GeForce 830A vs GeForce MX330
Find out if it is worth upgrading your current GPU setup by comparing GeForce 830A and GeForce MX330. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce 830A and GeForce MX330. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce 830A
GeForce MX330 is a Laptop Graphics Card
Note: GeForce MX330 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX330 here:
Main Specs
GeForce 830A | GeForce MX330 | |
Power consumption (TDP) | 33 Watt | 10 Watt |
Interface | PCIe 3.0 x8 | PCIe 3.0 x16 |
Supplementary power connectors | None | |
Memory type | DDR3 | GDDR5 |
Maximum RAM amount | 2 GB | 2 GB |
Display Connectors | No outputs | No outputs |
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- GeForce 830A has 230% more power consumption, than GeForce MX330.
- GeForce 830A is connected by PCIe 3.0 x8, and GeForce MX330 uses PCIe 3.0 x16 interface.
- GeForce 830A and GeForce MX330 have maximum RAM of 2 GB.
- GeForce 830A is used in Desktops, and GeForce MX330 - in Laptops.
- GeForce 830A is build with Maxwell architecture, and GeForce MX330 - with Pascal.
- Core clock speed of GeForce MX330 is 449 MHz higher, than GeForce 830A.
- GeForce 830A is manufactured by 28 nm process technology, and GeForce MX330 - by 16 nm process technology.
- Memory clock speed of GeForce MX330 is 5200 MHz higher, than GeForce 830A.
Game benchmarks
high / 1080p | 2−3 | 14−16 |
ultra / 1080p | 0−1 | 8−9 |
QHD / 1440p | 0−1 | 3−4 |
low / 720p | 12−14 | 27−30 |
medium / 1080p | 4−5 | 16−18 |
The average gaming FPS of GeForce MX330 in Assassin's Creed Odyssey is 233% more, than GeForce 830A. | ||
high / 1080p | − | 21−24 |
ultra / 1080p | 5−6 | 18−20 |
QHD / 1440p | 0−1 | 5−6 |
4K / 2160p | − | 5−6 |
low / 720p | 16−18 | 45−50 |
medium / 1080p | 6−7 | 24−27 |
The average gaming FPS of GeForce MX330 in Battlefield 5 is 233% more, than GeForce 830A. | ||
low / 768p | 50−55 | 45−50 |
high / 1080p | 40−45 | − |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce 830A in Call of Duty: Warzone is 10% more, than GeForce MX330. | ||
low / 768p | 120−130 | 200−210 |
medium / 768p | 95−100 | 170−180 |
ultra / 1080p | 40−45 | 90−95 |
QHD / 1440p | 21−24 | 50−55 |
4K / 2160p | 16−18 | 30−33 |
high / 768p | 65−70 | 130−140 |
The average gaming FPS of GeForce MX330 in Counter-Strike: Global Offensive is 85% more, than GeForce 830A. | ||
low / 768p | 65−70 | 55−60 |
ultra / 1080p | 20−22 | 35−40 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce MX330 in Cyberpunk 2077 is 4% more, than GeForce 830A. | ||
low / 768p | 75−80 | 100−110 |
medium / 768p | 45−50 | 90−95 |
ultra / 1080p | 21−24 | 60−65 |
The average gaming FPS of GeForce MX330 in Dota 2 is 75% more, than GeForce 830A. | ||
high / 1080p | 2−3 | 16−18 |
ultra / 1080p | 2−3 | 14−16 |
4K / 2160p | 2−3 | 5−6 |
low / 720p | 10−12 | 35−40 |
medium / 1080p | 4−5 | 16−18 |
The average gaming FPS of GeForce MX330 in Far Cry 5 is 350% more, than GeForce 830A. | ||
