GeForce GTX 280 vs GeForce MX330
Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 280 and GeForce MX330. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 280 and GeForce MX330. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce GTX 280
GeForce MX330 is a Laptop Graphics Card
Note: GeForce MX330 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX330 here:
Main Specs
GeForce GTX 280 | GeForce MX330 | |
Power consumption (TDP) | 236 Watt | 10 Watt |
Interface | PCIe 2.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | 6-pin & 8-pin | None |
Memory type | GDDR3 | GDDR5 |
Maximum RAM amount | 1 GB | 2 GB |
Display Connectors | 2x DVI, 1x S-Video | No outputs |
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- GeForce GTX 280 has 2260% more power consumption, than GeForce MX330.
- GeForce GTX 280 is connected by PCIe 2.0 x16, and GeForce MX330 uses PCIe 3.0 x16 interface.
- GeForce MX330 has 1 GB more memory, than GeForce GTX 280.
- GeForce GTX 280 is used in Desktops, and GeForce MX330 - in Laptops.
- GeForce GTX 280 is build with Tesla 2.0 architecture, and GeForce MX330 - with Pascal.
- Core clock speed of GeForce MX330 is 235 MHz higher, than GeForce GTX 280.
- GeForce GTX 280 is manufactured by 65 nm process technology, and GeForce MX330 - by 16 nm process technology.
- Memory clock speed of GeForce MX330 is 5893 MHz higher, than GeForce GTX 280.
Game benchmarks
high / 1080p | 1−2 | 14−16 |
ultra / 1080p | 0−1 | 8−9 |
QHD / 1440p | 0−1 | 3−4 |
low / 720p | 12−14 | 27−30 |
medium / 1080p | 3−4 | 16−18 |
The average gaming FPS of GeForce MX330 in Assassin's Creed Odyssey is 233% more, than GeForce GTX 280. | ||
high / 1080p | − | 21−24 |
ultra / 1080p | 4−5 | 18−20 |
QHD / 1440p | 0−1 | 5−6 |
4K / 2160p | − | 5−6 |
low / 720p | 16−18 | 45−50 |
medium / 1080p | 5−6 | 24−27 |
The average gaming FPS of GeForce MX330 in Battlefield 5 is 233% more, than GeForce GTX 280. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 40−45 | − |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 280 and GeForce MX330 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 120−130 | 200−210 |
medium / 768p | 90−95 | 170−180 |
ultra / 1080p | 40−45 | 90−95 |
QHD / 1440p | 21−24 | 50−55 |
4K / 2160p | 18−20 | 30−33 |
high / 768p | 65−70 | 130−140 |
The average gaming FPS of GeForce MX330 in Counter-Strike: Global Offensive is 88% more, than GeForce GTX 280. | ||
low / 768p | 85−90 | 55−60 |
ultra / 1080p | 16−18 | 35−40 |
medium / 1080p | 40−45 | 45−50 |
The average gaming FPS of GeForce GTX 280 in Cyberpunk 2077 is 4% more, than GeForce MX330. | ||
low / 768p | 75−80 | 100−110 |
medium / 768p | 50−55 | 90−95 |
ultra / 1080p | 24−27 | 60−65 |
The average gaming FPS of GeForce MX330 in Dota 2 is 68% more, than GeForce GTX 280. | ||
high / 1080p | 2−3 | 16−18 |
ultra / 1080p | 2−3 | 14−16 |
4K / 2160p | 0−1 | 5−6 |
low / 720p | 10−12 | 35−40 |
medium / 1080p | 3−4 | 16−18 |
The average gaming FPS of GeForce MX330 in Far Cry 5 is 425% more, than GeForce GTX 280. | ||
high / 1080p | 10−11 | 21−24 |
ultra / 1080p | 5−6 | 18−20 |
QHD / 1440p | 2−3 | 16−18 |
low / 720p | 50−55 | 90−95 |
