GeForce MX330 vs GRID K220Q
When choosing between GeForce MX330 and GRID K220Q, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce MX330 and GRID K220Q.
GRID K220Q
GeForce MX330 is a Laptop Graphics Card
Note: GeForce MX330 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX330 here:
Main Specs
| GeForce MX330 | GRID K220Q | |
| Power consumption (TDP) | 10 Watt | 225 Watt |
| Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
| Supplementary power connectors | None | |
| Memory type | GDDR5 | GDDR5 |
| Maximum RAM amount | 2 GB | 512 MB |
| Display Connectors | No outputs | No outputs |
| Check Price |
- GRID K220Q has 2150% more power consumption, than GeForce MX330.
- Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
- GRID K220Q has 510 GB more memory, than GeForce MX330.
- GeForce MX330 is used in Laptops, and GRID K220Q - in Desktops.
- GeForce MX330 is build with Pascal architecture, and GRID K220Q - with Kepler.
- Core clock speed of GeForce MX330 is 786 MHz higher, than GRID K220Q.
- GeForce MX330 is manufactured by 16 nm process technology, and GRID K220Q - by 28 nm process technology.
- Memory clock speed of GeForce MX330 is 2000 MHz higher, than GRID K220Q.
Game benchmarks
| high / 1080p | 14−16 | 1−2 |
| ultra / 1080p | 8−9 | 0−1 |
| QHD / 1440p | 3−4 | 0−1 |
| low / 720p | 27−30 | 10−12 |
| medium / 1080p | 16−18 | 2−3 |
| The average gaming FPS of GeForce MX330 in Assassin's Creed Odyssey is 300% more, than GRID K220Q. | ||
| high / 1080p | 21−24 | − |
| ultra / 1080p | 18−20 | 3−4 |
| QHD / 1440p | 5−6 | 0−1 |
| 4K / 2160p | 5−6 | − |
| low / 720p | 45−50 | 12−14 |
| medium / 1080p | 24−27 | 4−5 |
| The average gaming FPS of GeForce MX330 in Battlefield 5 is 328% more, than GRID K220Q. | ||
| low / 768p | 45−50 | 50−55 |
| high / 1080p | − | 45−50 |
| QHD / 1440p | 0−1 | 0−1 |
| The average gaming FPS of GRID K220Q in Call of Duty: Warzone is 10% more, than GeForce MX330. | ||
| low / 768p | 200−210 | 110−120 |
| medium / 768p | 170−180 | 85−90 |
| ultra / 1080p | 90−95 | 35−40 |
| QHD / 1440p | 50−55 | − |
| 4K / 2160p | 30−33 | 10−11 |
| high / 768p | 130−140 | 60−65 |
| The average gaming FPS of GeForce MX330 in Counter-Strike: Global Offensive is 104% more, than GRID K220Q. | ||
| low / 768p | 55−60 | 70−75 |
| ultra / 1080p | 35−40 | 14−16 |
| medium / 1080p | 45−50 | 45−50 |
| The average gaming FPS of GeForce MX330 in Cyberpunk 2077 is 4% more, than GRID K220Q. | ||
| low / 768p | 100−110 | 70−75 |
| medium / 768p | 90−95 | 40−45 |
| ultra / 1080p | 60−65 | 18−20 |
| The average gaming FPS of GeForce MX330 in Dota 2 is 95% more, than GRID K220Q. | ||
| high / 1080p | 16−18 | 2−3 |
| ultra / 1080p | 14−16 | 2−3 |
| 4K / 2160p | 5−6 | 0−1 |
| low / 720p | 35−40 | 9−10 |
| medium / 1080p | 16−18 | 3−4 |
| The average gaming FPS of GeForce MX330 in Far Cry 5 is 425% more, than GRID K220Q. | ||
| high / 1080p | 21−24 | − |
| ultra / 1080p | 18−20 | 5−6 |
| QHD / 1440p | 16−18 | 1−2 |
| low / 720p | 90−95 | 45−50 |
