GeForce 820A vs GeForce MX330
When choosing between GeForce 820A and GeForce MX330, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce 820A and GeForce MX330.
GeForce 820A
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GeForce MX330 is a Laptop Graphics Card
Note: GeForce MX330 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX330 here:
Main Specs
GeForce 820A | GeForce MX330 | |
Power consumption (TDP) | 15 Watt | 10 Watt |
Interface | PCIe 2.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | |
Memory type | DDR3 | GDDR5 |
Maximum RAM amount | 1 GB | 2 GB |
Display Connectors | No outputs | No outputs |
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- GeForce 820A has 50% more power consumption, than GeForce MX330.
- GeForce 820A is connected by PCIe 2.0 x16, and GeForce MX330 uses PCIe 3.0 x16 interface.
- GeForce MX330 has 1 GB more memory, than GeForce 820A.
- GeForce 820A is used in Desktops, and GeForce MX330 - in Laptops.
- GeForce 820A is build with Fermi 2.0 architecture, and GeForce MX330 - with Pascal.
- Core clock speed of GeForce MX330 is 756 MHz higher, than GeForce 820A.
- GeForce 820A is manufactured by 28 nm process technology, and GeForce MX330 - by 16 nm process technology.
- Memory clock speed of GeForce MX330 is 5200 MHz higher, than GeForce 820A.
Game benchmarks
high / 1080p | 0−1 | 14−16 |
ultra / 1080p | − | 8−9 |
QHD / 1440p | 0−1 | 3−4 |
low / 720p | 1−2 | 27−30 |
medium / 1080p | 0−1 | 16−18 |
The average gaming FPS of GeForce MX330 in Assassin's Creed Odyssey is 2700% more, than GeForce 820A. | ||
high / 1080p | − | 21−24 |
ultra / 1080p | − | 18−20 |
QHD / 1440p | 0−1 | 5−6 |
4K / 2160p | − | 5−6 |
low / 720p | 0−1 | 45−50 |
medium / 1080p | − | 24−27 |
low / 768p | 50−55 | 45−50 |
high / 1080p | 45−50 | − |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce 820A in Call of Duty: Warzone is 10% more, than GeForce MX330. | ||
low / 768p | 60−65 | 200−210 |
medium / 768p | 27−30 | 170−180 |
ultra / 1080p | 7−8 | 90−95 |
QHD / 1440p | − | 50−55 |
4K / 2160p | − | 30−33 |
high / 768p | 16−18 | 130−140 |
The average gaming FPS of GeForce MX330 in Counter-Strike: Global Offensive is 439% more, than GeForce 820A. | ||
low / 768p | 70−75 | 55−60 |
ultra / 1080p | 0−1 | 35−40 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce 820A in Cyberpunk 2077 is 15% more, than GeForce MX330. | ||
low / 768p | 45−50 | 100−110 |
medium / 768p | 10−11 | 90−95 |
ultra / 1080p | 0−1 | 60−65 |
The average gaming FPS of GeForce MX330 in Dota 2 is 237% more, than GeForce 820A. | ||
high / 1080p | − | 16−18 |
ultra / 1080p | − | 14−16 |
4K / 2160p | − | 5−6 |
low / 720p | 0−1 | 35−40 |
medium / 1080p | − | 16−18 |
high / 1080p | − | 21−24 |
ultra / 1080p | − | 18−20 |
QHD / 1440p | − | 16−18 |
low / 720p | 21−24 | 90−95 |
medium / 1080p | 0−1 | 45−50 |
The average gaming FPS of GeForce MX330 in Fortnite is 318% more, than GeForce 820A. | ||
high / 1080p | 0−1 | 24−27 |
ultra / 1080p | − | 18−20 |
QHD / 1440p | 0−1 | 8−9 |
low / 720p | 0−1 | 45−50 |
medium / 1080p | 0−1 | 24−27 |
low / 768p | 18−20 | 80−85 |
medium / 768p | − | 70−75 |
high / 1080p | 0−1 | 27−30 |
ultra / 1080p | − | 10−12 |
QHD / 1440p | 0−1 | 2−3 |
medium / 720p | 12−14 | − |
The average gaming FPS of GeForce MX330 in Grand Theft Auto V is 331% more, than GeForce 820A. | ||
high / 1080p | − | 9−10 |
ultra / 1080p | − | 7−8 |
4K / 2160p | − | 2−3 |
low / 720p | 0−1 | 27−30 |
medium / 1080p | − | 12−14 |
low / 768p | 75−80 | 110−120 |
high / 1080p | 27−30 | − |
ultra / 1080p | − | 100−110 |
medium / 1080p | − | 100−110 |
The average gaming FPS of GeForce MX330 in Minecraft is 49% more, than GeForce 820A. | ||
high / 1080p | − | 21−24 |
ultra / 1080p | − | 16−18 |
low / 720p | 8−9 | 50−55 |
medium / 1080p | − | 21−24 |
The average gaming FPS of GeForce MX330 in PLAYERUNKNOWN'S BATTLEGROUNDS is 550% more, than GeForce 820A. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | − | 9−10 |
QHD / 1440p | − | 0−1 |
low / 720p | 0−1 | 24−27 |
medium / 1080p | − | 14−16 |
low / 768p | 0−1 | 50−55 |
medium / 768p | − | 30−35 |
high / 1080p | − | 16−18 |
ultra / 1080p | − | 10−11 |
4K / 2160p | − | 8−9 |
low / 768p | 45−50 | 100−105 |
medium / 768p | 14−16 | 60−65 |
ultra / 1080p | 0−1 | 30−35 |
high / 768p | 12−14 | 50−55 |
The average gaming FPS of GeForce MX330 in World of Tanks is 188% more, than GeForce 820A. |
Full Specs
GeForce 820A | GeForce MX330 | |
Architecture | Fermi 2.0 | Pascal |
Code name | GF117 | N17S-LP / N17S-G3 |
Type | Desktop | Laptop |
Release date | 17 March 2014 | 20 February 2020 |
Pipelines | 96 | 384 |
Core clock speed | 775 MHz | 1531 MHz |
Boost Clock | 1594 MHz | |
Transistor count | 585 million | 1,800 million |
Manufacturing process technology | 28 nm | 16 nm |
Texture fill rate | 12.40 | 38.26 |
Floating-point performance | 297.6 gflops | |
Memory bus width | 64 Bit | 64 Bit |
Memory clock speed | 1800 MHz | 7000 MHz |
Memory bandwidth | 14.4 GB/s | 48.06 GB/s |
Shared memory | - | |
DirectX | 12 (11_0) | 12 (12_1) |
Shader Model | 5.1 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.1 | 1.2 |
Vulkan | N/A | 1.2.131 |
CUDA | 2.1 | 6.1 |
Optimus | + | |
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