medium / 1080p | 10−12 | 45−50 |
The average gaming FPS of GeForce MX330 in Fortnite is 143% more, than GeForce GTX 280. | ||
high / 1080p | 4−5 | 24−27 |
ultra / 1080p | − | 18−20 |
QHD / 1440p | 0−1 | 8−9 |
low / 720p | 16−18 | 45−50 |
medium / 1080p | 7−8 | 24−27 |
The average gaming FPS of GeForce MX330 in Forza Horizon 4 is 255% more, than GeForce GTX 280. | ||
low / 768p | 40−45 | 80−85 |
medium / 768p | − | 70−75 |
high / 1080p | 5−6 | 27−30 |
ultra / 1080p | 2−3 | 10−12 |
QHD / 1440p | 0−1 | 2−3 |
medium / 720p | 35−40 | − |
The average gaming FPS of GeForce MX330 in Grand Theft Auto V is 150% more, than GeForce GTX 280. | ||
high / 1080p | 1−2 | 9−10 |
ultra / 1080p | 0−1 | 7−8 |
4K / 2160p | 0−1 | 2−3 |
low / 720p | 5−6 | 27−30 |
medium / 1080p | 3−4 | 12−14 |
The average gaming FPS of GeForce MX330 in Metro Exodus is 466% more, than GeForce GTX 280. | ||
low / 768p | 90−95 | 110−120 |
high / 1080p | 85−90 | − |
ultra / 1080p | 70−75 | 100−110 |
medium / 1080p | 90−95 | 100−110 |
The average gaming FPS of GeForce MX330 in Minecraft is 27% more, than GeForce GTX 280. | ||
high / 1080p | − | 21−24 |
ultra / 1080p | 12−14 | 16−18 |
low / 720p | 27−30 | 50−55 |
medium / 1080p | 14−16 | 21−24 |
The average gaming FPS of GeForce MX330 in PLAYERUNKNOWN'S BATTLEGROUNDS is 66% more, than GeForce GTX 280. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | 4−5 | 9−10 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 6−7 | 24−27 |
medium / 1080p | − | 14−16 |
The average gaming FPS of GeForce MX330 in Red Dead Redemption 2 is 240% more, than GeForce GTX 280. | ||
low / 768p | 12−14 | 50−55 |
medium / 768p | 8−9 | 30−35 |
high / 1080p | 4−5 | 16−18 |
ultra / 1080p | 3−4 | 10−11 |
4K / 2160p | 0−1 | 8−9 |
The average gaming FPS of GeForce MX330 in The Witcher 3: Wild Hunt is 300% more, than GeForce GTX 280. | ||
low / 768p | 75−80 | 100−105 |
medium / 768p | 35−40 | 60−65 |
ultra / 1080p | 16−18 | 30−35 |
high / 768p | 30−35 | 50−55 |
The average gaming FPS of GeForce MX330 in World of Tanks is 51% more, than GeForce GTX 280. |
Full Specs
GeForce GTX 280 | GeForce MX330 | |
Architecture | Tesla 2.0 | Pascal |
Code name | GT200 | N17S-LP / N17S-G3 |
Type | Desktop | Laptop |
Release date | 16 June 2008 | 20 February 2020 |
Pipelines | 240 | 384 |
Core clock speed | 1296 MHz | 1531 MHz |
Boost Clock | 1594 MHz | |
Transistor count | 1,400 million | 1,800 million |
Manufacturing process technology | 65 nm | 16 nm |
Texture fill rate | 48.2 billion/sec | 38.26 |
Floating-point performance | 622.1 gflops | |
Length | 10.5" (267 mm) (26.7 cm) | |
Memory bus width | 512 Bit | 64 Bit |
Memory clock speed | 1107 MHz | 7000 MHz |
Memory bandwidth | 141.7 GB/s | 48.06 GB/s |
Shared memory | - | |
DirectX | 11.1 (10_0) | 12 (12_1) |
Shader Model | 4.0 | 6.4 |
OpenGL | 2.1 | 4.6 |
OpenCL | 1.1 | 1.2 |
Vulkan | N/A | 1.2.131 |
CUDA | + | 6.1 |
CUDA cores | 240 | |
Height | 4.376" (111 mm) (11.1 cm) | |
SLI options | + | |
Multi monitor support | + | |
Maximum VGA resolution | 2048x1536 | |
Audio input for HDMI | S/PDIF | |
Optimus | + | |
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