GeForce MX230 vs Radeon HD 6550A
When choosing between GeForce MX230 and Radeon HD 6550A, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce MX230 and Radeon HD 6550A.
Radeon HD 6550A
GeForce MX230 is a Laptop Graphics Card
Note: GeForce MX230 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX230 here:
Main Specs
GeForce MX230 | Radeon HD 6550A | |
Power consumption (TDP) | 10 Watt | 35 Watt |
Interface | PCIe 3.0 x16 | MXM-A (3.0) |
Supplementary power connectors | None | |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 4 GB | 2 GB |
Display Connectors | No outputs | No outputs |
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- Radeon HD 6550A has 250% more power consumption, than GeForce MX230.
- GeForce MX230 is connected by PCIe 3.0 x16, and Radeon HD 6550A uses MXM-A (3.0) interface.
- GeForce MX230 has 2 GB more memory, than Radeon HD 6550A.
- GeForce MX230 is used in Laptops, and Radeon HD 6550A - in Desktops.
- GeForce MX230 is build with Pascal architecture, and Radeon HD 6550A - with TeraScale 2.
- Core clock speed of GeForce MX230 is 969 MHz higher, than Radeon HD 6550A.
- GeForce MX230 is manufactured by 14 nm process technology, and Radeon HD 6550A - by 40 nm process technology.
- Memory clock speed of GeForce MX230 is 5400 MHz higher, than Radeon HD 6550A.
Game benchmarks
high / 1080p | 9−10 | 0−1 |
ultra / 1080p | 5−6 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 1−2 |
medium / 1080p | 12−14 | 0−1 |
The average gaming FPS of GeForce MX230 in Assassin's Creed Odyssey is 2100% more, than Radeon HD 6550A. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 12−14 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 0−1 |
medium / 1080p | 16−18 | − |
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon HD 6550A in Call of Duty: Warzone is 10% more, than GeForce MX230. | ||
low / 768p | 160−170 | 60−65 |
medium / 768p | 130−140 | 27−30 |
ultra / 1080p | 65−70 | 7−8 |
QHD / 1440p | 35−40 | − |
4K / 2160p | 27−30 | − |
high / 768p | 100−110 | 16−18 |
The average gaming FPS of GeForce MX230 in Counter-Strike: Global Offensive is 321% more, than Radeon HD 6550A. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 24−27 | 0−1 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Radeon HD 6550A in Cyberpunk 2077 is 15% more, than GeForce MX230. | ||
low / 768p | 90−95 | 45−50 |
medium / 768p | 70−75 | 10−11 |
ultra / 1080p | 45−50 | 0−1 |
The average gaming FPS of GeForce MX230 in Dota 2 is 182% more, than Radeon HD 6550A. | ||
high / 1080p | 10−12 | − |
ultra / 1080p | 10−11 | − |
4K / 2160p | 4−5 | − |
low / 720p | 24−27 | 0−1 |
medium / 1080p | 12−14 | − |
high / 1080p | 18−20 | − |
ultra / 1080p | 12−14 | − |
low / 720p | 70−75 | 21−24 |
medium / 1080p | 30−35 | 0−1 |
The average gaming FPS of GeForce MX230 in Fortnite is 227% more, than Radeon HD 6550A. | ||
high / 1080p | 16−18 | 0−1 |
ultra / 1080p | 14−16 | − |
QHD / 1440p | 4−5 | 0−1 |
low / 720p | 35−40 | 0−1 |
medium / 1080p | 18−20 | 0−1 |
low / 768p | 65−70 | 18−20 |
medium / 768p | 55−60 | − |
high / 1080p | 18−20 | 0−1 |
ultra / 1080p | 8−9 | − |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 12−14 |
The average gaming FPS of GeForce MX230 in Grand Theft Auto V is 252% more, than Radeon HD 6550A. | ||
high / 1080p | 6−7 | − |
ultra / 1080p | 4−5 | − |
4K / 2160p | 1−2 | − |
low / 720p | 18−20 | 0−1 |
medium / 1080p | 8−9 | − |
low / 768p | 100−110 | 75−80 |
high / 1080p | − | 27−30 |
ultra / 1080p | 90−95 | − |
medium / 1080p | 95−100 | − |
The average gaming FPS of GeForce MX230 in Minecraft is 36% more, than Radeon HD 6550A. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 14−16 | − |
low / 720p | 40−45 | 8−9 |
medium / 1080p | 20−22 | − |
The average gaming FPS of GeForce MX230 in PLAYERUNKNOWN'S BATTLEGROUNDS is 425% more, than Radeon HD 6550A. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 8−9 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 18−20 | 0−1 |
medium / 1080p | 12−14 | − |
low / 768p | 35−40 | 0−1 |
medium / 768p | 21−24 | − |
high / 1080p | 12−14 | − |
ultra / 1080p | 8−9 | − |
4K / 2160p | 7−8 | − |
low / 768p | 90−95 | 45−50 |
medium / 768p | 50−55 | 14−16 |
ultra / 1080p | 24−27 | 0−1 |
high / 768p | 40−45 | 12−14 |
The average gaming FPS of GeForce MX230 in World of Tanks is 148% more, than Radeon HD 6550A. |
Full Specs
GeForce MX230 | Radeon HD 6550A | |
Architecture | Pascal | TeraScale 2 |
Code name | N17S-G0 | Pinewood |
Type | Laptop | Desktop |
Release date | 20 February 2019 | 7 February 2011 |
Pipelines | 256 | 480 |
Core clock speed | 1519 MHz | 550 MHz |
Boost Clock | 1531 MHz | |
Transistor count | 1,800 million | 627 million |
Manufacturing process technology | 14 nm | 40 nm |
Texture fill rate | 25.31 | 13.20 |
Floating-point performance | 624.0 gflops | |
Memory bus width | 64 Bit | 128 Bit |
Memory clock speed | 7000 MHz | 1600 MHz |
Memory bandwidth | 48.06 GB/s | 25.6 GB/s |
Shared memory | - | |
DirectX | 12 (12_1) | 11.2 (11_0) |
Shader Model | 6.4 | 5.0 |
OpenGL | 4.6 | 4.4 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.2.131 | N/A |
CUDA | + | |
Laptop size | medium sized | |
Optimus | + | |
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