GeForce MX330 vs GRID M60 8Q
If you are going to buy a new graphics card and are choosing between GeForce MX330 and GRID M60 8Q, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce MX330 stacks up against GRID M60 8Q, check out specs charts below.
GRID M60 8Q
GeForce MX330 is a Laptop Graphics Card
Note: GeForce MX330 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX330 here:
Main Specs
GeForce MX330 | GRID M60 8Q | |
Power consumption (TDP) | 10 Watt | 225 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | 1x 8-pin |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2 GB | 8 GB |
Display Connectors | No outputs | No outputs |
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- GRID M60 8Q has 2150% more power consumption, than GeForce MX330.
- Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
- GRID M60 8Q has 6 GB more memory, than GeForce MX330.
- GeForce MX330 is used in Laptops, and GRID M60 8Q - in Desktops.
- GeForce MX330 is build with Pascal architecture, and GRID M60 8Q - with Maxwell 2.0.
- Core clock speed of GeForce MX330 is 974 MHz higher, than GRID M60 8Q.
- GeForce MX330 is manufactured by 16 nm process technology, and GRID M60 8Q - by 28 nm process technology.
- Memory clock speed of GeForce MX330 is 1988 MHz higher, than GRID M60 8Q.
Game benchmarks
high / 1080p | 14−16 | 20−22 |
ultra / 1080p | 8−9 | 12−14 |
QHD / 1440p | 3−4 | 6−7 |
4K / 2160p | − | 5−6 |
low / 720p | 27−30 | 35−40 |
medium / 1080p | 16−18 | 24−27 |
The average gaming FPS of GRID M60 8Q in Assassin's Creed Odyssey is 42% more, than GeForce MX330. | ||
high / 1080p | 21−24 | 30−35 |
ultra / 1080p | 18−20 | 27−30 |
QHD / 1440p | 5−6 | 10−12 |
4K / 2160p | 5−6 | 7−8 |
low / 720p | 45−50 | 65−70 |
medium / 1080p | 24−27 | 35−40 |
The average gaming FPS of GRID M60 8Q in Battlefield 5 is 50% more, than GeForce MX330. | ||
low / 768p | 45−50 | 50−55 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GRID M60 8Q in Call of Duty: Warzone is 10% more, than GeForce MX330. | ||
low / 768p | 200−210 | 230−240 |
medium / 768p | 170−180 | 200−210 |
ultra / 1080p | 90−95 | 110−120 |
QHD / 1440p | 50−55 | 85−90 |
4K / 2160p | 30−33 | 45−50 |
high / 768p | 130−140 | 160−170 |
The average gaming FPS of GRID M60 8Q in Counter-Strike: Global Offensive is 23% more, than GeForce MX330. | ||
low / 768p | 55−60 | 60−65 |
ultra / 1080p | 35−40 | 50−55 |
medium / 1080p | 45−50 | 55−60 |
The average gaming FPS of GRID M60 8Q in Cyberpunk 2077 is 21% more, than GeForce MX330. | ||
low / 768p | 100−110 | 120−130 |
medium / 768p | 90−95 | 100−110 |
ultra / 1080p | 60−65 | 75−80 |
The average gaming FPS of GRID M60 8Q in Dota 2 is 18% more, than GeForce MX330. | ||
high / 1080p | 16−18 | 24−27 |
ultra / 1080p | 14−16 | 21−24 |
QHD / 1440p | − | 18−20 |
4K / 2160p | 5−6 | 7−8 |
low / 720p | 35−40 | 50−55 |
medium / 1080p | 16−18 | 24−27 |
The average gaming FPS of GRID M60 8Q in Far Cry 5 is 44% more, than GeForce MX330. | ||
high / 1080p | 21−24 | 30−35 |
