GeForce GTX 580 vs GeForce MX330
When choosing between GeForce GTX 580 and GeForce MX330, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 580 and GeForce MX330.
GeForce MX330 is a Laptop Graphics Card
Note: GeForce MX330 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX330 here:
Main Specs
GeForce GTX 580
GeForce MX330
Power consumption (TDP)
244 Watt
10 Watt
Interface
PCIe 2.0 x16
PCIe 3.0 x16
Supplementary power connectors
One 6-pin and One 8-pin
None
Memory type
GDDR5
GDDR5
Maximum RAM amount
1536 MB
2 GB
Display Connectors
2x DVI, 1x mini-HDMI
No outputs
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GeForce GTX 580 has 2340% more power consumption, than GeForce MX330.
GeForce GTX 580 is connected by PCIe 2.0 x16, and GeForce MX330 uses PCIe 3.0 x16 interface.
GeForce GTX 580 has 1534 GB more memory, than GeForce MX330.
GeForce GTX 580 is used in Desktops, and GeForce MX330 - in Laptops.
GeForce GTX 580 is build with Fermi architecture, and GeForce MX330 - with Pascal.
Core clock speed of GeForce GTX 580 is 13 MHz higher, than GeForce MX330.
GeForce GTX 580 is manufactured by 40 nm process technology, and GeForce MX330 - by 16 nm process technology.
Memory clock speed of GeForce MX330 is 4996 MHz higher, than GeForce GTX 580.
Game benchmarks
Assassin's Creed Odyssey
Battlefield 5
Call of Duty: Warzone
Counter-Strike: Global Offensive
Cyberpunk 2077
Dota 2
Far Cry 5
Fortnite
Forza Horizon 4
Grand Theft Auto V
Metro Exodus
Minecraft
PLAYERUNKNOWN'S BATTLEGROUNDS
Red Dead Redemption 2
The Witcher 3: Wild Hunt
World of Tanks
high / 1080p
21−24
14−16
ultra / 1080p
14−16
8−9
QHD / 1440p
8−9
3−4
4K / 2160p
6−7
−
low / 720p
40−45
27−30
medium / 1080p
27−30
16−18
The average gaming FPS of GeForce GTX 580 in Assassin's Creed Odyssey is 64% more, than GeForce MX330.
high / 1080p
35−40
21−24
ultra / 1080p
30−35
18−20
QHD / 1440p
16−18
5−6
4K / 2160p
10−11
5−6
low / 720p
75−80
45−50
medium / 1080p
40−45
24−27
The average gaming FPS of GeForce GTX 580 in Battlefield 5 is 80% more, than GeForce MX330.
low / 768p
50−55
45−50
QHD / 1440p
0−1
0−1
The average gaming FPS of GeForce GTX 580 in Call of Duty: Warzone is 10% more, than GeForce MX330.
low / 768p
240−250
200−210
medium / 768p
210−220
170−180
ultra / 1080p
130−140
90−95
QHD / 1440p
100−110
50−55
4K / 2160p
55−60
30−33
high / 768p
180−190
130−140
The average gaming FPS of GeForce GTX 580 in Counter-Strike: Global Offensive is 36% more, than GeForce MX330.
low / 768p
60−65
55−60
ultra / 1080p
55−60
35−40
medium / 1080p
55−60
45−50
The average gaming FPS of GeForce GTX 580 in Cyberpunk 2077 is 25% more, than GeForce MX330.
low / 768p
120−130
100−110
medium / 768p
110−120
90−95
ultra / 1080p
85−90
60−65
The average gaming FPS of GeForce GTX 580 in Dota 2 is 26% more, than GeForce MX330.
high / 1080p
27−30
16−18
ultra / 1080p
24−27
14−16
QHD / 1440p
21−24
−
4K / 2160p
9−10
5−6
low / 720p
55−60
35−40
medium / 1080p
30−35
16−18
The average gaming FPS of GeForce GTX 580 in Far Cry 5 is 66% more, than GeForce MX330.
