GeForce MX330 vs HD Graphics 6000
If you are going to buy a new graphics card and are choosing between GeForce MX330 and HD Graphics 6000, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce MX330 stacks up against HD Graphics 6000, check out specs charts below.
GeForce MX330 and HD Graphics 6000 are Laptop Graphics Cards
Note: GeForce MX330 and HD Graphics 6000 are only used in laptop graphics. They have lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX330 or HD Graphics 6000 here:
Main Specs
GeForce MX330
HD Graphics 6000
Power consumption (TDP)
10 Watt
15 Watt
Interface
PCIe 3.0 x16
PCIe 2.0 x1
Supplementary power connectors
None
Memory type
GDDR5
System Shared
Maximum RAM amount
2 GB
Display Connectors
No outputs
No outputs
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HD Graphics 6000 has 50% more power consumption, than GeForce MX330.
GeForce MX330 is connected by PCIe 3.0 x16, and HD Graphics 6000 uses PCIe 2.0 x1 interface.
Both cards are used in Laptops.
GeForce MX330 is build with Pascal architecture, and HD Graphics 6000 - with Gen. 8 Broadwell.
Core clock speed of GeForce MX330 is 1231 MHz higher, than HD Graphics 6000.
GeForce MX330 is manufactured by 16 nm process technology, and HD Graphics 6000 - by 14 nm process technology.
Game benchmarks
Assassin's Creed Odyssey
Battlefield 5
Call of Duty: Warzone
Counter-Strike: Global Offensive
Cyberpunk 2077
Dota 2
Far Cry 5
Fortnite
Forza Horizon 4
Grand Theft Auto V
Metro Exodus
Minecraft
PLAYERUNKNOWN'S BATTLEGROUNDS
Red Dead Redemption 2
The Witcher 3: Wild Hunt
World of Tanks
high / 1080p
14−16
0−1
ultra / 1080p
8−9
0−1
QHD / 1440p
3−4
0−1
low / 720p
27−30
10−11
medium / 1080p
16−18
2−3
The average gaming FPS of GeForce MX330 in Assassin's Creed Odyssey is 266% more, than HD Graphics 6000.
high / 1080p
21−24
−
ultra / 1080p
18−20
2−3
QHD / 1440p
5−6
0−1
4K / 2160p
5−6
−
low / 720p
45−50
10−12
medium / 1080p
24−27
3−4
The average gaming FPS of GeForce MX330 in Battlefield 5 is 500% more, than HD Graphics 6000.
low / 768p
45−50
50−55
high / 1080p
−
45−50
QHD / 1440p
0−1
0−1
The average gaming FPS of HD Graphics 6000 in Call of Duty: Warzone is 10% more, than GeForce MX330.
low / 768p
200−210
110−120
medium / 768p
170−180
80−85
ultra / 1080p
90−95
30−35
QHD / 1440p
50−55
−
4K / 2160p
30−33
9−10
high / 768p
130−140
55−60
The average gaming FPS of GeForce MX330 in Counter-Strike: Global Offensive is 115% more, than HD Graphics 6000.
low / 768p
55−60
70−75
ultra / 1080p
35−40
12−14
medium / 1080p
45−50
45−50
The average gaming FPS of GeForce MX330 in Cyberpunk 2077 is 6% more, than HD Graphics 6000.
low / 768p
100−110
70−75
medium / 768p
90−95
40−45
ultra / 1080p
60−65
16−18
The average gaming FPS of GeForce MX330 in Dota 2 is 95% more, than HD Graphics 6000.
high / 1080p
16−18
1−2
ultra / 1080p
14−16
−
4K / 2160p
5−6
0−1
low / 720p
35−40
8−9
medium / 1080p
16−18
2−3
The average gaming FPS of GeForce MX330 in Far Cry 5 is 475% more, than HD Graphics 6000.
high / 1080p
21−24
−
ultra / 1080p
18−20
5−6
QHD / 1440p
16−18
1−2
low / 720p
90−95
45−50
medium / 1080p
45−50
6−7
The average gaming FPS of GeForce MX330 in Fortnite is 193% more, than HD Graphics 6000.
high / 1080p
24−27
2−3
ultra / 1080p
18−20
−
QHD / 1440p
8−9
0−1
low / 720p
45−50
12−14
medium / 1080p
24−27
4−5
The average gaming FPS of GeForce MX330 in Forza Horizon 4 is 433% more, than HD Graphics 6000.
low / 768p
80−85
40−45
medium / 768p
70−75
−
high / 1080p
27−30
2−3
ultra / 1080p
10−12
2−3
QHD / 1440p
2−3
0−1
medium / 720p
−
30−35
The average gaming FPS of GeForce MX330 in Grand Theft Auto V is 166% more, than HD Graphics 6000.
high / 1080p
9−10
1−2
ultra / 1080p
7−8
0−1
4K / 2160p
2−3
0−1
low / 720p
27−30
2−3
medium / 1080p
12−14
−
The average gaming FPS of GeForce MX330 in Metro Exodus is 850% more, than HD Graphics 6000.
low / 768p
110−120
85−90
high / 1080p
−
55−60
ultra / 1080p
100−110
−
medium / 1080p
100−110
−
The average gaming FPS of GeForce MX330 in Minecraft is 32% more, than HD Graphics 6000.
high / 1080p
21−24
14−16
ultra / 1080p
16−18
12−14
low / 720p
50−55
24−27
medium / 1080p
21−24
14−16
The average gaming FPS of GeForce MX330 in PLAYERUNKNOWN'S BATTLEGROUNDS is 64% more, than HD Graphics 6000.
high / 1080p
14−16
−
ultra / 1080p
9−10
−
QHD / 1440p
0−1
0−1
low / 720p
24−27
3−4
medium / 1080p
14−16
−
The average gaming FPS of GeForce MX330 in Red Dead Redemption 2 is 733% more, than HD Graphics 6000.
low / 768p
50−55
6−7
medium / 768p
30−35
6−7
high / 1080p
16−18
2−3
ultra / 1080p
10−11
−
4K / 2160p
8−9
0−1
The average gaming FPS of GeForce MX330 in The Witcher 3: Wild Hunt is 580% more, than HD Graphics 6000.
low / 768p
100−105
70−75
medium / 768p
60−65
35−40
ultra / 1080p
30−35
12−14
high / 768p
50−55
27−30
The average gaming FPS of GeForce MX330 in World of Tanks is 67% more, than HD Graphics 6000.
Full Specs
GeForce MX330
HD Graphics 6000
Architecture
Pascal
Gen. 8 Broadwell
Code name
N17S-LP / N17S-G3
Broadwell GT3
Type
Laptop
Laptop
Release date
20 February 2020
5 January 2015
Pipelines
384
48
Core clock speed
1531 MHz
300 MHz
Boost Clock
1594 MHz
1000 MHz
Transistor count
1,800 million
189 million
Manufacturing process technology
16 nm
14 nm
Texture fill rate
38.26
48.00
Memory bus width
64 Bit
64/128 Bit
Memory clock speed
7000 MHz
Memory bandwidth
48.06 GB/s
Shared memory
-
+
DirectX
12 (12_1)
12 (11_1)
Shader Model
6.4
5.1
OpenGL
4.6
4.4
OpenCL
1.2
2.0
Vulkan
1.2.131
1.1.80
CUDA
6.1
Optimus
+
Quick Sync
+
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