GeForce 940A vs GeForce MX450
If you are going to buy a new graphics card and are choosing between GeForce 940A and GeForce MX450, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce 940A stacks up against GeForce MX450, check out specs charts below.
GeForce 940A
GeForce MX450 is a Laptop Graphics Card
Note: GeForce MX450 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX450 here:
Main Specs
GeForce 940A | GeForce MX450 | |
Power consumption (TDP) | 33 Watt | 50 Watt |
Interface | PCIe 3.0 x8 | PCIe 4.0 x4 |
Supplementary power connectors | None | |
Memory type | DDR3 | GDDR5,GDDR6 |
Maximum RAM amount | 1 GB | 2 GB |
Display Connectors | No outputs | No outputs |
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- GeForce MX450 has 51% more power consumption, than GeForce 940A.
- GeForce 940A is connected by PCIe 3.0 x8, and GeForce MX450 uses PCIe 4.0 x4 interface.
- GeForce MX450 has 1 GB more memory, than GeForce 940A.
- GeForce 940A is used in Desktops, and GeForce MX450 - in Laptops.
- GeForce 940A is build with Maxwell architecture, and GeForce MX450 - with Turing.
- Core clock speed of GeForce MX450 is 366 MHz higher, than GeForce 940A.
- GeForce 940A is manufactured by 28 nm process technology, and GeForce MX450 - by 12 nm process technology.
- Memory clock speed of GeForce MX450 is 8000 MHz higher, than GeForce 940A.
Game benchmarks
high / 1080p | 4−5 | 16−18 |
ultra / 1080p | 2−3 | 10−11 |
QHD / 1440p | 0−1 | 4−5 |
low / 720p | 14−16 | 35−40 |
medium / 1080p | 5−6 | 21−24 |
The average gaming FPS of GeForce MX450 in Assassin's Creed Odyssey is 250% more, than GeForce 940A. | ||
high / 1080p | − | 27−30 |
ultra / 1080p | 7−8 | 24−27 |
QHD / 1440p | 0−1 | 7−8 |
4K / 2160p | − | 6−7 |
low / 720p | 18−20 | 60−65 |
medium / 1080p | 8−9 | 30−35 |
The average gaming FPS of GeForce MX450 in Battlefield 5 is 263% more, than GeForce 940A. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | 30−35 | 50−55 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce MX450 in Call of Duty: Warzone is 30% more, than GeForce 940A. | ||
low / 768p | 120−130 | 220−230 |
medium / 768p | 90−95 | 190−200 |
ultra / 1080p | 40−45 | 100−110 |
QHD / 1440p | 24−27 | 70−75 |
4K / 2160p | 18−20 | 35−40 |
high / 768p | 65−70 | 150−160 |
The average gaming FPS of GeForce MX450 in Counter-Strike: Global Offensive is 111% more, than GeForce 940A. | ||
low / 768p | 80−85 | 60−65 |
ultra / 1080p | 14−16 | 45−50 |
medium / 1080p | 40−45 | 55−60 |
The average gaming FPS of GeForce MX450 in Cyberpunk 2077 is 19% more, than GeForce 940A. | ||
low / 768p | 75−80 | 110−120 |
medium / 768p | 50−55 | 100−110 |
ultra / 1080p | 27−30 | 70−75 |
The average gaming FPS of GeForce MX450 in Dota 2 is 86% more, than GeForce 940A. | ||
high / 1080p | 5−6 | 21−24 |
ultra / 1080p | − | 20−22 |
QHD / 1440p | − | 18−20 |
4K / 2160p | 2−3 | 6−7 |
low / 720p | 14−16 | 45−50 |
medium / 1080p | 6−7 | 21−24 |
The average gaming FPS of GeForce MX450 in Far Cry 5 is 242% more, than GeForce 940A. | ||
