7−8 |
high / 1080p | 9−10 | 3−4 |
ultra / 1080p | 6−7 | 3−4 |
4K / 2160p | 6−7 | 0−1 |
The average gaming FPS of GeForce MX110 in The Witcher 3: Wild Hunt is 180% more, than Radeon HD 4770. | ||
low / 768p | 85−90 | 70−75 |
medium / 768p | 45−50 | 35−40 |
ultra / 1080p | 18−20 | 12−14 |
high / 768p | 35−40 | 30−33 |
The average gaming FPS of GeForce MX110 in World of Tanks is 23% more, than Radeon HD 4770. |
Full Specs
GeForce MX110 | Radeon HD 4770 | |
Architecture | Maxwell | TeraScale |
Code name | N16V-GMR1 | RV740 |
Type | Laptop | Desktop |
Release date | 1 January 2018 | 28 April 2009 |
Pipelines | 256 | 640 |
Core clock speed | 965 MHz | 750 MHz |
Boost Clock | 993 MHz | |
Transistor count | 826 million | |
Manufacturing process technology | 28 nm | 40 nm |
Texture fill rate | 23.83 | 24.00 |
Floating-point performance | 762.6 gflops | 960.0 gflops |
Length | 203 mm | |
Memory bus width | 64 Bit | 128 Bit |
Memory clock speed | 1800 MHz | 3200 MHz |
Memory bandwidth | 40.1 GB/s | 51.2 GB/s |
Shared memory | - | |
DirectX | 12 (11_0) | 10.1 (10_1) |
Shader Model | 5.1 | 4.1 |
OpenGL | 4.6 | 3.3 |
OpenCL | 1.2 | 1.1 |
Vulkan | 1.1.126 | N/A |
CUDA | + | |
Optimus | + | |
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