GeForce GT 650M SLI vs GeForce MX330

When comparing GeForce GT 650M SLI and GeForce MX330, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GT 650M SLI and GeForce MX330 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.

GeForce GT 650M SLI and GeForce MX330 are Laptop Graphics Cards

Note: GeForce GT 650M SLI and GeForce MX330 are only used in laptop graphics. They have lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GT 650M SLI or GeForce MX330 here:

Main Specs

  GeForce GT 650M SLI GeForce MX330
Power consumption (TDP) 10 Watt
Interface PCIe 3.0 x16
Supplementary power connectors None
Memory type GDDR5 GDDR5
Maximum RAM amount 2x2 GB 2 GB
Display Connectors No outputs
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  • GeForce GT 650M SLI and GeForce MX330 have maximum RAM of 2 GB.
  • Both cards are used in Laptops.
  • GeForce GT 650M SLI is build with Kepler architecture, and GeForce MX330 - with Pascal.
  • Core clock speed of GeForce MX330 is 741 MHz higher, than GeForce GT 650M SLI.
  • GeForce GT 650M SLI is manufactured by 28 nm process technology, and GeForce MX330 - by 16 nm process technology.
  • Memory clock speed of GeForce MX330 is 3000 MHz higher, than GeForce GT 650M SLI.

Game benchmarks

high / 1080p 12−14 14−16
ultra / 1080p 7−8 8−9
QHD / 1440p 2−3 3−4
low / 720p 24−27 27−30
medium / 1080p 14−16 16−18
The average gaming FPS of GeForce MX330 in Assassin's Creed Odyssey is 16% more, than GeForce GT 650M SLI.

Full Specs

  GeForce GT 650M SLI GeForce MX330
Architecture Kepler Pascal
Code name N13E-GE N17S-LP / N17S-G3
Type Laptop Laptop
Release date 22 March 2012 20 February 2020
Pipelines 768 384
Core clock speed 790 MHz 1531 MHz
Boost Clock 835 MHz 1594 MHz
Transistor count 1,800 million
Manufacturing process technology 28 nm 16 nm
Texture fill rate 38.26
Memory bus width 2x 128 Bit 64 Bit
Memory clock speed 4000 MHz 7000 MHz
Memory bandwidth 48.06 GB/s
Shared memory - -
DirectX DirectX 11, Shader 5.0 12 (12_1)
Shader Model 6.4
OpenGL 4.6
OpenCL 1.2
Vulkan 1.2.131
CUDA + 6.1
Laptop size medium sized
Optimus + +
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