high / 1080p | 12−14 | 27−30 |
ultra / 1080p | 7−8 | 21−24 |
QHD / 1440p | − | 14−16 |
low / 720p | 50−55 | 110−120 |
medium / 1080p | 14−16 | 60−65 |
The average gaming FPS of GeForce MX450 in Fortnite is 159% more, than GeForce 940A. | ||
high / 1080p | 7−8 | 30−33 |
ultra / 1080p | − | 21−24 |
QHD / 1440p | 0−1 | 10−12 |
low / 720p | 20−22 | 60−65 |
medium / 1080p | 9−10 | 30−35 |
The average gaming FPS of GeForce MX450 in Forza Horizon 4 is 250% more, than GeForce 940A. | ||
low / 768p | 45−50 | 95−100 |
medium / 768p | − | 85−90 |
high / 1080p | 7−8 | 35−40 |
ultra / 1080p | 3−4 | 14−16 |
QHD / 1440p | 0−1 | 4−5 |
medium / 720p | 35−40 | − |
The average gaming FPS of GeForce MX450 in Grand Theft Auto V is 163% more, than GeForce 940A. | ||
high / 1080p | 3−4 | 10−12 |
ultra / 1080p | 1−2 | 9−10 |
4K / 2160p | 0−1 | 2−3 |
low / 720p | 8−9 | 35−40 |
medium / 1080p | 4−5 | 14−16 |
The average gaming FPS of GeForce MX450 in Metro Exodus is 350% more, than GeForce 940A. | ||
low / 768p | 85−90 | 110−120 |
high / 1080p | 85−90 | − |
ultra / 1080p | 80−85 | − |
medium / 1080p | 85−90 | 110−120 |
The average gaming FPS of GeForce MX450 in Minecraft is 32% more, than GeForce 940A. | ||
ultra / 1080p | 12−14 | 14−16 |
low / 720p | 27−30 | 65−70 |
medium / 1080p | 14−16 | 18−20 |
The average gaming FPS of GeForce MX450 in PLAYERUNKNOWN'S BATTLEGROUNDS is 83% more, than GeForce 940A. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | 7−8 | 9−10 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 8−9 | 30−35 |
medium / 1080p | − | 18−20 |
The average gaming FPS of GeForce MX450 in Red Dead Redemption 2 is 162% more, than GeForce 940A. | ||
low / 768p | 16−18 | 65−70 |
medium / 768p | 10−12 | 40−45 |
high / 1080p | 5−6 | 21−24 |
ultra / 1080p | 4−5 | 12−14 |
4K / 2160p | 0−1 | 7−8 |
The average gaming FPS of GeForce MX450 in The Witcher 3: Wild Hunt is 300% more, than GeForce 940A. | ||
low / 768p | 70−75 | 90−95 |
medium / 768p | 35−40 | 60−65 |
ultra / 1080p | 16−18 | 35−40 |
high / 768p | 30−35 | 55−60 |
The average gaming FPS of GeForce MX450 in World of Tanks is 58% more, than GeForce 940A. |
Full Specs
GeForce 940A | GeForce MX450 | |
Architecture | Maxwell | Turing |
Code name | GM108 | N17S-G5 / GP107-670-A1 |
Type | Desktop | Laptop |
Release date | 13 March 2015 | 1 August 2020 |
Pipelines | 384 | 896 |
Core clock speed | 1029 MHz | 1395 MHz |
Boost Clock | 1124 MHz | 1575 MHz |
Transistor count | 4,700 million | |
Manufacturing process technology | 28 nm | 12 nm |
Texture fill rate | 17.98 | 100.8 |
Floating-point performance | 863.2 gflops | |
Memory bus width | 64 Bit | 64 Bit |
Memory clock speed | 2002 MHz | 10002 MHz |
Memory bandwidth | 16.02 GB/s | 64.03 GB/s |
Shared memory | - | |
DirectX | 12 (11_0) | 12 (12_1) |
Shader Model | 5.1 | 6.5 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.1.126 | 1.2 |
CUDA | 5.0 | 7.5 |
Optimus | + | |
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