GeForce MX130 vs Quadro 500M
When comparing GeForce MX130 and Quadro 500M, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce MX130 and Quadro 500M is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Quadro 500M
GeForce MX130 is a Laptop Graphics Card
Note: GeForce MX130 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX130 here:
Main Specs
GeForce MX130 | Quadro 500M | |
Power consumption (TDP) | 30 Watt | 35 Watt |
Interface | PCIe 3.0 x16 | MXM-A (3.0) |
Supplementary power connectors | None | |
Memory type | GDDR5, DDR3 | DDR3 |
Maximum RAM amount | 4 GB | 1 GB |
Display Connectors | No outputs | No outputs |
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- Quadro 500M has 16% more power consumption, than GeForce MX130.
- GeForce MX130 is connected by PCIe 3.0 x16, and Quadro 500M uses MXM-A (3.0) interface.
- GeForce MX130 has 3 GB more memory, than Quadro 500M.
- GeForce MX130 is used in Laptops, and Quadro 500M - in Desktops.
- GeForce MX130 is build with Maxwell architecture, and Quadro 500M - with Fermi.
- Core clock speed of GeForce MX130 is 422 MHz higher, than Quadro 500M.
- GeForce MX130 is manufactured by 28 nm process technology, and Quadro 500M - by 40 nm process technology.
- Memory clock speed of GeForce MX130 is 3212 MHz higher, than Quadro 500M.
Game benchmarks
high / 1080p | 9−10 | 0−1 |
ultra / 1080p | 5−6 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 1−2 |
medium / 1080p | 10−12 | 0−1 |
The average gaming FPS of GeForce MX130 in Assassin's Creed Odyssey is 2100% more, than Quadro 500M. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 12−14 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 0−1 |
medium / 1080p | 16−18 | − |
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Quadro 500M in Call of Duty: Warzone is 10% more, than GeForce MX130. | ||
low / 768p | 160−170 | 60−65 |
medium / 768p | 130−140 | 27−30 |
ultra / 1080p | 65−70 | 7−8 |
QHD / 1440p | 35−40 | − |
4K / 2160p | 27−30 | − |
high / 768p | 100−110 | 16−18 |
The average gaming FPS of GeForce MX130 in Counter-Strike: Global Offensive is 321% more, than Quadro 500M. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 24−27 | 0−1 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Quadro 500M in Cyberpunk 2077 is 15% more, than GeForce MX130. | ||
low / 768p | 90−95 | 45−50 |
medium / 768p | 70−75 | 10−11 |
ultra / 1080p | 40−45 | 0−1 |
The average gaming FPS of GeForce MX130 in Dota 2 is 182% more, than Quadro 500M. | ||
high / 1080p | 10−12 | − |
ultra / 1080p | 10−11 | − |
4K / 2160p | 4−5 | − |
low / 720p | 24−27 | 0−1 |
medium / 1080p | 12−14 | − |
high / 1080p | 18−20 | − |
ultra / 1080p | 12−14 | − |
low / 720p | 70−75 | 21−24 |
medium / 1080p | 30−35 | 0−1 |
The average gaming FPS of GeForce MX130 in Fortnite is 227% more, than Quadro 500M. | ||
high / 1080p | 16−18 | 0−1 |
ultra / 1080p | 14−16 | − |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 30−35 | 0−1 |
medium / 1080p | 18−20 | 0−1 |
low / 768p | 60−65 | 18−20 |
medium / 768p | 55−60 | − |
high / 1080p | 18−20 | 0−1 |
ultra / 1080p | 8−9 | − |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 12−14 |
The average gaming FPS of GeForce MX130 in Grand Theft Auto V is 226% more, than Quadro 500M. | ||
high / 1080p | 6−7 | − |
ultra / 1080p | 4−5 | − |
4K / 2160p | 1−2 | − |
low / 720p | 18−20 | 0−1 |
medium / 1080p | 8−9 | − |
low / 768p | 100−110 | 75−80 |
high / 1080p | 95−100 | 27−30 |
ultra / 1080p | 85−90 | − |
medium / 1080p | 95−100 | − |
The average gaming FPS of GeForce MX130 in Minecraft is 90% more, than Quadro 500M. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 14−16 | − |
low / 720p | 40−45 | 8−9 |
medium / 1080p | 18−20 | − |
The average gaming FPS of GeForce MX130 in PLAYERUNKNOWN'S BATTLEGROUNDS is 425% more, than Quadro 500M. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 8−9 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 16−18 | 0−1 |
medium / 1080p | 12−14 | − |
low / 768p | 30−35 | 0−1 |
medium / 768p | 21−24 | − |
high / 1080p | 12−14 | − |
ultra / 1080p | 7−8 | − |
4K / 2160p | 7−8 | − |
low / 768p | 90−95 | 45−50 |
medium / 768p | 50−55 | 14−16 |
ultra / 1080p | 24−27 | 0−1 |
high / 768p | 40−45 | 12−14 |
The average gaming FPS of GeForce MX130 in World of Tanks is 148% more, than Quadro 500M. |
Full Specs
GeForce MX130 | Quadro 500M | |
Architecture | Maxwell | Fermi |
Code name | N16S-GTR | GF108 |
Type | Laptop | Workstation |
Release date | 1 January 2018 | 22 February 2011 |
Pipelines | 384 | 96 |
Core clock speed | 1122 MHz | 700 MHz |
Boost Clock | 1242 MHz | |
Transistor count | 585 million | |
Manufacturing process technology | 28 nm | 40 nm |
Texture fill rate | 29.81 | 11.20 |
Floating-point performance | 953.9 gflops | 268.8 gflops |
Memory bus width | 64 Bit | 128 Bit |
Memory clock speed | 5012 MHz | 1800 MHz |
Memory bandwidth | 40.1 GB/s | 28.8 GB/s |
Shared memory | - | |
DirectX | 12 (11_0) | 12 (11_0) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 1.1 |
Vulkan | 1.1.126 | N/A |
CUDA | + | 2.1 |
Laptop size | medium sized | |
Optimus | + | |
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