FirePro V5800 vs GeForce MX250
If you are going to buy a new graphics card and are choosing between FirePro V5800 and GeForce MX250, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the FirePro V5800 stacks up against GeForce MX250, check out specs charts below.
FirePro V5800
GeForce MX250 is a Laptop Graphics Card
Note: GeForce MX250 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX250 here:
Main Specs
FirePro V5800 | GeForce MX250 | |
Power consumption (TDP) | 74 Watt | 10 Watt |
Interface | PCIe 2.0 x16 | PCIe 3.0 x4 |
Supplementary power connectors | None | None |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 1 GB | 4 GB |
Display Connectors | 1x DVI, 2x DisplayPort | No outputs |
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- FirePro V5800 has 640% more power consumption, than GeForce MX250.
- FirePro V5800 is connected by PCIe 2.0 x16, and GeForce MX250 uses PCIe 3.0 x4 interface.
- GeForce MX250 has 3 GB more memory, than FirePro V5800.
- FirePro V5800 is used in Desktops, and GeForce MX250 - in Laptops.
- FirePro V5800 is build with TeraScale 2 architecture, and GeForce MX250 - with Pascal.
- Core clock speed of GeForce MX250 is 828 MHz higher, than FirePro V5800.
- FirePro V5800 is manufactured by 40 nm process technology, and GeForce MX250 - by 14 nm process technology.
- Memory clock speed of GeForce MX250 is 3000 MHz higher, than FirePro V5800.
Game benchmarks
high / 1080p | 6−7 | 12−14 |
ultra / 1080p | 4−5 | 7−8 |
QHD / 1440p | 0−1 | 2−3 |
low / 720p | 16−18 | 27−30 |
medium / 1080p | 7−8 | 16−18 |
The average gaming FPS of GeForce MX250 in Assassin's Creed Odyssey is 100% more, than FirePro V5800. | ||
high / 1080p | 10−12 | 21−24 |
ultra / 1080p | 9−10 | 18−20 |
QHD / 1440p | 0−1 | 4−5 |
4K / 2160p | − | 4−5 |
low / 720p | 21−24 | 45−50 |
medium / 1080p | 10−12 | 21−24 |
The average gaming FPS of GeForce MX250 in Battlefield 5 is 107% more, than FirePro V5800. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 45−50 | − |
QHD / 1440p | 0−1 | 0−1 |
FirePro V5800 and GeForce MX250 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 130−140 | 190−200 |
medium / 768p | 100−110 | 160−170 |
ultra / 1080p | 50−55 | 85−90 |
QHD / 1440p | 27−30 | 50−55 |
4K / 2160p | 27−30 | 30−33 |
high / 768p | 75−80 | 120−130 |
The average gaming FPS of GeForce MX250 in Counter-Strike: Global Offensive is 53% more, than FirePro V5800. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 18−20 | 35−40 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce MX250 in Cyberpunk 2077 is 14% more, than FirePro V5800. | ||
low / 768p | 75−80 | 100−110 |
medium / 768p | 55−60 | 85−90 |
ultra / 1080p | 30−35 | 55−60 |
The average gaming FPS of GeForce MX250 in Dota 2 is 50% more, than FirePro V5800. | ||
high / 1080p | 7−8 | 14−16 |
ultra / 1080p | 7−8 | 14−16 |
4K / 2160p | 3−4 | 5−6 |
low / 720p | 18−20 | 35−40 |
medium / 1080p | 8−9 | 16−18 |
The average gaming FPS of GeForce MX250 in Far Cry 5 is 100% more, than FirePro V5800. | ||
