GeForce MX450 vs GRID K260Q
In this comparison between GeForce MX450 and GRID K260Q you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce MX450 will be the best choice, for others GRID K260Q will be their preference. Study the comparison tables below and make your choice.
GRID K260Q
GeForce MX450 is a Laptop Graphics Card
Note: GeForce MX450 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX450 here:
Main Specs
GeForce MX450 | GRID K260Q | |
Power consumption (TDP) | 50 Watt | 225 Watt |
Interface | PCIe 4.0 x4 | PCIe 3.0 x16 |
Supplementary power connectors | None | |
Memory type | GDDR5,GDDR6 | GDDR5 |
Maximum RAM amount | 2 GB | 2 GB |
Display Connectors | No outputs | No outputs |
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- GRID K260Q has 350% more power consumption, than GeForce MX450.
- GeForce MX450 is connected by PCIe 4.0 x4, and GRID K260Q uses PCIe 3.0 x16 interface.
- GeForce MX450 and GRID K260Q have maximum RAM of 2 GB.
- GeForce MX450 is used in Laptops, and GRID K260Q - in Desktops.
- GeForce MX450 is build with Turing architecture, and GRID K260Q - with Kepler.
- Core clock speed of GeForce MX450 is 650 MHz higher, than GRID K260Q.
- GeForce MX450 is manufactured by 12 nm process technology, and GRID K260Q - by 28 nm process technology.
- Memory clock speed of GeForce MX450 is 5002 MHz higher, than GRID K260Q.
Game benchmarks
high / 1080p | 16−18 | 14−16 |
ultra / 1080p | 10−11 | 9−10 |
QHD / 1440p | 4−5 | 3−4 |
low / 720p | 35−40 | 30−35 |
medium / 1080p | 21−24 | 18−20 |
The average gaming FPS of GeForce MX450 in Assassin's Creed Odyssey is 20% more, than GRID K260Q. | ||
high / 1080p | 27−30 | 24−27 |
ultra / 1080p | 24−27 | 21−24 |
QHD / 1440p | 7−8 | 7−8 |
4K / 2160p | 6−7 | 5−6 |
low / 720p | 60−65 | 50−55 |
medium / 1080p | 30−35 | 27−30 |
The average gaming FPS of GeForce MX450 in Battlefield 5 is 17% more, than GRID K260Q. | ||
low / 768p | 50−55 | 45−50 |
high / 1080p | 50−55 | − |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce MX450 in Call of Duty: Warzone is 10% more, than GRID K260Q. | ||
low / 768p | 220−230 | 210−220 |
medium / 768p | 190−200 | 180−190 |
ultra / 1080p | 100−110 | 95−100 |
QHD / 1440p | 70−75 | 50−55 |
4K / 2160p | 35−40 | 30−33 |
high / 768p | 150−160 | 140−150 |
The average gaming FPS of GeForce MX450 in Counter-Strike: Global Offensive is 8% more, than GRID K260Q. | ||
low / 768p | 60−65 | 55−60 |
ultra / 1080p | 45−50 | 40−45 |
medium / 1080p | 55−60 | 45−50 |
The average gaming FPS of GeForce MX450 in Cyberpunk 2077 is 12% more, than GRID K260Q. | ||
low / 768p | 110−120 | 110−120 |
medium / 768p | 100−110 | 90−95 |
ultra / 1080p | 70−75 | 60−65 |
The average gaming FPS of GeForce MX450 in Dota 2 is 7% more, than GRID K260Q. | ||
high / 1080p | 21−24 | 18−20 |
ultra / 1080p | 20−22 | 16−18 |
QHD / 1440p | 18−20 | − |
4K / 2160p | 6−7 | 6−7 |
low / 720p | 45−50 | 35−40 |
medium / 1080p | 21−24 | 18−20 |
The average gaming FPS of GeForce MX450 in Far Cry 5 is 26% more, than GRID K260Q. | ||