| medium / 1080p | 45−50 | 7−8 |
| The average gaming FPS of GeForce MX330 in Fortnite is 193% more, than GRID K220Q. | ||
| high / 1080p | 24−27 | 3−4 |
| ultra / 1080p | 18−20 | − |
| QHD / 1440p | 8−9 | 0−1 |
| low / 720p | 45−50 | 14−16 |
| medium / 1080p | 24−27 | 5−6 |
| The average gaming FPS of GeForce MX330 in Forza Horizon 4 is 300% more, than GRID K220Q. | ||
| low / 768p | 80−85 | 40−45 |
| medium / 768p | 70−75 | − |
| high / 1080p | 27−30 | 3−4 |
| ultra / 1080p | 10−12 | 2−3 |
| QHD / 1440p | 2−3 | 0−1 |
| medium / 720p | − | 35−40 |
| The average gaming FPS of GeForce MX330 in Grand Theft Auto V is 150% more, than GRID K220Q. | ||
| high / 1080p | 9−10 | 1−2 |
| ultra / 1080p | 7−8 | 0−1 |
| 4K / 2160p | 2−3 | 0−1 |
| low / 720p | 27−30 | 3−4 |
| medium / 1080p | 12−14 | 2−3 |
| The average gaming FPS of GeForce MX330 in Metro Exodus is 750% more, than GRID K220Q. | ||
| low / 768p | 110−120 | 85−90 |
| high / 1080p | − | 55−60 |
| ultra / 1080p | 100−110 | − |
| medium / 1080p | 100−110 | − |
| The average gaming FPS of GeForce MX330 in Minecraft is 32% more, than GRID K220Q. | ||
| high / 1080p | 21−24 | 14−16 |
| ultra / 1080p | 16−18 | 12−14 |
| low / 720p | 50−55 | 24−27 |
| medium / 1080p | 21−24 | 14−16 |
| The average gaming FPS of GeForce MX330 in PLAYERUNKNOWN'S BATTLEGROUNDS is 64% more, than GRID K220Q. | ||
| high / 1080p | 14−16 | − |
| ultra / 1080p | 9−10 | 3−4 |
| QHD / 1440p | 0−1 | 0−1 |
| low / 720p | 24−27 | 4−5 |
| medium / 1080p | 14−16 | − |
| The average gaming FPS of GeForce MX330 in Red Dead Redemption 2 is 325% more, than GRID K220Q. | ||
| low / 768p | 50−55 | 7−8 |
| medium / 768p | 30−35 | 6−7 |
| high / 1080p | 16−18 | 3−4 |
| ultra / 1080p | 10−11 | − |
| 4K / 2160p | 8−9 | 0−1 |
| The average gaming FPS of GeForce MX330 in The Witcher 3: Wild Hunt is 580% more, than GRID K220Q. | ||
| low / 768p | 100−105 | 70−75 |
| medium / 768p | 60−65 | 35−40 |
| ultra / 1080p | 30−35 | 12−14 |
| high / 768p | 50−55 | 30−33 |
| The average gaming FPS of GeForce MX330 in World of Tanks is 63% more, than GRID K220Q. | ||
Full Specs
| GeForce MX330 | GRID K220Q | |
| Architecture | Pascal | Kepler |
| Code name | N17S-LP / N17S-G3 | GK104 |
| Type | Laptop | Workstation |
| Release date | 20 February 2020 | 2 July 2014 |
| Pipelines | 384 | 1536 |
| Core clock speed | 1531 MHz | 745 MHz |
| Boost Clock | 1594 MHz | |
| Transistor count | 1,800 million | 3,540 million |
| Manufacturing process technology | 16 nm | 28 nm |
| Texture fill rate | 38.26 | 95.36 |
| Floating-point performance | 2,289 gflops | |
| Memory bus width | 64 Bit | 256 Bit |
| Memory clock speed | 7000 MHz | 5000 MHz |
| Memory bandwidth | 48.06 GB/s | 160.0 GB/s |
| Shared memory | - | |
| DirectX | 12 (12_1) | 12 (11_0) |
| Shader Model | 6.4 | 5.1 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 1.2 | 1.2 |
| Vulkan | 1.2.131 | 1.1.126 |
| CUDA | 6.1 | 3.0 |
| Optimus | + | |
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