FirePro V5800 vs GeForce MX350
When comparing FirePro V5800 and GeForce MX350, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between FirePro V5800 and GeForce MX350 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
FirePro V5800
GeForce MX350 is a Laptop Graphics Card
Note: GeForce MX350 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX350 here:
Main Specs
FirePro V5800 | GeForce MX350 | |
Power consumption (TDP) | 74 Watt | 20 Watt |
Interface | PCIe 2.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | None |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 1 GB | 2 GB |
Display Connectors | 1x DVI, 2x DisplayPort | No outputs |
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- FirePro V5800 has 270% more power consumption, than GeForce MX350.
- FirePro V5800 is connected by PCIe 2.0 x16, and GeForce MX350 uses PCIe 3.0 x16 interface.
- GeForce MX350 has 1 GB more memory, than FirePro V5800.
- FirePro V5800 is used in Desktops, and GeForce MX350 - in Laptops.
- FirePro V5800 is build with TeraScale 2 architecture, and GeForce MX350 - with Pascal.
- Core clock speed of GeForce MX350 is 664 MHz higher, than FirePro V5800.
- FirePro V5800 is manufactured by 40 nm process technology, and GeForce MX350 - by 14 nm process technology.
- Memory clock speed of GeForce MX350 is 3000 MHz higher, than FirePro V5800.
Game benchmarks
high / 1080p | 6−7 | 14−16 |
ultra / 1080p | 4−5 | 9−10 |
QHD / 1440p | 0−1 | 4−5 |
low / 720p | 16−18 | 30−35 |
medium / 1080p | 7−8 | 18−20 |
The average gaming FPS of GeForce MX350 in Assassin's Creed Odyssey is 137% more, than FirePro V5800. | ||
high / 1080p | 10−12 | 24−27 |
ultra / 1080p | 9−10 | 21−24 |
QHD / 1440p | 0−1 | 8−9 |
4K / 2160p | − | 5−6 |
low / 720p | 21−24 | 50−55 |
medium / 1080p | 10−12 | 27−30 |
The average gaming FPS of GeForce MX350 in Battlefield 5 is 146% more, than FirePro V5800. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 45−50 | − |
QHD / 1440p | 0−1 | 0−1 |
FirePro V5800 and GeForce MX350 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 130−140 | 210−220 |
medium / 768p | 100−110 | 180−190 |
ultra / 1080p | 50−55 | 100−105 |
QHD / 1440p | 27−30 | 50−55 |
4K / 2160p | 27−30 | 30−33 |
high / 768p | 75−80 | 140−150 |
The average gaming FPS of GeForce MX350 in Counter-Strike: Global Offensive is 70% more, than FirePro V5800. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 18−20 | 40−45 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce MX350 in Cyberpunk 2077 is 19% more, than FirePro V5800. | ||
low / 768p | 75−80 | 110−120 |
medium / 768p | 55−60 | 95−100 |
ultra / 1080p | 30−35 | 65−70 |
The average gaming FPS of GeForce MX350 in Dota 2 is 69% more, than FirePro V5800. | ||
high / 1080p | 7−8 | 18−20 |
ultra / 1080p | 7−8 | 16−18 |
4K / 2160p | 3−4 | 6−7 |
low / 720p | 18−20 | 40−45 |
medium / 1080p | 8−9 | 20−22 |
The average gaming FPS of GeForce MX350 in Far Cry 5 is 133% more, than FirePro V5800. | ||
high / 1080p | 14−16 | 24−27 |
ultra / 1080p | 10−11 | 20−22 |
QHD / 1440p | − | 16−18 |
low / 720p | 55−60 | 100−110 |
medium / 1080p | 21−24 | 50−55 |
The average gaming FPS of GeForce MX350 in Fortnite is 96% more, than FirePro V5800. | ||
high / 1080p | 10−12 | 24−27 |
ultra / 1080p | 10−11 | 20−22 |
QHD / 1440p | 1−2 | 9−10 |
low / 720p | 24−27 | 50−55 |
medium / 1080p | 12−14 | 27−30 |
The average gaming FPS of GeForce MX350 in Forza Horizon 4 is 125% more, than FirePro V5800. | ||
low / 768p | 50−55 | 85−90 |
medium / 768p | 40−45 | 75−80 |
high / 1080p | 10−12 | 30−33 |
ultra / 1080p | 6−7 | 12−14 |
QHD / 1440p | 0−1 | 3−4 |
The average gaming FPS of GeForce MX350 in Grand Theft Auto V is 85% more, than FirePro V5800. | ||
high / 1080p | 4−5 | 10−11 |
ultra / 1080p | 3−4 | 8−9 |
4K / 2160p | 0−1 | 2−3 |
low / 720p | 10−12 | 30−33 |
medium / 1080p | 6−7 | 12−14 |
The average gaming FPS of GeForce MX350 in Metro Exodus is 150% more, than FirePro V5800. | ||
low / 768p | 90−95 | 110−120 |
high / 1080p | 85−90 | − |
ultra / 1080p | 80−85 | 100−110 |
medium / 1080p | 90−95 | 100−110 |
The average gaming FPS of GeForce MX350 in Minecraft is 21% more, than FirePro V5800. | ||
high / 1080p | 16−18 | 21−24 |
ultra / 1080p | 14−16 | 18−20 |
low / 720p | 30−35 | 55−60 |
medium / 1080p | 16−18 | 24−27 |
The average gaming FPS of GeForce MX350 in PLAYERUNKNOWN'S BATTLEGROUNDS is 55% more, than FirePro V5800. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | 7−8 | 10−11 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 10−12 | 27−30 |
medium / 1080p | 10−11 | 16−18 |
The average gaming FPS of GeForce MX350 in Red Dead Redemption 2 is 100% more, than FirePro V5800. | ||
low / 768p | 21−24 | 55−60 |
medium / 768p | 16−18 | 35−40 |
high / 1080p | 9−10 | 18−20 |
ultra / 1080p | 6−7 | 10−12 |
4K / 2160p | − | 8−9 |
The average gaming FPS of GeForce MX350 in The Witcher 3: Wild Hunt is 138% more, than FirePro V5800. | ||
low / 768p | 85−90 | 100−110 |
medium / 768p | 40−45 | 60−65 |
ultra / 1080p | 18−20 | 35−40 |
high / 768p | 35−40 | 50−55 |
The average gaming FPS of GeForce MX350 in World of Tanks is 39% more, than FirePro V5800. |
Full Specs
FirePro V5800 | GeForce MX350 | |
Architecture | TeraScale 2 | Pascal |
Code name | Juniper | N17S-G5 / GP107-670-A1 |
Type | Workstation | Laptop |
Release date | 26 April 2010 | 20 February 2020 |
Pipelines | 800 | 640 |
Core clock speed | 690 MHz | 1354 MHz |
Boost Clock | 1468 MHz | |
Transistor count | 1,040 million | 3,300 million |
Manufacturing process technology | 40 nm | 14 nm |
Texture fill rate | 27.60 | 29.98 |
Floating-point performance | 1,104.0 gflops | |
Length | 229 mm | |
Memory bus width | 128 Bit | 64 Bit |
Memory clock speed | 4000 MHz | 7000 MHz |
Memory bandwidth | 64 GB/s | 56.06 GB/s |
Shared memory | - | |
DirectX | 11.2 (11_0) | 12 (12_1) |
Shader Model | 5.0 | 6.4 |
OpenGL | 4.4 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | N/A | 1.2.131 |
CUDA | 6.1 | |
Optimus | + | |
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