GeForce MX330 vs P106 100
When choosing between GeForce MX330 and P106 100, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce MX330 and P106 100.
P106 100
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GeForce MX330 is a Laptop Graphics Card
Note: GeForce MX330 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX330 here:
Main Specs
GeForce MX330 | P106 100 | |
Power consumption (TDP) | 10 Watt | 120 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | 1x 6-pin |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2 GB | 6 GB |
Display Connectors | No outputs | No outputs |
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- P106 100 has 1100% more power consumption, than GeForce MX330.
- Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
- P106 100 has 4 GB more memory, than GeForce MX330.
- GeForce MX330 is used in Laptops, and P106 100 - in Desktops.
- GeForce MX330 and P106 100 are build with Pascal architecture.
- Core clock speed of GeForce MX330 is 25 MHz higher, than P106 100.
- GeForce MX330 and P106 100 are manufactured by 16 nm process technology.
- Memory clock speed of P106 100 is 1008 MHz higher, than GeForce MX330.
Game benchmarks
high / 1080p | 14−16 | 35−40 |
ultra / 1080p | 8−9 | 21−24 |
QHD / 1440p | 3−4 | 16−18 |
4K / 2160p | − | 10−11 |
low / 720p | 27−30 | 60−65 |
medium / 1080p | 16−18 | 40−45 |
The average gaming FPS of P106 100 in Assassin's Creed Odyssey is 157% more, than GeForce MX330. | ||
high / 1080p | 21−24 | 55−60 |
ultra / 1080p | 18−20 | 45−50 |
QHD / 1440p | 5−6 | 35−40 |
4K / 2160p | 5−6 | 18−20 |
low / 720p | 45−50 | 100−110 |
medium / 1080p | 24−27 | 60−65 |
The average gaming FPS of P106 100 in Battlefield 5 is 170% more, than GeForce MX330. | ||
low / 768p | 45−50 | 50−55 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of P106 100 in Call of Duty: Warzone is 10% more, than GeForce MX330. | ||
low / 768p | 200−210 | 250−260 |
medium / 768p | 170−180 | 220−230 |
ultra / 1080p | 90−95 | 180−190 |
QHD / 1440p | 50−55 | 110−120 |
4K / 2160p | 30−33 | 70−75 |
high / 768p | 130−140 | 210−220 |
The average gaming FPS of P106 100 in Counter-Strike: Global Offensive is 53% more, than GeForce MX330. | ||
low / 768p | 55−60 | 60−65 |
ultra / 1080p | 35−40 | − |
medium / 1080p | 45−50 | 55−60 |
The average gaming FPS of P106 100 in Cyberpunk 2077 is 15% more, than GeForce MX330. | ||
low / 768p | 100−110 | 120−130 |
medium / 768p | 90−95 | 110−120 |
ultra / 1080p | 60−65 | 100−110 |
The average gaming FPS of P106 100 in Dota 2 is 33% more, than GeForce MX330. | ||
high / 1080p | 16−18 | 45−50 |
ultra / 1080p | 14−16 | 40−45 |
QHD / 1440p | − | 27−30 |
4K / 2160p | 5−6 | 14−16 |
low / 720p | 35−40 | 80−85 |
medium / 1080p | 16−18 | 45−50 |
The average gaming FPS of P106 100 in Far Cry 5 is 161% more, than GeForce MX330. | ||
high / 1080p | 21−24 | 60−65 |
ultra / 1080p | 18−20 | 45−50 |
QHD / 1440p | 16−18 | 27−30 |
4K / 2160p | − | 27−30 |
low / 720p | 90−95 | 180−190 |
medium / 1080p | 45−50 | 110−120 |
The average gaming FPS of P106 100 in Fortnite is 123% more, than GeForce MX330. | ||
high / 1080p | 24−27 | 60−65 |
ultra / 1080p | 18−20 | 45−50 |
QHD / 1440p | 8−9 | 30−35 |
4K / 2160p | − | 24−27 |
low / 720p | 45−50 | 100−110 |
medium / 1080p | 24−27 | 65−70 |
The average gaming FPS of P106 100 in Forza Horizon 4 is 152% more, than GeForce MX330. | ||
low / 768p | 80−85 | 140−150 |
medium / 768p | 70−75 | 120−130 |
high / 1080p | 27−30 | 70−75 |
ultra / 1080p | 10−12 | 30−35 |
QHD / 1440p | 2−3 | 21−24 |
The average gaming FPS of P106 100 in Grand Theft Auto V is 102% more, than GeForce MX330. | ||
high / 1080p | 9−10 | 24−27 |
ultra / 1080p | 7−8 | 20−22 |
QHD / 1440p | − | 16−18 |
4K / 2160p | 2−3 | 8−9 |
low / 720p | 27−30 | 65−70 |
medium / 1080p | 12−14 | 30−35 |
The average gaming FPS of P106 100 in Metro Exodus is 158% more, than GeForce MX330. | ||
low / 768p | 110−120 | 130−140 |
ultra / 1080p | 100−110 | − |
medium / 1080p | 100−110 | 120−130 |
The average gaming FPS of P106 100 in Minecraft is 18% more, than GeForce MX330. | ||
high / 1080p | 21−24 | − |
ultra / 1080p | 16−18 | 14−16 |
low / 720p | 50−55 | 100−110 |
medium / 1080p | 21−24 | 18−20 |
The average gaming FPS of P106 100 in PLAYERUNKNOWN'S BATTLEGROUNDS is 53% more, than GeForce MX330. | ||
high / 1080p | 14−16 | 24−27 |
ultra / 1080p | 9−10 | 16−18 |
QHD / 1440p | 0−1 | 10−11 |
4K / 2160p | − | 7−8 |
low / 720p | 24−27 | 65−70 |
medium / 1080p | 14−16 | 35−40 |
The average gaming FPS of P106 100 in Red Dead Redemption 2 is 125% more, than GeForce MX330. | ||
low / 768p | 50−55 | 130−140 |
medium / 768p | 30−35 | 85−90 |
high / 1080p | 16−18 | 45−50 |
ultra / 1080p | 10−11 | 24−27 |
4K / 2160p | 8−9 | 16−18 |
The average gaming FPS of P106 100 in The Witcher 3: Wild Hunt is 158% more, than GeForce MX330. | ||
low / 768p | 100−105 | 90−95 |
medium / 768p | 60−65 | 60−65 |
ultra / 1080p | 30−35 | 50−55 |
high / 768p | 50−55 | 60−65 |
The average gaming FPS of P106 100 in World of Tanks is 8% more, than GeForce MX330. |
Full Specs
GeForce MX330 | P106 100 | |
Architecture | Pascal | Pascal |
Code name | N17S-LP / N17S-G3 | GP106 |
Type | Laptop | Desktop |
Release date | 20 February 2020 | 19 June 2017 |
Pipelines | 384 | 1280 |
Core clock speed | 1531 MHz | 1506 MHz |
Boost Clock | 1594 MHz | 1709 MHz |
Transistor count | 1,800 million | 4,400 million |
Manufacturing process technology | 16 nm | 16 nm |
Texture fill rate | 38.26 | 136.7 |
Floating-point performance | 4,375 gflops | |
Length | 250 mm | |
Memory bus width | 64 Bit | 192 Bit |
Memory clock speed | 7000 MHz | 8008 MHz |
Memory bandwidth | 48.06 GB/s | 192.2 GB/s |
Shared memory | - | |
DirectX | 12 (12_1) | 12 (12_1) |
Shader Model | 6.4 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.2.131 | 1.2.131 |
CUDA | 6.1 | 6.1 |
Optimus | + | |
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