GeForce MX330 vs Iris Plus Graphics 645
In this comparison between GeForce MX330 and Iris Plus Graphics 645 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce MX330 will be the best choice, for others Iris Plus Graphics 645 will be their preference. Study the comparison tables below and make your choice.
GeForce MX330 and Iris Plus Graphics 645 are Laptop Graphics Cards
Note: GeForce MX330 and Iris Plus Graphics 645 are only used in laptop graphics. They have lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX330 or Iris Plus Graphics 645 here:
Main Specs
GeForce MX330
Iris Plus Graphics 645
Power consumption (TDP)
10 Watt
15 Watt
Interface
PCIe 3.0 x16
PCIe 3.0 x1
Supplementary power connectors
None
Memory type
GDDR5
DDR3/DDR4
Maximum RAM amount
2 GB
Display Connectors
No outputs
No outputs
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Iris Plus Graphics 645 has 50% more power consumption, than GeForce MX330.
GeForce MX330 is connected by PCIe 3.0 x16, and Iris Plus Graphics 645 uses PCIe 3.0 x1 interface.
Both cards are used in Laptops.
GeForce MX330 is build with Pascal architecture, and Iris Plus Graphics 645 - with Gen. 9.5 Coffee Lake.
Core clock speed of GeForce MX330 is 1231 MHz higher, than Iris Plus Graphics 645.
GeForce MX330 is manufactured by 16 nm process technology, and Iris Plus Graphics 645 - by 14 nm process technology.
Game benchmarks
Assassin's Creed Odyssey
Battlefield 5
Call of Duty: Warzone
Counter-Strike: Global Offensive
Cyberpunk 2077
Dota 2
Far Cry 5
Fortnite
Forza Horizon 4
Grand Theft Auto V
Metro Exodus
Minecraft
PLAYERUNKNOWN'S BATTLEGROUNDS
Red Dead Redemption 2
The Witcher 3: Wild Hunt
World of Tanks
high / 1080p
14−16
4−5
ultra / 1080p
8−9
2−3
QHD / 1440p
3−4
0−1
low / 720p
27−30
12−14
medium / 1080p
16−18
5−6
The average gaming FPS of GeForce MX330 in Assassin's Creed Odyssey is 183% more, than Iris Plus Graphics 645.
high / 1080p
21−24
−
ultra / 1080p
18−20
7−8
QHD / 1440p
5−6
0−1
4K / 2160p
5−6
−
low / 720p
45−50
16−18
medium / 1080p
24−27
8−9
The average gaming FPS of GeForce MX330 in Battlefield 5 is 172% more, than Iris Plus Graphics 645.
low / 768p
45−50
45−50
high / 1080p
−
45−50
QHD / 1440p
0−1
0−1
GeForce MX330 and Iris Plus Graphics 645 have the same average FPS in Call of Duty: Warzone.
low / 768p
200−210
100−110
medium / 768p
170−180
80−85
ultra / 1080p
90−95
35−40
QHD / 1440p
50−55
24−27
4K / 2160p
30−33
−
high / 768p
130−140
60−65
The average gaming FPS of GeForce MX330 in Counter-Strike: Global Offensive is 112% more, than Iris Plus Graphics 645.
low / 768p
55−60
55−60
ultra / 1080p
35−40
12−14
medium / 1080p
45−50
45−50
The average gaming FPS of GeForce MX330 in Cyberpunk 2077 is 20% more, than Iris Plus Graphics 645.
low / 768p
100−110
65−70
medium / 768p
90−95
45−50
ultra / 1080p
60−65
21−24
The average gaming FPS of GeForce MX330 in Dota 2 is 91% more, than Iris Plus Graphics 645.
high / 1080p
16−18
5−6
ultra / 1080p
14−16
5−6
4K / 2160p
5−6
3−4
low / 720p
35−40
12−14
medium / 1080p
16−18
5−6
The average gaming FPS of GeForce MX330 in Far Cry 5 is 200% more, than Iris Plus Graphics 645.
high / 1080p
21−24
12−14
ultra / 1080p
18−20
8−9
QHD / 1440p
16−18
−
low / 720p
90−95
45−50
medium / 1080p
45−50
12−14
The average gaming FPS of GeForce MX330 in Fortnite is 125% more, than Iris Plus Graphics 645.
high / 1080p
24−27
8−9
ultra / 1080p
18−20
−
QHD / 1440p
8−9
0−1
low / 720p
45−50
16−18
medium / 1080p
24−27
9−10
The average gaming FPS of GeForce MX330 in Forza Horizon 4 is 190% more, than Iris Plus Graphics 645.
low / 768p
80−85
40−45
medium / 768p
70−75
35−40
high / 1080p
27−30
7−8
ultra / 1080p
10−12
5−6
QHD / 1440p
2−3
0−1
The average gaming FPS of GeForce MX330 in Grand Theft Auto V is 108% more, than Iris Plus Graphics 645.
high / 1080p
9−10
3−4
ultra / 1080p
7−8
2−3
4K / 2160p
2−3
0−1
low / 720p
27−30
7−8
medium / 1080p
12−14
4−5
The average gaming FPS of GeForce MX330 in Metro Exodus is 250% more, than Iris Plus Graphics 645.
low / 768p
110−120
85−90
high / 1080p
−
80−85
ultra / 1080p
100−110
70−75
medium / 1080p
100−110
−
The average gaming FPS of GeForce MX330 in Minecraft is 37% more, than Iris Plus Graphics 645.
high / 1080p
21−24
16−18
ultra / 1080p
16−18
14−16
low / 720p
50−55
24−27
medium / 1080p
21−24
16−18
The average gaming FPS of GeForce MX330 in PLAYERUNKNOWN'S BATTLEGROUNDS is 55% more, than Iris Plus Graphics 645.
high / 1080p
14−16
−
ultra / 1080p
9−10
7−8
QHD / 1440p
0−1
0−1
low / 720p
24−27
7−8
medium / 1080p
14−16
−
The average gaming FPS of GeForce MX330 in Red Dead Redemption 2 is 142% more, than Iris Plus Graphics 645.
low / 768p
50−55
16−18
medium / 768p
30−35
12−14
high / 1080p
16−18
6−7
ultra / 1080p
10−11
5−6
4K / 2160p
8−9
−
The average gaming FPS of GeForce MX330 in The Witcher 3: Wild Hunt is 180% more, than Iris Plus Graphics 645.
low / 768p
100−105
80−85
medium / 768p
60−65
35−40
ultra / 1080p
30−35
14−16
high / 768p
50−55
30−33
The average gaming FPS of GeForce MX330 in World of Tanks is 51% more, than Iris Plus Graphics 645.
Full Specs
GeForce MX330
Iris Plus Graphics 645
Architecture
Pascal
Gen. 9.5 Coffee Lake
Code name
N17S-LP / N17S-G3
Kaby Lake GT3e
Type
Laptop
Laptop
Release date
20 February 2020
10 July 2019
Pipelines
384
48
Core clock speed
1531 MHz
300 MHz
Boost Clock
1594 MHz
1150 MHz
Transistor count
1,800 million
Manufacturing process technology
16 nm
14 nm
Texture fill rate
38.26
50.40
Memory bus width
64 Bit
Memory clock speed
7000 MHz
Memory bandwidth
48.06 GB/s
Shared memory
-
+
DirectX
12 (12_1)
12 (12_1)
Shader Model
6.4
6.4
OpenGL
4.6
4.6
OpenCL
1.2
2.1
Vulkan
1.2.131
1.1.103
CUDA
6.1
Optimus
+
Quick Sync
+
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