GeForce MX350 vs Quadro FX 3800
When choosing between GeForce MX350 and Quadro FX 3800, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce MX350 and Quadro FX 3800.
Quadro FX 3800
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GeForce MX350 is a Laptop Graphics Card
Note: GeForce MX350 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX350 here:
Main Specs
GeForce MX350 | Quadro FX 3800 | |
Power consumption (TDP) | 20 Watt | 108 Watt |
Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
Supplementary power connectors | None | 1x 6-pin |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 2 GB | 1 GB |
Display Connectors | No outputs | 1x DVI, 2x DisplayPort |
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- Quadro FX 3800 has 440% more power consumption, than GeForce MX350.
- GeForce MX350 is connected by PCIe 3.0 x16, and Quadro FX 3800 uses PCIe 2.0 x16 interface.
- GeForce MX350 has 1 GB more memory, than Quadro FX 3800.
- GeForce MX350 is used in Laptops, and Quadro FX 3800 - in Desktops.
- GeForce MX350 is build with Pascal architecture, and Quadro FX 3800 - with Tesla 2.0.
- Core clock speed of GeForce MX350 is 754 MHz higher, than Quadro FX 3800.
- GeForce MX350 is manufactured by 14 nm process technology, and Quadro FX 3800 - by 55 nm process technology.
- Memory clock speed of GeForce MX350 is 5400 MHz higher, than Quadro FX 3800.
Game benchmarks
high / 1080p | 14−16 | 0−1 |
ultra / 1080p | 9−10 | 0−1 |
QHD / 1440p | 4−5 | 0−1 |
low / 720p | 30−35 | 10−11 |
medium / 1080p | 18−20 | 1−2 |
The average gaming FPS of GeForce MX350 in Assassin's Creed Odyssey is 316% more, than Quadro FX 3800. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 21−24 | 2−3 |
QHD / 1440p | 8−9 | 0−1 |
4K / 2160p | 5−6 | − |
low / 720p | 50−55 | 9−10 |
medium / 1080p | 27−30 | 2−3 |
The average gaming FPS of GeForce MX350 in Battlefield 5 is 750% more, than Quadro FX 3800. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Quadro FX 3800 in Call of Duty: Warzone is 10% more, than GeForce MX350. | ||
low / 768p | 210−220 | 100−110 |
medium / 768p | 180−190 | 75−80 |
ultra / 1080p | 100−105 | 30−35 |
QHD / 1440p | 50−55 | − |
4K / 2160p | 30−33 | 9−10 |
high / 768p | 140−150 | 50−55 |
The average gaming FPS of GeForce MX350 in Counter-Strike: Global Offensive is 145% more, than Quadro FX 3800. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 40−45 | 12−14 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce MX350 in Cyberpunk 2077 is 11% more, than Quadro FX 3800. | ||
low / 768p | 110−120 | 65−70 |
medium / 768p | 95−100 | 40−45 |
ultra / 1080p | 65−70 | 14−16 |
The average gaming FPS of GeForce MX350 in Dota 2 is 126% more, than Quadro FX 3800. | ||
high / 1080p | 18−20 | 1−2 |
ultra / 1080p | 16−18 | − |
4K / 2160p | 6−7 | 0−1 |
low / 720p | 40−45 | 7−8 |
medium / 1080p | 20−22 | 2−3 |
The average gaming FPS of GeForce MX350 in Far Cry 5 is 800% more, than Quadro FX 3800. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 20−22 | − |
QHD / 1440p | 16−18 | 0−1 |
low / 720p | 100−110 | 40−45 |
medium / 1080p | 50−55 | 4−5 |
The average gaming FPS of GeForce MX350 in Fortnite is 239% more, than Quadro FX 3800. | ||
high / 1080p | 24−27 | 1−2 |
ultra / 1080p | 20−22 | − |
QHD / 1440p | 9−10 | 0−1 |
low / 720p | 50−55 | 12−14 |
medium / 1080p | 27−30 | 4−5 |
The average gaming FPS of GeForce MX350 in Forza Horizon 4 is 483% more, than Quadro FX 3800. | ||
low / 768p | 85−90 | 35−40 |
medium / 768p | 75−80 | − |
high / 1080p | 30−33 | 1−2 |
ultra / 1080p | 12−14 | − |
QHD / 1440p | 3−4 | 0−1 |
medium / 720p | − | 30−35 |
The average gaming FPS of GeForce MX350 in Grand Theft Auto V is 210% more, than Quadro FX 3800. | ||
high / 1080p | 10−11 | 0−1 |
ultra / 1080p | 8−9 | 0−1 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 30−33 | 1−2 |
medium / 1080p | 12−14 | − |
The average gaming FPS of GeForce MX350 in Metro Exodus is 3000% more, than Quadro FX 3800. | ||
low / 768p | 110−120 | 85−90 |
high / 1080p | − | 50−55 |
ultra / 1080p | 100−110 | − |
medium / 1080p | 100−110 | − |
The average gaming FPS of GeForce MX350 in Minecraft is 32% more, than Quadro FX 3800. | ||
high / 1080p | 21−24 | 14−16 |
ultra / 1080p | 18−20 | 12−14 |
low / 720p | 55−60 | 21−24 |
medium / 1080p | 24−27 | 14−16 |
The average gaming FPS of GeForce MX350 in PLAYERUNKNOWN'S BATTLEGROUNDS is 93% more, than Quadro FX 3800. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 10−11 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 27−30 | 2−3 |
medium / 1080p | 16−18 | − |
The average gaming FPS of GeForce MX350 in Red Dead Redemption 2 is 1300% more, than Quadro FX 3800. | ||
low / 768p | 55−60 | 4−5 |
medium / 768p | 35−40 | − |
high / 1080p | 18−20 | 2−3 |
ultra / 1080p | 10−12 | − |
4K / 2160p | 8−9 | 0−1 |
The average gaming FPS of GeForce MX350 in The Witcher 3: Wild Hunt is 1166% more, than Quadro FX 3800. | ||
low / 768p | 100−110 | 65−70 |
medium / 768p | 60−65 | 30−35 |
ultra / 1080p | 35−40 | 10−12 |
high / 768p | 50−55 | 27−30 |
The average gaming FPS of GeForce MX350 in World of Tanks is 88% more, than Quadro FX 3800. |
Full Specs
GeForce MX350 | Quadro FX 3800 | |
Architecture | Pascal | Tesla 2.0 |
Code name | N17S-G5 / GP107-670-A1 | GT200B |
Type | Laptop | Workstation |
Release date | 20 February 2020 | 30 March 2009 |
Pipelines | 640 | 192 |
Core clock speed | 1354 MHz | 600 MHz |
Boost Clock | 1468 MHz | |
Transistor count | 3,300 million | 1,400 million |
Manufacturing process technology | 14 nm | 55 nm |
Texture fill rate | 29.98 | 38.40 |
Floating-point performance | 462.3 gflops | |
Length | 198 mm | |
Memory bus width | 64 Bit | 256 Bit |
Memory clock speed | 7000 MHz | 1600 MHz |
Memory bandwidth | 56.06 GB/s | 51.2 GB/s |
Shared memory | - | |
DirectX | 12 (12_1) | 11.1 (10_0) |
Shader Model | 6.4 | 4.0 |
OpenGL | 4.6 | 3.3 |
OpenCL | 1.2 | 1.1 |
Vulkan | 1.2.131 | N/A |
CUDA | 6.1 | 1.3 |
Optimus | + | |
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