GeForce MX330 vs Radeon E8860
When choosing between GeForce MX330 and Radeon E8860, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce MX330 and Radeon E8860.
Radeon E8860
GeForce MX330 is a Laptop Graphics Card
Note: GeForce MX330 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX330 here:
Main Specs
GeForce MX330 | Radeon E8860 | |
Power consumption (TDP) | 10 Watt | 37 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2 GB | 2 GB |
Display Connectors | No outputs | 4x mini-DisplayPort |
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- Radeon E8860 has 270% more power consumption, than GeForce MX330.
- Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
- GeForce MX330 and Radeon E8860 have maximum RAM of 2 GB.
- GeForce MX330 is used in Laptops, and Radeon E8860 - in Desktops.
- GeForce MX330 is build with Pascal architecture, and Radeon E8860 - with GCN 1.0.
- Core clock speed of GeForce MX330 is 956 MHz higher, than Radeon E8860.
- GeForce MX330 is manufactured by 16 nm process technology, and Radeon E8860 - by 28 nm process technology.
- Memory clock speed of GeForce MX330 is 2500 MHz higher, than Radeon E8860.
Game benchmarks
high / 1080p | 14−16 | 7−8 |
ultra / 1080p | 8−9 | 4−5 |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 27−30 | 18−20 |
medium / 1080p | 16−18 | 9−10 |
The average gaming FPS of GeForce MX330 in Assassin's Creed Odyssey is 70% more, than Radeon E8860. | ||
high / 1080p | 21−24 | 12−14 |
ultra / 1080p | 18−20 | 10−12 |
QHD / 1440p | 5−6 | 0−1 |
4K / 2160p | 5−6 | − |
low / 720p | 45−50 | 24−27 |
medium / 1080p | 24−27 | 12−14 |
The average gaming FPS of GeForce MX330 in Battlefield 5 is 86% more, than Radeon E8860. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce MX330 and Radeon E8860 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 200−210 | 140−150 |
medium / 768p | 170−180 | 110−120 |
ultra / 1080p | 90−95 | 55−60 |
QHD / 1440p | 50−55 | 30−35 |
4K / 2160p | 30−33 | 27−30 |
high / 768p | 130−140 | 85−90 |
The average gaming FPS of GeForce MX330 in Counter-Strike: Global Offensive is 49% more, than Radeon E8860. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 35−40 | 21−24 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce MX330 in Cyberpunk 2077 is 11% more, than Radeon E8860. | ||
low / 768p | 100−110 | 80−85 |
medium / 768p | 90−95 | 60−65 |
ultra / 1080p | 60−65 | 35−40 |
The average gaming FPS of GeForce MX330 in Dota 2 is 43% more, than Radeon E8860. | ||
high / 1080p | 16−18 | 9−10 |
ultra / 1080p | 14−16 | 8−9 |
4K / 2160p | 5−6 | 4−5 |
low / 720p | 35−40 | 20−22 |
medium / 1080p | 16−18 | 9−10 |
The average gaming FPS of GeForce MX330 in Far Cry 5 is 80% more, than Radeon E8860. | ||
high / 1080p | 21−24 | 14−16 |
ultra / 1080p | 18−20 | 10−12 |
QHD / 1440p | 16−18 | − |
low / 720p | 90−95 | 60−65 |
medium / 1080p | 45−50 | 24−27 |
The average gaming FPS of GeForce MX330 in Fortnite is 60% more, than Radeon E8860. | ||
high / 1080p | 24−27 | 12−14 |
ultra / 1080p | 18−20 | 10−12 |
QHD / 1440p | 8−9 | 1−2 |
low / 720p | 45−50 | 27−30 |
medium / 1080p | 24−27 | 14−16 |
The average gaming FPS of GeForce MX330 in Forza Horizon 4 is 92% more, than Radeon E8860. | ||
low / 768p | 80−85 | 55−60 |
medium / 768p | 70−75 | 45−50 |
high / 1080p | 27−30 | 12−14 |
ultra / 1080p | 10−12 | 7−8 |
QHD / 1440p | 2−3 | 0−1 |
The average gaming FPS of GeForce MX330 in Grand Theft Auto V is 54% more, than Radeon E8860. | ||
high / 1080p | 9−10 | 5−6 |
ultra / 1080p | 7−8 | 3−4 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 27−30 | 12−14 |
medium / 1080p | 12−14 | 7−8 |
The average gaming FPS of GeForce MX330 in Metro Exodus is 100% more, than Radeon E8860. | ||
low / 768p | 110−120 | 95−100 |
high / 1080p | − | 90−95 |
ultra / 1080p | 100−110 | 80−85 |
medium / 1080p | 100−110 | 90−95 |
The average gaming FPS of GeForce MX330 in Minecraft is 20% more, than Radeon E8860. | ||
high / 1080p | 21−24 | 16−18 |
ultra / 1080p | 16−18 | 14−16 |
low / 720p | 50−55 | 30−35 |
medium / 1080p | 21−24 | 18−20 |
The average gaming FPS of GeForce MX330 in PLAYERUNKNOWN'S BATTLEGROUNDS is 40% more, than Radeon E8860. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 9−10 | 8−9 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 24−27 | 12−14 |
medium / 1080p | 14−16 | 10−12 |
The average gaming FPS of GeForce MX330 in Red Dead Redemption 2 is 60% more, than Radeon E8860. | ||
low / 768p | 50−55 | 27−30 |
medium / 768p | 30−35 | 18−20 |
high / 1080p | 16−18 | 10−11 |
ultra / 1080p | 10−11 | 6−7 |
4K / 2160p | 8−9 | 6−7 |
The average gaming FPS of GeForce MX330 in The Witcher 3: Wild Hunt is 71% more, than Radeon E8860. | ||
low / 768p | 100−105 | 85−90 |
medium / 768p | 60−65 | 45−50 |
ultra / 1080p | 30−35 | 20−22 |
high / 768p | 50−55 | 35−40 |
The average gaming FPS of GeForce MX330 in World of Tanks is 29% more, than Radeon E8860. |
Full Specs
GeForce MX330 | Radeon E8860 | |
Architecture | Pascal | GCN 1.0 |
Code name | N17S-LP / N17S-G3 | Venus |
Type | Laptop | Desktop |
Release date | 20 February 2020 | 25 January 2014 |
Pipelines | 384 | 640 |
Core clock speed | 1531 MHz | 575 MHz |
Boost Clock | 1594 MHz | 625 MHz |
Transistor count | 1,800 million | 1,500 million |
Manufacturing process technology | 16 nm | 28 nm |
Texture fill rate | 38.26 | 25.00 |
Floating-point performance | 800.0 gflops | |
Memory bus width | 64 Bit | 128 Bit |
Memory clock speed | 7000 MHz | 4500 MHz |
Memory bandwidth | 48.06 GB/s | 72 GB/s |
Shared memory | - | |
DirectX | 12 (12_1) | 12 (11_1) |
Shader Model | 6.4 | 5.1 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.2.131 | 1.2.131 |
CUDA | 6.1 | |
Bitcoin / BTC (SHA256) | 48 Mh/s | |
Optimus | + | |
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