high / 1080p | 10−11 | 21−24 |
ultra / 1080p | 5−6 | 18−20 |
QHD / 1440p | 3−4 | 16−18 |
low / 720p | 50−55 | 90−95 |
medium / 1080p | 10−12 | 45−50 |
The average gaming FPS of GeForce MX330 in Fortnite is 143% more, than GeForce 830A. | ||
high / 1080p | 5−6 | 24−27 |
ultra / 1080p | − | 18−20 |
QHD / 1440p | 3−4 | 8−9 |
4K / 2160p | 2−3 | − |
low / 720p | 18−20 | 45−50 |
medium / 1080p | 8−9 | 24−27 |
The average gaming FPS of GeForce MX330 in Forza Horizon 4 is 188% more, than GeForce 830A. | ||
low / 768p | 45−50 | 80−85 |
medium / 768p | − | 70−75 |
high / 1080p | 4−5 | 27−30 |
ultra / 1080p | 2−3 | 10−12 |
QHD / 1440p | 0−1 | 2−3 |
medium / 720p | 35−40 | − |
The average gaming FPS of GeForce MX330 in Grand Theft Auto V is 122% more, than GeForce 830A. | ||
high / 1080p | 2−3 | 9−10 |
ultra / 1080p | 0−1 | 7−8 |
4K / 2160p | 0−1 | 2−3 |
low / 720p | 4−5 | 27−30 |
medium / 1080p | 3−4 | 12−14 |
The average gaming FPS of GeForce MX330 in Metro Exodus is 466% more, than GeForce 830A. | ||
low / 768p | 90−95 | 110−120 |
high / 1080p | 80−85 | − |
ultra / 1080p | 70−75 | 100−110 |
medium / 1080p | 85−90 | 100−110 |
The average gaming FPS of GeForce MX330 in Minecraft is 28% more, than GeForce 830A. | ||
high / 1080p | − | 21−24 |
ultra / 1080p | 12−14 | 16−18 |
low / 720p | 27−30 | 50−55 |
medium / 1080p | 14−16 | 21−24 |
The average gaming FPS of GeForce MX330 in PLAYERUNKNOWN'S BATTLEGROUNDS is 66% more, than GeForce 830A. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | − | 9−10 |
QHD / 1440p | − | 0−1 |
low / 720p | 6−7 | 24−27 |
medium / 1080p | − | 14−16 |
The average gaming FPS of GeForce MX330 in Red Dead Redemption 2 is 316% more, than GeForce 830A. | ||
low / 768p | 10−11 | 50−55 |
medium / 768p | 8−9 | 30−35 |
high / 1080p | 4−5 | 16−18 |
ultra / 1080p | 4−5 | 10−11 |
4K / 2160p | 1−2 | 8−9 |
The average gaming FPS of GeForce MX330 in The Witcher 3: Wild Hunt is 380% more, than GeForce 830A. | ||
low / 768p | 70−75 | 100−105 |
medium / 768p | 35−40 | 60−65 |
ultra / 1080p | 14−16 | 30−35 |
high / 768p | 30−35 | 50−55 |
The average gaming FPS of GeForce MX330 in World of Tanks is 58% more, than GeForce 830A. |
Full Specs
GeForce 830A | GeForce MX330 | |
Architecture | Maxwell | Pascal |
Code name | GM108 | N17S-LP / N17S-G3 |
Type | Desktop | Laptop |
Release date | 22 July 2014 | 20 February 2020 |
Pipelines | 256 | 384 |
Core clock speed | 1082 MHz | 1531 MHz |
Boost Clock | 1150 MHz | 1594 MHz |
Transistor count | 1,800 million | |
Manufacturing process technology | 28 nm | 16 nm |
Texture fill rate | 18.40 | 38.26 |
Floating-point performance | 588.8 gflops | |
Memory bus width | 64 Bit | 64 Bit |
Memory clock speed | 1800 MHz | 7000 MHz |
Memory bandwidth | 14.4 GB/s | 48.06 GB/s |
Shared memory | - | |
DirectX | 12 (11_0) | 12 (12_1) |
Shader Model | 5.1 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.1.126 | 1.2.131 |
CUDA | 5.0 | 6.1 |
Optimus | + | |
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