GeForce MX350 vs Quadro FX 4800
In this comparison between GeForce MX350 and Quadro FX 4800 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce MX350 will be the best choice, for others Quadro FX 4800 will be their preference. Study the comparison tables below and make your choice.
Quadro FX 4800
GeForce MX350 is a Laptop Graphics Card
Note: GeForce MX350 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX350 here:
Main Specs
GeForce MX350 | Quadro FX 4800 | |
Power consumption (TDP) | 20 Watt | 150 Watt |
Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
Supplementary power connectors | None | 1x 6-pin |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 2 GB | 1536 MB |
Display Connectors | No outputs | 1x DVI, 2x DisplayPort, 1x S-Video |
Check Price |
- Quadro FX 4800 has 650% more power consumption, than GeForce MX350.
- GeForce MX350 is connected by PCIe 3.0 x16, and Quadro FX 4800 uses PCIe 2.0 x16 interface.
- Quadro FX 4800 has 1534 GB more memory, than GeForce MX350.
- GeForce MX350 is used in Laptops, and Quadro FX 4800 - in Desktops.
- GeForce MX350 is build with Pascal architecture, and Quadro FX 4800 - with Tesla 2.0.
- Core clock speed of GeForce MX350 is 752 MHz higher, than Quadro FX 4800.
- GeForce MX350 is manufactured by 14 nm process technology, and Quadro FX 4800 - by 55 nm process technology.
- Memory clock speed of GeForce MX350 is 5400 MHz higher, than Quadro FX 4800.
Game benchmarks
high / 1080p | 14−16 | 2−3 |
ultra / 1080p | 9−10 | 0−1 |
QHD / 1440p | 4−5 | 0−1 |
low / 720p | 30−35 | 12−14 |
medium / 1080p | 18−20 | 3−4 |
The average gaming FPS of GeForce MX350 in Assassin's Creed Odyssey is 266% more, than Quadro FX 4800. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 21−24 | 4−5 |
QHD / 1440p | 8−9 | 0−1 |
4K / 2160p | 5−6 | − |
low / 720p | 50−55 | 14−16 |
medium / 1080p | 27−30 | 5−6 |
The average gaming FPS of GeForce MX350 in Battlefield 5 is 325% more, than Quadro FX 4800. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Quadro FX 4800 in Call of Duty: Warzone is 10% more, than GeForce MX350. | ||
low / 768p | 210−220 | 120−130 |
medium / 768p | 180−190 | 90−95 |
ultra / 1080p | 100−105 | 35−40 |
QHD / 1440p | 50−55 | 21−24 |
4K / 2160p | 30−33 | 16−18 |
high / 768p | 140−150 | 65−70 |
The average gaming FPS of GeForce MX350 in Counter-Strike: Global Offensive is 101% more, than Quadro FX 4800. | ||
low / 768p | 55−60 | 65−70 |
ultra / 1080p | 40−45 | 18−20 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce MX350 in Cyberpunk 2077 is 11% more, than Quadro FX 4800. | ||
low / 768p | 110−120 | 75−80 |
medium / 768p | 95−100 | 45−50 |
ultra / 1080p | 65−70 | 20−22 |
The average gaming FPS of GeForce MX350 in Dota 2 is 93% more, than Quadro FX 4800. | ||
high / 1080p | 18−20 | 2−3 |
ultra / 1080p | 16−18 | 2−3 |
4K / 2160p | 6−7 | 2−3 |
low / 720p | 40−45 | 10−11 |
medium / 1080p | 20−22 | 3−4 |
The average gaming FPS of GeForce MX350 in Far Cry 5 is 425% more, than Quadro FX 4800. | ||
high / 1080p | 24−27 | 10−11 |