high / 1080p | 27−30 | 24−27 |
ultra / 1080p | 21−24 | 18−20 |
QHD / 1440p | 14−16 | 16−18 |
low / 720p | 110−120 | 95−100 |
medium / 1080p | 60−65 | 50−55 |
The average gaming FPS of GeForce MX450 in Fortnite is 14% more, than GRID K260Q. | ||
high / 1080p | 30−33 | 24−27 |
ultra / 1080p | 21−24 | 20−22 |
QHD / 1440p | 10−12 | 9−10 |
low / 720p | 60−65 | 50−55 |
medium / 1080p | 30−35 | 27−30 |
The average gaming FPS of GeForce MX450 in Forza Horizon 4 is 18% more, than GRID K260Q. | ||
low / 768p | 95−100 | 85−90 |
medium / 768p | 85−90 | 75−80 |
high / 1080p | 35−40 | 30−33 |
ultra / 1080p | 14−16 | 12−14 |
QHD / 1440p | 4−5 | 3−4 |
The average gaming FPS of GeForce MX450 in Grand Theft Auto V is 14% more, than GRID K260Q. | ||
high / 1080p | 10−12 | 9−10 |
ultra / 1080p | 9−10 | 7−8 |
4K / 2160p | 2−3 | 2−3 |
low / 720p | 35−40 | 27−30 |
medium / 1080p | 14−16 | 12−14 |
The average gaming FPS of GeForce MX450 in Metro Exodus is 25% more, than GRID K260Q. | ||
low / 768p | 110−120 | 110−120 |
ultra / 1080p | − | 100−110 |
medium / 1080p | 110−120 | 100−110 |
The average gaming FPS of GeForce MX450 in Minecraft is 4% more, than GRID K260Q. | ||
high / 1080p | − | 21−24 |
ultra / 1080p | 14−16 | 18−20 |
low / 720p | 65−70 | 55−60 |
medium / 1080p | 18−20 | 24−27 |
The average gaming FPS of GRID K260Q in PLAYERUNKNOWN'S BATTLEGROUNDS is 3% more, than GeForce MX450. | ||
high / 1080p | 14−16 | 14−16 |
ultra / 1080p | 9−10 | 9−10 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 27−30 |
medium / 1080p | 18−20 | 16−18 |
The average gaming FPS of GeForce MX450 in Red Dead Redemption 2 is 11% more, than GRID K260Q. | ||
low / 768p | 65−70 | 55−60 |
medium / 768p | 40−45 | 30−35 |
high / 1080p | 21−24 | 18−20 |
ultra / 1080p | 12−14 | 10−12 |
4K / 2160p | 7−8 | 8−9 |
The average gaming FPS of GeForce MX450 in The Witcher 3: Wild Hunt is 20% more, than GRID K260Q. | ||
low / 768p | 90−95 | 100−110 |
medium / 768p | 60−65 | 60−65 |
ultra / 1080p | 35−40 | 35−40 |
high / 768p | 55−60 | 50−55 |
The average gaming FPS of GRID K260Q in World of Tanks is 3% more, than GeForce MX450. |
Full Specs
GeForce MX450 | GRID K260Q | |
Architecture | Turing | Kepler |
Code name | N17S-G5 / GP107-670-A1 | GK104 |
Type | Laptop | Workstation |
Release date | 1 August 2020 | 28 June 2013 |
Pipelines | 896 | 1536 |
Core clock speed | 1395 MHz | 745 MHz |
Boost Clock | 1575 MHz | |
Transistor count | 4,700 million | 3,540 million |
Manufacturing process technology | 12 nm | 28 nm |
Texture fill rate | 100.8 | 95.36 |
Floating-point performance | 2,289 gflops | |
Memory bus width | 64 Bit | 256 Bit |
Memory clock speed | 10002 MHz | 5000 MHz |
Memory bandwidth | 64.03 GB/s | 160.0 GB/s |
Shared memory | - | |
DirectX | 12 (12_1) | 12 (11_0) |
Shader Model | 6.5 | 5.1 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.2 | 1.1.126 |
CUDA | 7.5 | 3.0 |
Optimus | + | |
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