high / 1080p | 14−16 | 21−24 |
ultra / 1080p | 10−11 | 16−18 |
QHD / 1440p | − | 16−18 |
low / 720p | 55−60 | 90−95 |
medium / 1080p | 21−24 | 45−50 |
The average gaming FPS of GeForce MX250 in Fortnite is 69% more, than FirePro V5800. | ||
high / 1080p | 10−12 | 21−24 |
ultra / 1080p | 10−11 | 18−20 |
QHD / 1440p | 1−2 | 7−8 |
low / 720p | 24−27 | 45−50 |
medium / 1080p | 12−14 | 24−27 |
The average gaming FPS of GeForce MX250 in Forza Horizon 4 is 100% more, than FirePro V5800. | ||
low / 768p | 50−55 | 75−80 |
medium / 768p | 40−45 | 70−75 |
high / 1080p | 10−12 | 24−27 |
ultra / 1080p | 6−7 | 10−12 |
QHD / 1440p | 0−1 | 1−2 |
The average gaming FPS of GeForce MX250 in Grand Theft Auto V is 64% more, than FirePro V5800. | ||
high / 1080p | 4−5 | 8−9 |
ultra / 1080p | 3−4 | 6−7 |
4K / 2160p | 0−1 | 2−3 |
low / 720p | 10−12 | 24−27 |
medium / 1080p | 6−7 | 10−12 |
The average gaming FPS of GeForce MX250 in Metro Exodus is 100% more, than FirePro V5800. | ||
low / 768p | 90−95 | 100−110 |
high / 1080p | 85−90 | − |
ultra / 1080p | 80−85 | 100−105 |
medium / 1080p | 90−95 | 100−110 |
The average gaming FPS of GeForce MX250 in Minecraft is 16% more, than FirePro V5800. | ||
high / 1080p | 16−18 | 21−24 |
ultra / 1080p | 14−16 | 16−18 |
low / 720p | 30−35 | 50−55 |
medium / 1080p | 16−18 | 21−24 |
The average gaming FPS of GeForce MX250 in PLAYERUNKNOWN'S BATTLEGROUNDS is 40% more, than FirePro V5800. | ||
high / 1080p | − | 12−14 |
ultra / 1080p | 7−8 | 9−10 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 10−12 | 24−27 |
medium / 1080p | 10−11 | 14−16 |
The average gaming FPS of GeForce MX250 in Red Dead Redemption 2 is 77% more, than FirePro V5800. | ||
low / 768p | 21−24 | 45−50 |
medium / 768p | 16−18 | 30−33 |
high / 1080p | 9−10 | 16−18 |
ultra / 1080p | 6−7 | 10−11 |
4K / 2160p | − | 7−8 |
The average gaming FPS of GeForce MX250 in The Witcher 3: Wild Hunt is 100% more, than FirePro V5800. | ||
low / 768p | 85−90 | 95−100 |
medium / 768p | 40−45 | 55−60 |
ultra / 1080p | 18−20 | 30−35 |
high / 768p | 35−40 | 50−55 |
The average gaming FPS of GeForce MX250 in World of Tanks is 30% more, than FirePro V5800. |
Full Specs
FirePro V5800 | GeForce MX250 | |
Architecture | TeraScale 2 | Pascal |
Code name | Juniper | N17S-G2 |
Type | Workstation | Laptop |
Release date | 26 April 2010 | 20 February 2019 |
Pipelines | 800 | 384 |
Core clock speed | 690 MHz | 1518 MHz |
Boost Clock | 1582 MHz | |
Transistor count | 1,040 million | 1,800 million |
Manufacturing process technology | 40 nm | 14 nm |
Texture fill rate | 27.60 | 24.91 |
Floating-point performance | 1,104.0 gflops | |
Length | 229 mm | |
Memory bus width | 128 Bit | 64 Bit |
Memory clock speed | 4000 MHz | 7000 MHz |
Memory bandwidth | 64 GB/s | 48.06 GB/s |
Shared memory | - | |
DirectX | 11.2 (11_0) | 12 (12_1) |
Shader Model | 5.0 | 6.4 |
OpenGL | 4.4 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | N/A | 1.2 |
CUDA | 6.1 | |
Laptop size | large | |
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