ultra / 1080p | 20−22 | 5−6 |
QHD / 1440p | 16−18 | 3−4 |
low / 720p | 100−110 | 50−55 |
medium / 1080p | 50−55 | 10−11 |
The average gaming FPS of GeForce MX350 in Fortnite is 175% more, than Quadro FX 4800. | ||
high / 1080p | 24−27 | 5−6 |
ultra / 1080p | 20−22 | − |
QHD / 1440p | 9−10 | 3−4 |
4K / 2160p | − | 2−3 |
low / 720p | 50−55 | 16−18 |
medium / 1080p | 27−30 | 8−9 |
The average gaming FPS of GeForce MX350 in Forza Horizon 4 is 262% more, than Quadro FX 4800. | ||
low / 768p | 85−90 | 45−50 |
medium / 768p | 75−80 | − |
high / 1080p | 30−33 | 4−5 |
ultra / 1080p | 12−14 | 2−3 |
QHD / 1440p | 3−4 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of GeForce MX350 in Grand Theft Auto V is 144% more, than Quadro FX 4800. | ||
high / 1080p | 10−11 | 1−2 |
ultra / 1080p | 8−9 | 0−1 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 30−33 | 4−5 |
medium / 1080p | 12−14 | 3−4 |
The average gaming FPS of GeForce MX350 in Metro Exodus is 500% more, than Quadro FX 4800. | ||
low / 768p | 110−120 | 90−95 |
high / 1080p | − | 80−85 |
ultra / 1080p | 100−110 | 70−75 |
medium / 1080p | 100−110 | 85−90 |
The average gaming FPS of GeForce MX350 in Minecraft is 28% more, than Quadro FX 4800. | ||
high / 1080p | 21−24 | − |
ultra / 1080p | 18−20 | 12−14 |
low / 720p | 55−60 | 27−30 |
medium / 1080p | 24−27 | 14−16 |
The average gaming FPS of GeForce MX350 in PLAYERUNKNOWN'S BATTLEGROUNDS is 88% more, than Quadro FX 4800. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 10−11 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 27−30 | 6−7 |
medium / 1080p | 16−18 | − |
The average gaming FPS of GeForce MX350 in Red Dead Redemption 2 is 366% more, than Quadro FX 4800. | ||
low / 768p | 55−60 | 9−10 |
medium / 768p | 35−40 | 8−9 |
high / 1080p | 18−20 | 4−5 |
ultra / 1080p | 10−12 | 3−4 |
4K / 2160p | 8−9 | 1−2 |
The average gaming FPS of GeForce MX350 in The Witcher 3: Wild Hunt is 420% more, than Quadro FX 4800. | ||
low / 768p | 100−110 | 70−75 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 35−40 | 12−14 |
high / 768p | 50−55 | 30−35 |
The average gaming FPS of GeForce MX350 in World of Tanks is 68% more, than Quadro FX 4800. |
Full Specs
GeForce MX350 | Quadro FX 4800 | |
Architecture | Pascal | Tesla 2.0 |
Code name | N17S-G5 / GP107-670-A1 | GT200B |
Type | Laptop | Workstation |
Release date | 20 February 2020 | 11 November 2008 |
Pipelines | 640 | 192 |
Core clock speed | 1354 MHz | 602 MHz |
Boost Clock | 1468 MHz | |
Transistor count | 3,300 million | 1,400 million |
Manufacturing process technology | 14 nm | 55 nm |
Texture fill rate | 29.98 | 38.53 |
Floating-point performance | 462.3 gflops | |
Length | 267 mm | |
Memory bus width | 64 Bit | 384 Bit |
Memory clock speed | 7000 MHz | 1600 MHz |
Memory bandwidth | 56.06 GB/s | 76.8 GB/s |
Shared memory | - | |
DirectX | 12 (12_1) | 11.1 (10_0) |
Shader Model | 6.4 | 4.0 |
OpenGL | 4.6 | 3.3 |
OpenCL | 1.2 | 1.1 |
Vulkan | 1.2.131 | N/A |
CUDA | 6.1 | 1.3 |
Optimus | + | |
Check Price |