FirePro S7000 vs GeForce MX330
In this comparison between FirePro S7000 and GeForce MX330 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people FirePro S7000 will be the best choice, for others GeForce MX330 will be their preference. Study the comparison tables below and make your choice.
FirePro S7000
GeForce MX330 is a Laptop Graphics Card
Note: GeForce MX330 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX330 here:
Main Specs
FirePro S7000 | GeForce MX330 | |
Power consumption (TDP) | 350 Watt | 10 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | 1x 6-pin | None |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 4 GB | 2 GB |
Display Connectors | 1x DisplayPort | No outputs |
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- FirePro S7000 has 3400% more power consumption, than GeForce MX330.
- Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
- FirePro S7000 has 2 GB more memory, than GeForce MX330.
- FirePro S7000 is used in Desktops, and GeForce MX330 - in Laptops.
- FirePro S7000 is build with GCN 1.0 architecture, and GeForce MX330 - with Pascal.
- Core clock speed of GeForce MX330 is 581 MHz higher, than FirePro S7000.
- FirePro S7000 is manufactured by 28 nm process technology, and GeForce MX330 - by 16 nm process technology.
- Memory clock speed of GeForce MX330 is 2200 MHz higher, than FirePro S7000.
Game benchmarks
high / 1080p | 21−24 | 14−16 |
ultra / 1080p | 12−14 | 8−9 |
QHD / 1440p | 7−8 | 3−4 |
4K / 2160p | 5−6 | − |
low / 720p | 40−45 | 27−30 |
medium / 1080p | 27−30 | 16−18 |
The average gaming FPS of FirePro S7000 in Assassin's Creed Odyssey is 57% more, than GeForce MX330. | ||
high / 1080p | 30−35 | 21−24 |
ultra / 1080p | 27−30 | 18−20 |
QHD / 1440p | 12−14 | 5−6 |
4K / 2160p | 8−9 | 5−6 |
low / 720p | 70−75 | 45−50 |
medium / 1080p | 35−40 | 24−27 |
The average gaming FPS of FirePro S7000 in Battlefield 5 is 60% more, than GeForce MX330. | ||
low / 768p | 50−55 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of FirePro S7000 in Call of Duty: Warzone is 10% more, than GeForce MX330. | ||
low / 768p | 230−240 | 200−210 |
medium / 768p | 200−210 | 170−180 |
ultra / 1080p | 120−130 | 90−95 |
QHD / 1440p | 95−100 | 50−55 |
4K / 2160p | 50−55 | 30−33 |
high / 768p | 170−180 | 130−140 |
The average gaming FPS of FirePro S7000 in Counter-Strike: Global Offensive is 28% more, than GeForce MX330. | ||
low / 768p | 60−65 | 55−60 |
ultra / 1080p | 50−55 | 35−40 |
medium / 1080p | 55−60 | 45−50 |
The average gaming FPS of FirePro S7000 in Cyberpunk 2077 is 21% more, than GeForce MX330. | ||
low / 768p | 120−130 | 100−110 |
medium / 768p | 110−120 | 90−95 |
ultra / 1080p | 80−85 | 60−65 |
The average gaming FPS of FirePro S7000 in Dota 2 is 24% more, than GeForce MX330. | ||
high / 1080p | 24−27 | 16−18 |
ultra / 1080p | 24−27 | 14−16 |
QHD / 1440p | 20−22 | − |
4K / 2160p | 8−9 | 5−6 |
low / 720p | 55−60 | 35−40 |
medium / 1080p | 27−30 | 16−18 |
The average gaming FPS of FirePro S7000 in Far Cry 5 is 61% more, than GeForce MX330. | ||
high / 1080p | 30−35 | 21−24 |
ultra / 1080p | 24−27 | 18−20 |
QHD / 1440p | 16−18 | 16−18 |
