GeForce MX130 vs Radeon HD 4830
If you are going to buy a new graphics card and are choosing between GeForce MX130 and Radeon HD 4830, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce MX130 stacks up against Radeon HD 4830, check out specs charts below.
Radeon HD 4830
GeForce MX130 is a Laptop Graphics Card
Note: GeForce MX130 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX130 here:
Main Specs
GeForce MX130 | Radeon HD 4830 | |
Power consumption (TDP) | 30 Watt | 95 Watt |
Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
Supplementary power connectors | None | 1x 6-pin |
Memory type | GDDR5, DDR3 | GDDR3 |
Maximum RAM amount | 4 GB | 512 MB |
Display Connectors | No outputs | 2x DVI, 1x S-Video |
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- Radeon HD 4830 has 216% more power consumption, than GeForce MX130.
- GeForce MX130 is connected by PCIe 3.0 x16, and Radeon HD 4830 uses PCIe 2.0 x16 interface.
- Radeon HD 4830 has 508 GB more memory, than GeForce MX130.
- GeForce MX130 is used in Laptops, and Radeon HD 4830 - in Desktops.
- GeForce MX130 is build with Maxwell architecture, and Radeon HD 4830 - with TeraScale.
- Core clock speed of GeForce MX130 is 547 MHz higher, than Radeon HD 4830.
- GeForce MX130 is manufactured by 28 nm process technology, and Radeon HD 4830 - by 55 nm process technology.
- Memory clock speed of GeForce MX130 is 3212 MHz higher, than Radeon HD 4830.
Game benchmarks
high / 1080p | 9−10 | 0−1 |
ultra / 1080p | 5−6 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 10−12 |
medium / 1080p | 10−12 | 2−3 |
The average gaming FPS of GeForce MX130 in Assassin's Creed Odyssey is 166% more, than Radeon HD 4830. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 12−14 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 10−12 |
medium / 1080p | 16−18 | 4−5 |
The average gaming FPS of GeForce MX130 in Battlefield 5 is 233% more, than Radeon HD 4830. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon HD 4830 in Call of Duty: Warzone is 10% more, than GeForce MX130. | ||
low / 768p | 160−170 | 110−120 |
medium / 768p | 130−140 | 80−85 |
ultra / 1080p | 65−70 | 35−40 |
QHD / 1440p | 35−40 | − |
4K / 2160p | 27−30 | 9−10 |
high / 768p | 100−110 | 55−60 |
The average gaming FPS of GeForce MX130 in Counter-Strike: Global Offensive is 66% more, than Radeon HD 4830. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 24−27 | 12−14 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Radeon HD 4830 in Cyberpunk 2077 is 2% more, than GeForce MX130. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 70−75 | 40−45 |
ultra / 1080p | 40−45 | 16−18 |
The average gaming FPS of GeForce MX130 in Dota 2 is 56% more, than Radeon HD 4830. | ||
high / 1080p | 10−12 | 1−2 |
ultra / 1080p | 10−11 | − |
4K / 2160p | 4−5 | 0−1 |
low / 720p | 24−27 | 9−10 |
medium / 1080p | 12−14 | 2−3 |
The average gaming FPS of GeForce MX130 in Far Cry 5 is 300% more, than Radeon HD 4830. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 12−14 | 5−6 |
QHD / 1440p | − | 1−2 |
low / 720p | 70−75 | 45−50 |
medium / 1080p | 30−35 | 6−7 |
The average gaming FPS of GeForce MX130 in Fortnite is 105% more, than Radeon HD 4830. | ||
high / 1080p | 16−18 | 2−3 |
ultra / 1080p | 14−16 | − |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 30−35 | 14−16 |
medium / 1080p | 18−20 | 5−6 |
The average gaming FPS of GeForce MX130 in Forza Horizon 4 is 214% more, than Radeon HD 4830. | ||
low / 768p | 60−65 | 40−45 |
medium / 768p | 55−60 | − |
high / 1080p | 18−20 | 2−3 |
ultra / 1080p | 8−9 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 30−35 |
The average gaming FPS of GeForce MX130 in Grand Theft Auto V is 100% more, than Radeon HD 4830. | ||
high / 1080p | 6−7 | 1−2 |
ultra / 1080p | 4−5 | 0−1 |
4K / 2160p | 1−2 | 0−1 |
low / 720p | 18−20 | 2−3 |
medium / 1080p | 8−9 | − |
The average gaming FPS of GeForce MX130 in Metro Exodus is 500% more, than Radeon HD 4830. | ||
low / 768p | 100−110 | 85−90 |
high / 1080p | 95−100 | 55−60 |
ultra / 1080p | 85−90 | − |
medium / 1080p | 95−100 | − |
The average gaming FPS of GeForce MX130 in Minecraft is 40% more, than Radeon HD 4830. | ||
high / 1080p | 18−20 | 14−16 |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 40−45 | 24−27 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce MX130 in PLAYERUNKNOWN'S BATTLEGROUNDS is 35% more, than Radeon HD 4830. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 8−9 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 3−4 |
medium / 1080p | 12−14 | − |
The average gaming FPS of GeForce MX130 in Red Dead Redemption 2 is 300% more, than Radeon HD 4830. | ||
low / 768p | 30−35 | 6−7 |
medium / 768p | 21−24 | 6−7 |
high / 1080p | 12−14 | 3−4 |
ultra / 1080p | 7−8 | − |
4K / 2160p | 7−8 | 0−1 |
The average gaming FPS of GeForce MX130 in The Witcher 3: Wild Hunt is 340% more, than Radeon HD 4830. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 50−55 | 35−40 |
ultra / 1080p | 24−27 | 12−14 |
high / 768p | 40−45 | 27−30 |
The average gaming FPS of GeForce MX130 in World of Tanks is 43% more, than Radeon HD 4830. |
Full Specs
GeForce MX130 | Radeon HD 4830 | |
Architecture | Maxwell | TeraScale |
Code name | N16S-GTR | RV770 |
Type | Laptop | Desktop |
Release date | 1 January 2018 | 21 October 2008 |
Pipelines | 384 | 640 |
Core clock speed | 1122 MHz | 575 MHz |
Boost Clock | 1242 MHz | |
Transistor count | 956 million | |
Manufacturing process technology | 28 nm | 55 nm |
Texture fill rate | 29.81 | 18.40 |
Floating-point performance | 953.9 gflops | 736.0 gflops |
Length | 246 mm | |
Memory bus width | 64 Bit | 256 Bit |
Memory clock speed | 5012 MHz | 1800 MHz |
Memory bandwidth | 40.1 GB/s | 57.6 GB/s |
Shared memory | - | |
DirectX | 12 (11_0) | 10.1 (10_1) |
Shader Model | 5.1 | 4.1 |
OpenGL | 4.6 | 3.3 |
OpenCL | 1.2 | 1.1 |
Vulkan | 1.1.126 | N/A |
CUDA | + | |
Laptop size | medium sized | |
Optimus | + | |
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