GeForce MX110 vs Radeon R7 260X
When choosing between GeForce MX110 and Radeon R7 260X, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce MX110 and Radeon R7 260X.
GeForce MX110 is a Laptop Graphics Card
Note: GeForce MX110 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX110 here:
Main Specs
GeForce MX110
Radeon R7 260X
Power consumption (TDP)
30 Watt
115 Watt
Interface
PCIe 3.0 x16
PCIe 3.0 x16
Supplementary power connectors
None
1 x 6-pin
Memory type
GDDR5/DDR3
GDDR5
Maximum RAM amount
2 GB
4 GB
Display Connectors
No outputs
2x DVI, 1x HDMI, 1x DisplayPort
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Radeon R7 260X has 283% more power consumption, than GeForce MX110.
Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
Radeon R7 260X has 2 GB more memory, than GeForce MX110.
GeForce MX110 is used in Laptops, and Radeon R7 260X - in Desktops.
GeForce MX110 is build with Maxwell architecture, and Radeon R7 260X - with GCN 2.0.
GeForce MX110 and Radeon R7 260X are manufactured by 28 nm process technology.
Game benchmarks
Assassin's Creed Odyssey
Battlefield 5
Call of Duty: Warzone
Counter-Strike: Global Offensive
Cyberpunk 2077
Dota 2
Far Cry 5
Fortnite
Forza Horizon 4
Grand Theft Auto V
Metro Exodus
Minecraft
PLAYERUNKNOWN'S BATTLEGROUNDS
Red Dead Redemption 2
The Witcher 3: Wild Hunt
World of Tanks
high / 1080p
6−7
16−18
ultra / 1080p
4−5
9−10
QHD / 1440p
0−1
4−5
low / 720p
16−18
30−35
medium / 1080p
8−9
20−22
The average gaming FPS of Radeon R7 260X in Assassin's Creed Odyssey is 122% more, than GeForce MX110.
high / 1080p
12−14
24−27
ultra / 1080p
10−11
21−24
QHD / 1440p
0−1
8−9
4K / 2160p
−
6−7
low / 720p
24−27
50−55
medium / 1080p
12−14
27−30
The average gaming FPS of Radeon R7 260X in Battlefield 5 is 113% more, than GeForce MX110.
low / 768p
45−50
45−50
high / 1080p
45−50
−
QHD / 1440p
0−1
0−1
GeForce MX110 and Radeon R7 260X have the same average FPS in Call of Duty: Warzone.
low / 768p
130−140
210−220
medium / 768p
110−120
180−190
ultra / 1080p
50−55
100−110
QHD / 1440p
27−30
55−60
4K / 2160p
27−30
30−35
high / 768p
80−85
140−150
The average gaming FPS of Radeon R7 260X in Counter-Strike: Global Offensive is 68% more, than GeForce MX110.
low / 768p
55−60
55−60
ultra / 1080p
18−20
40−45
medium / 1080p
45−50
45−50
The average gaming FPS of Radeon R7 260X in Cyberpunk 2077 is 19% more, than GeForce MX110.
low / 768p
80−85
110−120
medium / 768p
55−60
95−100
ultra / 1080p
30−35
65−70
The average gaming FPS of Radeon R7 260X in Dota 2 is 63% more, than GeForce MX110.
high / 1080p
8−9
18−20
ultra / 1080p
7−8
16−18
QHD / 1440p
−
16−18
4K / 2160p
3−4
6−7
low / 720p
18−20
40−45
medium / 1080p
8−9
20−22
The average gaming FPS of Radeon R7 260X in Far Cry 5 is 133% more, than GeForce MX110.
high / 1080p
14−16
24−27
ultra / 1080p
10−11
20−22
QHD / 1440p
−
16−18
low / 720p
60−65
100−110
medium / 1080p
21−24
55−60
The average gaming FPS of Radeon R7 260X in Fortnite is 92% more, than GeForce MX110.
high / 1080p
12−14
27−30
ultra / 1080p
10−12
21−24
QHD / 1440p
1−2
10−11
4K / 2160p
−
10−11
low / 720p
24−27
55−60
medium / 1080p
14−16
30−33
The average gaming FPS of Radeon R7 260X in Forza Horizon 4 is 130% more, than GeForce MX110.
low / 768p
50−55
85−90
medium / 768p
45−50
75−80
high / 1080p
12−14
30−35
ultra / 1080p
6−7
12−14
QHD / 1440p
0−1
3−4
The average gaming FPS of Radeon R7 260X in Grand Theft Auto V is 79% more, than GeForce MX110.
high / 1080p
4−5
10−11
ultra / 1080p
3−4
8−9
4K / 2160p
0−1
3−4
low / 720p
12−14
30−35
medium / 1080p
6−7
12−14
The average gaming FPS of Radeon R7 260X in Metro Exodus is 166% more, than GeForce MX110.
low / 768p
95−100
110−120
high / 1080p
85−90
−
ultra / 1080p
80−85
−
medium / 1080p
90−95
100−110
The average gaming FPS of Radeon R7 260X in Minecraft is 15% more, than GeForce MX110.
high / 1080p
16−18
21−24
ultra / 1080p
14−16
18−20
low / 720p
30−35
55−60
medium / 1080p
18−20
24−27
The average gaming FPS of Radeon R7 260X in PLAYERUNKNOWN'S BATTLEGROUNDS is 55% more, than GeForce MX110.
high / 1080p
−
14−16
ultra / 1080p
7−8
10−11
QHD / 1440p
0−1
0−1
low / 720p
12−14
30−33
medium / 1080p
10−12
16−18
The average gaming FPS of Radeon R7 260X in Red Dead Redemption 2 is 90% more, than GeForce MX110.
low / 768p
24−27
55−60
medium / 768p
16−18
35−40
high / 1080p
9−10
20−22
ultra / 1080p
6−7
10−12
4K / 2160p
6−7
8−9
The average gaming FPS of Radeon R7 260X in The Witcher 3: Wild Hunt is 107% more, than GeForce MX110.
low / 768p
85−90
100−110
medium / 768p
45−50
60−65
ultra / 1080p
18−20
35−40
high / 768p
35−40
55−60
The average gaming FPS of Radeon R7 260X in World of Tanks is 38% more, than GeForce MX110.
Full Specs
GeForce MX110
Radeon R7 260X
Architecture
Maxwell
GCN 2.0
Code name
N16V-GMR1
Bonaire
Type
Laptop
Desktop
Release date
1 January 2018
8 October 2013
Pipelines
256
896
Core clock speed
965 MHz
Boost Clock
993 MHz
1000 MHz
Transistor count
2,080 million
Manufacturing process technology
28 nm
28 nm
Texture fill rate
23.83
61.60
Floating-point performance
762.6 gflops
1,971 gflops
Length
170 mm
Memory bus width
64 Bit
128 Bit
Memory clock speed
1800 MHz
Memory bandwidth
40.1 GB/s
104 GB/s
Shared memory
-
DirectX
12 (11_0)
Shader Model
5.1
6.3
OpenGL
4.6
4.6
OpenCL
1.2
2.0
Vulkan
1.1.126
CUDA
+
FreeSync
+
Bus support
PCIe 3.0
HDMI
+
Bitcoin / BTC (SHA256)
225 Mh/s
Optimus
+
Eyefinity
+
Design
reference
DDMA audio
+
Ethereum / ETH (DaggerHashimoto)
5.16 Mh/s
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