GeForce MX350 vs Radeon HD 4830
If you are going to buy a new graphics card and are choosing between GeForce MX350 and Radeon HD 4830, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce MX350 stacks up against Radeon HD 4830, check out specs charts below.
Radeon HD 4830
GeForce MX350 is a Laptop Graphics Card
Note: GeForce MX350 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX350 here:
Main Specs
GeForce MX350 | Radeon HD 4830 | |
Power consumption (TDP) | 20 Watt | 95 Watt |
Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
Supplementary power connectors | None | 1x 6-pin |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 2 GB | 512 MB |
Display Connectors | No outputs | 2x DVI, 1x S-Video |
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- Radeon HD 4830 has 375% more power consumption, than GeForce MX350.
- GeForce MX350 is connected by PCIe 3.0 x16, and Radeon HD 4830 uses PCIe 2.0 x16 interface.
- Radeon HD 4830 has 510 GB more memory, than GeForce MX350.
- GeForce MX350 is used in Laptops, and Radeon HD 4830 - in Desktops.
- GeForce MX350 is build with Pascal architecture, and Radeon HD 4830 - with TeraScale.
- Core clock speed of GeForce MX350 is 779 MHz higher, than Radeon HD 4830.
- GeForce MX350 is manufactured by 14 nm process technology, and Radeon HD 4830 - by 55 nm process technology.
- Memory clock speed of GeForce MX350 is 5200 MHz higher, than Radeon HD 4830.
Game benchmarks
high / 1080p | 14−16 | 0−1 |
ultra / 1080p | 9−10 | 0−1 |
QHD / 1440p | 4−5 | 0−1 |
low / 720p | 30−35 | 10−12 |
medium / 1080p | 18−20 | 2−3 |
The average gaming FPS of GeForce MX350 in Assassin's Creed Odyssey is 316% more, than Radeon HD 4830. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 21−24 | 2−3 |
QHD / 1440p | 8−9 | 0−1 |
4K / 2160p | 5−6 | − |
low / 720p | 50−55 | 10−12 |
medium / 1080p | 27−30 | 4−5 |
The average gaming FPS of GeForce MX350 in Battlefield 5 is 466% more, than Radeon HD 4830. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon HD 4830 in Call of Duty: Warzone is 10% more, than GeForce MX350. | ||
low / 768p | 210−220 | 110−120 |
medium / 768p | 180−190 | 80−85 |
ultra / 1080p | 100−105 | 35−40 |
QHD / 1440p | 50−55 | − |
4K / 2160p | 30−33 | 9−10 |
high / 768p | 140−150 | 55−60 |
The average gaming FPS of GeForce MX350 in Counter-Strike: Global Offensive is 125% more, than Radeon HD 4830. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 40−45 | 12−14 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce MX350 in Cyberpunk 2077 is 11% more, than Radeon HD 4830. | ||
low / 768p | 110−120 | 70−75 |
medium / 768p | 95−100 | 40−45 |
ultra / 1080p | 65−70 | 16−18 |
The average gaming FPS of GeForce MX350 in Dota 2 is 111% more, than Radeon HD 4830. | ||
high / 1080p | 18−20 | 1−2 |
ultra / 1080p | 16−18 | − |
4K / 2160p | 6−7 | 0−1 |
low / 720p | 40−45 | 9−10 |
medium / 1080p | 20−22 | 2−3 |
The average gaming FPS of GeForce MX350 in Far Cry 5 is 575% more, than Radeon HD 4830. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 20−22 | 5−6 |
QHD / 1440p | 16−18 | 1−2 |
low / 720p | 100−110 | 45−50 |
medium / 1080p | 50−55 | 6−7 |
The average gaming FPS of GeForce MX350 in Fortnite is 220% more, than Radeon HD 4830. | ||
high / 1080p | 24−27 | 2−3 |
ultra / 1080p | 20−22 | − |
QHD / 1440p | 9−10 | 0−1 |
low / 720p | 50−55 | 14−16 |
medium / 1080p | 27−30 | 5−6 |
The average gaming FPS of GeForce MX350 in Forza Horizon 4 is 400% more, than Radeon HD 4830. | ||
low / 768p | 85−90 | 40−45 |
medium / 768p | 75−80 | − |
high / 1080p | 30−33 | 2−3 |
ultra / 1080p | 12−14 | 2−3 |
QHD / 1440p | 3−4 | 0−1 |
medium / 720p | − | 30−35 |
The average gaming FPS of GeForce MX350 in Grand Theft Auto V is 193% more, than Radeon HD 4830. | ||
high / 1080p | 10−11 | 1−2 |
ultra / 1080p | 8−9 | 0−1 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 30−33 | 2−3 |
medium / 1080p | 12−14 | − |
The average gaming FPS of GeForce MX350 in Metro Exodus is 950% more, than Radeon HD 4830. | ||
low / 768p | 110−120 | 85−90 |
high / 1080p | − | 55−60 |
ultra / 1080p | 100−110 | − |
medium / 1080p | 100−110 | − |
The average gaming FPS of GeForce MX350 in Minecraft is 32% more, than Radeon HD 4830. | ||
high / 1080p | 21−24 | 14−16 |
ultra / 1080p | 18−20 | 12−14 |
low / 720p | 55−60 | 24−27 |
medium / 1080p | 24−27 | 14−16 |
The average gaming FPS of GeForce MX350 in PLAYERUNKNOWN'S BATTLEGROUNDS is 82% more, than Radeon HD 4830. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 10−11 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 27−30 | 3−4 |
medium / 1080p | 16−18 | − |
The average gaming FPS of GeForce MX350 in Red Dead Redemption 2 is 533% more, than Radeon HD 4830. | ||
low / 768p | 55−60 | 6−7 |
medium / 768p | 35−40 | 6−7 |
high / 1080p | 18−20 | 3−4 |
ultra / 1080p | 10−12 | − |
4K / 2160p | 8−9 | 0−1 |
The average gaming FPS of GeForce MX350 in The Witcher 3: Wild Hunt is 660% more, than Radeon HD 4830. | ||
low / 768p | 100−110 | 70−75 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 35−40 | 12−14 |
high / 768p | 50−55 | 27−30 |
The average gaming FPS of GeForce MX350 in World of Tanks is 72% more, than Radeon HD 4830. |
Full Specs
GeForce MX350 | Radeon HD 4830 | |
Architecture | Pascal | TeraScale |
Code name | N17S-G5 / GP107-670-A1 | RV770 |
Type | Laptop | Desktop |
Release date | 20 February 2020 | 21 October 2008 |
Pipelines | 640 | 640 |
Core clock speed | 1354 MHz | 575 MHz |
Boost Clock | 1468 MHz | |
Transistor count | 3,300 million | 956 million |
Manufacturing process technology | 14 nm | 55 nm |
Texture fill rate | 29.98 | 18.40 |
Floating-point performance | 736.0 gflops | |
Length | 246 mm | |
Memory bus width | 64 Bit | 256 Bit |
Memory clock speed | 7000 MHz | 1800 MHz |
Memory bandwidth | 56.06 GB/s | 57.6 GB/s |
Shared memory | - | |
DirectX | 12 (12_1) | 10.1 (10_1) |
Shader Model | 6.4 | 4.1 |
OpenGL | 4.6 | 3.3 |
OpenCL | 1.2 | 1.1 |
Vulkan | 1.2.131 | N/A |
CUDA | 6.1 | |
Optimus | + | |
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