ultra / 1080p | 18−20 | 24−27 |
QHD / 1440p | 16−18 | 14−16 |
low / 720p | 90−95 | 120−130 |
medium / 1080p | 45−50 | 70−75 |
The average gaming FPS of GRID M60 8Q in Fortnite is 38% more, than GeForce MX330. | ||
high / 1080p | 24−27 | 30−35 |
ultra / 1080p | 18−20 | 24−27 |
QHD / 1440p | 8−9 | 12−14 |
4K / 2160p | − | 12−14 |
low / 720p | 45−50 | 65−70 |
medium / 1080p | 24−27 | 35−40 |
The average gaming FPS of GRID M60 8Q in Forza Horizon 4 is 40% more, than GeForce MX330. | ||
low / 768p | 80−85 | 100−110 |
medium / 768p | 70−75 | 90−95 |
high / 1080p | 27−30 | 40−45 |
ultra / 1080p | 10−12 | 16−18 |
QHD / 1440p | 2−3 | 6−7 |
The average gaming FPS of GRID M60 8Q in Grand Theft Auto V is 33% more, than GeForce MX330. | ||
high / 1080p | 9−10 | 12−14 |
ultra / 1080p | 7−8 | 10−11 |
4K / 2160p | 2−3 | 2−3 |
low / 720p | 27−30 | 35−40 |
medium / 1080p | 12−14 | 16−18 |
The average gaming FPS of GRID M60 8Q in Metro Exodus is 33% more, than GeForce MX330. | ||
low / 768p | 110−120 | 120−130 |
ultra / 1080p | 100−110 | − |
medium / 1080p | 100−110 | 110−120 |
The average gaming FPS of GRID M60 8Q in Minecraft is 9% more, than GeForce MX330. | ||
high / 1080p | 21−24 | − |
ultra / 1080p | 16−18 | 14−16 |
low / 720p | 50−55 | 70−75 |
medium / 1080p | 21−24 | 18−20 |
The average gaming FPS of GRID M60 8Q in PLAYERUNKNOWN'S BATTLEGROUNDS is 16% more, than GeForce MX330. | ||
high / 1080p | 14−16 | 14−16 |
ultra / 1080p | 9−10 | 10−11 |
QHD / 1440p | 0−1 | 1−2 |
4K / 2160p | − | 1−2 |
low / 720p | 24−27 | 35−40 |
medium / 1080p | 14−16 | 20−22 |
The average gaming FPS of GRID M60 8Q in Red Dead Redemption 2 is 31% more, than GeForce MX330. | ||
low / 768p | 50−55 | 70−75 |
medium / 768p | 30−35 | 45−50 |
high / 1080p | 16−18 | 24−27 |
ultra / 1080p | 10−11 | 14−16 |
4K / 2160p | 8−9 | 8−9 |
The average gaming FPS of GRID M60 8Q in The Witcher 3: Wild Hunt is 37% more, than GeForce MX330. | ||
low / 768p | 100−105 | 90−95 |
medium / 768p | 60−65 | 60−65 |
ultra / 1080p | 30−35 | 40−45 |
high / 768p | 50−55 | 55−60 |
The average gaming FPS of GRID M60 8Q in World of Tanks is 1% more, than GeForce MX330. |
Full Specs
GeForce MX330 | GRID M60 8Q | |
Architecture | Pascal | Maxwell 2.0 |
Code name | N17S-LP / N17S-G3 | GM204 |
Type | Laptop | Workstation |
Release date | 20 February 2020 | 30 August 2015 |
Pipelines | 384 | 2048 |
Core clock speed | 1531 MHz | 557 MHz |
Boost Clock | 1594 MHz | 1178 MHz |
Transistor count | 1,800 million | 5,200 million |
Manufacturing process technology | 16 nm | 28 nm |
Texture fill rate | 38.26 | 150.8 |
Floating-point performance | 4,833 gflops | |
Length | 267 mm | |
Memory bus width | 64 Bit | 256 Bit |
Memory clock speed | 7000 MHz | 5012 MHz |
Memory bandwidth | 48.06 GB/s | 160.4 GB/s |
Shared memory | - | |
DirectX | 12 (12_1) | 12 (12_1) |
Shader Model | 6.4 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.2.131 | 1.1.126 |
CUDA | 6.1 | 5.2 |
Optimus | + | |
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