high / 1080p
35−40
21−24
ultra / 1080p
27−30
18−20
QHD / 1440p
18−20
16−18
low / 720p
130−140
90−95
medium / 1080p
80−85
45−50
The average gaming FPS of GeForce GTX 580 in Fortnite is 53% more, than GeForce MX330.
high / 1080p
40−45
24−27
ultra / 1080p
30−33
18−20
QHD / 1440p
16−18
8−9
4K / 2160p
14−16
−
low / 720p
75−80
45−50
medium / 1080p
40−45
24−27
The average gaming FPS of GeForce GTX 580 in Forza Horizon 4 is 68% more, than GeForce MX330.
low / 768p
110−120
80−85
medium / 768p
100−110
70−75
high / 1080p
45−50
27−30
ultra / 1080p
18−20
10−12
QHD / 1440p
10−11
2−3
The average gaming FPS of GeForce GTX 580 in Grand Theft Auto V is 51% more, than GeForce MX330.
high / 1080p
14−16
9−10
ultra / 1080p
12−14
7−8
QHD / 1440p
10−12
−
4K / 2160p
4−5
2−3
low / 720p
45−50
27−30
medium / 1080p
21−24
12−14
The average gaming FPS of GeForce GTX 580 in Metro Exodus is 66% more, than GeForce MX330.
low / 768p
120−130
110−120
ultra / 1080p
−
100−110
medium / 1080p
110−120
100−110
The average gaming FPS of GeForce GTX 580 in Minecraft is 9% more, than GeForce MX330.
high / 1080p
−
21−24
ultra / 1080p
14−16
16−18
low / 720p
75−80
50−55
medium / 1080p
18−20
21−24
The average gaming FPS of GeForce GTX 580 in PLAYERUNKNOWN'S BATTLEGROUNDS is 23% more, than GeForce MX330.
high / 1080p
16−18
14−16
ultra / 1080p
10−12
9−10
QHD / 1440p
3−4
0−1
4K / 2160p
2−3
−
low / 720p
45−50
24−27
medium / 1080p
21−24
14−16
The average gaming FPS of GeForce GTX 580 in Red Dead Redemption 2 is 50% more, than GeForce MX330.
low / 768p
85−90
50−55
medium / 768p
50−55
30−35
high / 1080p
27−30
16−18
ultra / 1080p
16−18
10−11
4K / 2160p
9−10
8−9
The average gaming FPS of GeForce GTX 580 in The Witcher 3: Wild Hunt is 62% more, than GeForce MX330.
low / 768p
90−95
100−105
medium / 768p
60−65
60−65
ultra / 1080p
45−50
30−35
high / 768p
55−60
50−55
The average gaming FPS of GeForce GTX 580 in World of Tanks is 4% more, than GeForce MX330.
Full Specs
GeForce GTX 580
GeForce MX330
Architecture
Fermi
Pascal
Code name
GF110
N17S-LP / N17S-G3
Type
Desktop
Laptop
Release date
9 November 2010
20 February 2020
Pipelines
512
384
Core clock speed
1544 MHz
1531 MHz
Boost Clock
1594 MHz
Transistor count
3,000 million
1,800 million
Manufacturing process technology
40 nm
16 nm
Texture fill rate
49.4 billion/sec
38.26
Floating-point performance
1,581.1 gflops
Length
10.5" (267 mm) (26.7 cm)
Memory bus width
384 Bit
64 Bit
Memory clock speed
2004 MHz (4008 data rate)
7000 MHz
Memory bandwidth
192.4 GB/s
48.06 GB/s
Shared memory
-
DirectX
12 (11_0)
12 (12_1)
Shader Model
5.1
6.4
OpenGL
4.2
4.6
OpenCL
1.1
1.2
Vulkan
N/A
1.2.131
CUDA
+
6.1
CUDA cores
512
Bus support
PCI-E 2.0 x 16
Height
4.376" (111 mm) (11.1 cm)
SLI options
+
Multi monitor support
+
HDMI
+
Maximum VGA resolution
2048x1536
Audio input for HDMI
Internal
Bitcoin / BTC (SHA256)
142 Mh/s
Optimus
+
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