GeForce MX330 vs Radeon R7 512 Cores Kaveri
In this comparison between GeForce MX330 and Radeon R7 512 Cores Kaveri you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce MX330 will be the best choice, for others Radeon R7 512 Cores Kaveri will be their preference. Study the comparison tables below and make your choice.
Radeon R7 512 Cores Kaveri
GeForce MX330 is a Laptop Graphics Card
Note: GeForce MX330 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX330 here:
Main Specs
GeForce MX330 | Radeon R7 512 Cores Kaveri | |
Power consumption (TDP) | 10 Watt | |
Interface | PCIe 3.0 x16 | |
Supplementary power connectors | None | |
Memory type | GDDR5 | |
Maximum RAM amount | 2 GB | |
Display Connectors | No outputs | |
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- GeForce MX330 is used in Laptops, and Radeon R7 512 Cores Kaveri - in Desktops.
- GeForce MX330 is build with Pascal architecture, and Radeon R7 512 Cores Kaveri - with GCN.
- Core clock speed of GeForce MX330 is 811 MHz higher, than Radeon R7 512 Cores Kaveri.
- GeForce MX330 is manufactured by 16 nm process technology, and Radeon R7 512 Cores Kaveri - by 28 nm process technology.
Game benchmarks
high / 1080p | 14−16 | 7−8 |
ultra / 1080p | 8−9 | 4−5 |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 27−30 | 18−20 |
medium / 1080p | 16−18 | 9−10 |
The average gaming FPS of GeForce MX330 in Assassin's Creed Odyssey is 70% more, than Radeon R7 512 Cores Kaveri. | ||
high / 1080p | 21−24 | 12−14 |
ultra / 1080p | 18−20 | 10−12 |
QHD / 1440p | 5−6 | 0−1 |
4K / 2160p | 5−6 | − |
low / 720p | 45−50 | 27−30 |
medium / 1080p | 24−27 | 14−16 |
The average gaming FPS of GeForce MX330 in Battlefield 5 is 75% more, than Radeon R7 512 Cores Kaveri. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce MX330 and Radeon R7 512 Cores Kaveri have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 200−210 | 140−150 |
medium / 768p | 170−180 | 110−120 |
ultra / 1080p | 90−95 | 55−60 |
QHD / 1440p | 50−55 | 30−35 |
4K / 2160p | 30−33 | 27−30 |
high / 768p | 130−140 | 85−90 |
The average gaming FPS of GeForce MX330 in Counter-Strike: Global Offensive is 49% more, than Radeon R7 512 Cores Kaveri. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 35−40 | 21−24 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce MX330 in Cyberpunk 2077 is 11% more, than Radeon R7 512 Cores Kaveri. | ||
low / 768p | 100−110 | 85−90 |
medium / 768p | 90−95 | 60−65 |
ultra / 1080p | 60−65 | 35−40 |
The average gaming FPS of GeForce MX330 in Dota 2 is 38% more, than Radeon R7 512 Cores Kaveri. | ||
high / 1080p | 16−18 | 9−10 |
ultra / 1080p | 14−16 | 8−9 |
4K / 2160p | 5−6 | 4−5 |
low / 720p | 35−40 | 21−24 |
medium / 1080p | 16−18 | 10−11 |
The average gaming FPS of GeForce MX330 in Far Cry 5 is 63% more, than Radeon R7 512 Cores Kaveri. | ||
high / 1080p | 21−24 | 16−18 |
ultra / 1080p | 18−20 | 10−12 |
QHD / 1440p | 16−18 | − |
low / 720p | 90−95 | 65−70 |
medium / 1080p | 45−50 | 24−27 |
The average gaming FPS of GeForce MX330 in Fortnite is 50% more, than Radeon R7 512 Cores Kaveri. | ||
high / 1080p | 24−27 | 14−16 |
ultra / 1080p | 18−20 | 12−14 |
QHD / 1440p | 8−9 | 2−3 |
low / 720p | 45−50 | 27−30 |
medium / 1080p | 24−27 | 14−16 |
The average gaming FPS of GeForce MX330 in Forza Horizon 4 is 78% more, than Radeon R7 512 Cores Kaveri. | ||
low / 768p | 80−85 | 55−60 |
medium / 768p | 70−75 | 50−55 |
high / 1080p | 27−30 | 14−16 |
ultra / 1080p | 10−12 | 7−8 |
QHD / 1440p | 2−3 | 0−1 |
The average gaming FPS of GeForce MX330 in Grand Theft Auto V is 45% more, than Radeon R7 512 Cores Kaveri. | ||
high / 1080p | 9−10 | 5−6 |
ultra / 1080p | 7−8 | 3−4 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 27−30 | 14−16 |
medium / 1080p | 12−14 | 7−8 |
The average gaming FPS of GeForce MX330 in Metro Exodus is 100% more, than Radeon R7 512 Cores Kaveri. | ||
low / 768p | 110−120 | 95−100 |
high / 1080p | − | 90−95 |
ultra / 1080p | 100−110 | 80−85 |
medium / 1080p | 100−110 | 95−100 |
The average gaming FPS of GeForce MX330 in Minecraft is 17% more, than Radeon R7 512 Cores Kaveri. | ||
high / 1080p | 21−24 | 16−18 |
ultra / 1080p | 16−18 | 14−16 |
low / 720p | 50−55 | 35−40 |
medium / 1080p | 21−24 | 18−20 |
The average gaming FPS of GeForce MX330 in PLAYERUNKNOWN'S BATTLEGROUNDS is 27% more, than Radeon R7 512 Cores Kaveri. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 9−10 | 8−9 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 24−27 | 14−16 |
medium / 1080p | 14−16 | 10−12 |
The average gaming FPS of GeForce MX330 in Red Dead Redemption 2 is 45% more, than Radeon R7 512 Cores Kaveri. | ||
low / 768p | 50−55 | 27−30 |
medium / 768p | 30−35 | 18−20 |
high / 1080p | 16−18 | 10−11 |
ultra / 1080p | 10−11 | 7−8 |
4K / 2160p | 8−9 | 6−7 |
The average gaming FPS of GeForce MX330 in The Witcher 3: Wild Hunt is 71% more, than Radeon R7 512 Cores Kaveri. | ||
low / 768p | 100−105 | 85−90 |
medium / 768p | 60−65 | 45−50 |
ultra / 1080p | 30−35 | 21−24 |
high / 768p | 50−55 | 35−40 |
The average gaming FPS of GeForce MX330 in World of Tanks is 29% more, than Radeon R7 512 Cores Kaveri. |
Full Specs
GeForce MX330 | Radeon R7 512 Cores Kaveri | |
Architecture | Pascal | GCN |
Code name | N17S-LP / N17S-G3 | Kaveri Spectre |
Type | Laptop | Desktop |
Release date | 20 February 2020 | 14 January 2014 |
Pipelines | 384 | 512 |
Core clock speed | 1531 MHz | 720 MHz |
Boost Clock | 1594 MHz | |
Transistor count | 1,800 million | |
Manufacturing process technology | 16 nm | 28 nm |
Texture fill rate | 38.26 | |
Memory bus width | 64 Bit | |
Memory clock speed | 7000 MHz | |
Memory bandwidth | 48.06 GB/s | |
Shared memory | - | + |
DirectX | 12 (12_1) | DirectX 12 (FL 12_0), Shader 5.2 |
Shader Model | 6.4 | |
OpenGL | 4.6 | |
OpenCL | 1.2 | |
Vulkan | 1.2.131 | |
CUDA | 6.1 | |
Optimus | + | |
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