low / 720p | 120−130 | 90−95 |
medium / 1080p | 75−80 | 45−50 |
The average gaming FPS of FirePro S7000 in Fortnite is 41% more, than GeForce MX330. | ||
high / 1080p | 35−40 | 24−27 |
ultra / 1080p | 27−30 | 18−20 |
QHD / 1440p | 14−16 | 8−9 |
4K / 2160p | 14−16 | − |
low / 720p | 70−75 | 45−50 |
medium / 1080p | 40−45 | 24−27 |
The average gaming FPS of FirePro S7000 in Forza Horizon 4 is 56% more, than GeForce MX330. | ||
low / 768p | 100−110 | 80−85 |
medium / 768p | 95−100 | 70−75 |
high / 1080p | 40−45 | 27−30 |
ultra / 1080p | 18−20 | 10−12 |
QHD / 1440p | 8−9 | 2−3 |
The average gaming FPS of FirePro S7000 in Grand Theft Auto V is 38% more, than GeForce MX330. | ||
high / 1080p | 14−16 | 9−10 |
ultra / 1080p | 10−12 | 7−8 |
QHD / 1440p | 10−11 | − |
4K / 2160p | 3−4 | 2−3 |
low / 720p | 40−45 | 27−30 |
medium / 1080p | 18−20 | 12−14 |
The average gaming FPS of FirePro S7000 in Metro Exodus is 50% more, than GeForce MX330. | ||
low / 768p | 120−130 | 110−120 |
ultra / 1080p | − | 100−110 |
medium / 1080p | 110−120 | 100−110 |
The average gaming FPS of FirePro S7000 in Minecraft is 9% more, than GeForce MX330. | ||
high / 1080p | − | 21−24 |
ultra / 1080p | 14−16 | 16−18 |
low / 720p | 70−75 | 50−55 |
medium / 1080p | 18−20 | 21−24 |
The average gaming FPS of FirePro S7000 in PLAYERUNKNOWN'S BATTLEGROUNDS is 16% more, than GeForce MX330. | ||
high / 1080p | 16−18 | 14−16 |
ultra / 1080p | 10−11 | 9−10 |
QHD / 1440p | 2−3 | 0−1 |
4K / 2160p | 1−2 | − |
low / 720p | 40−45 | 24−27 |
medium / 1080p | 21−24 | 14−16 |
The average gaming FPS of FirePro S7000 in Red Dead Redemption 2 is 43% more, than GeForce MX330. | ||
low / 768p | 75−80 | 50−55 |
medium / 768p | 45−50 | 30−35 |
high / 1080p | 27−30 | 16−18 |
ultra / 1080p | 14−16 | 10−11 |
4K / 2160p | 9−10 | 8−9 |
The average gaming FPS of FirePro S7000 in The Witcher 3: Wild Hunt is 45% more, than GeForce MX330. | ||
low / 768p | 90−95 | 100−105 |
medium / 768p | 60−65 | 60−65 |
ultra / 1080p | 40−45 | 30−35 |
high / 768p | 55−60 | 50−55 |
The average gaming FPS of FirePro S7000 in World of Tanks is 1% more, than GeForce MX330. |
Full Specs
FirePro S7000 | GeForce MX330 | |
Architecture | GCN 1.0 | Pascal |
Code name | Pitcairn | N17S-LP / N17S-G3 |
Type | Workstation | Laptop |
Release date | 27 August 2012 | 20 February 2020 |
Pipelines | 1280 | 384 |
Core clock speed | 950 MHz | 1531 MHz |
Boost Clock | 1594 MHz | |
Transistor count | 2,800 million | 1,800 million |
Manufacturing process technology | 28 nm | 16 nm |
Texture fill rate | 76.00 | 38.26 |
Floating-point performance | 2,432 gflops | |
Length | 292 mm | |
Memory bus width | 256 Bit | 64 Bit |
Memory clock speed | 4800 MHz | 7000 MHz |
Memory bandwidth | 153.6 GB/s | 48.06 GB/s |
Shared memory | - | |
DirectX | 12 (11_1) | 12 (12_1) |
Shader Model | 5.1 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.2.131 | 1.2.131 |
CUDA | 6.1 | |
Bus support | PCIe 3.0 | |
Bitcoin / BTC (SHA256) | 272 Mh/s | |
Optimus | + | |
Form factor | full height / full length | |
DisplayPort count | 1 | |
Dual-link DVI support | + | |
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