GeForce MX450 vs HD Graphics 630
When comparing GeForce MX450 and HD Graphics 630, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce MX450 and HD Graphics 630 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
HD Graphics 630
GeForce MX450 is a Laptop Graphics Card
Note: GeForce MX450 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX450 here:
Main Specs
GeForce MX450 | HD Graphics 630 | |
Power consumption (TDP) | 50 Watt | 15 Watt |
Interface | PCIe 4.0 x4 | PCIe 3.0 x1 |
Supplementary power connectors | None | |
Memory type | GDDR5,GDDR6 | DDR3L/LPDDR3/LPDDR4 |
Maximum RAM amount | 2 GB | 64 GB |
Display Connectors | No outputs | No outputs |
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- GeForce MX450 has 233% more power consumption, than HD Graphics 630.
- GeForce MX450 is connected by PCIe 4.0 x4, and HD Graphics 630 uses PCIe 3.0 x1 interface.
- HD Graphics 630 has 62 GB more memory, than GeForce MX450.
- GeForce MX450 is used in Laptops, and HD Graphics 630 - in Desktops.
- GeForce MX450 is build with Turing architecture, and HD Graphics 630 - with Gen. 9.5 Kaby Lake.
- Core clock speed of GeForce MX450 is 1095 MHz higher, than HD Graphics 630.
- GeForce MX450 is manufactured by 12 nm process technology, and HD Graphics 630 - by 14 nm process technology.
Game benchmarks
high / 1080p | 16−18 | 3−4 |
ultra / 1080p | 10−11 | 1−2 |
QHD / 1440p | 4−5 | 0−1 |
low / 720p | 35−40 | 14−16 |
medium / 1080p | 21−24 | 5−6 |
The average gaming FPS of GeForce MX450 in Assassin's Creed Odyssey is 250% more, than HD Graphics 630. | ||
high / 1080p | 27−30 | 7−8 |
ultra / 1080p | 24−27 | 5−6 |
QHD / 1440p | 7−8 | 0−1 |
4K / 2160p | 6−7 | − |
low / 720p | 60−65 | 18−20 |
medium / 1080p | 30−35 | 8−9 |
The average gaming FPS of GeForce MX450 in Battlefield 5 is 270% more, than HD Graphics 630. | ||
low / 768p | 50−55 | 45−50 |
high / 1080p | 50−55 | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce MX450 in Call of Duty: Warzone is 15% more, than HD Graphics 630. | ||
low / 768p | 220−230 | 120−130 |
medium / 768p | 190−200 | 95−100 |
ultra / 1080p | 100−110 | 45−50 |
QHD / 1440p | 70−75 | 24−27 |
4K / 2160p | 35−40 | − |
high / 768p | 150−160 | 70−75 |
The average gaming FPS of GeForce MX450 in Counter-Strike: Global Offensive is 105% more, than HD Graphics 630. | ||
low / 768p | 60−65 | 70−75 |
ultra / 1080p | 45−50 | 20−22 |
medium / 1080p | 55−60 | 40−45 |
The average gaming FPS of GeForce MX450 in Cyberpunk 2077 is 22% more, than HD Graphics 630. | ||
low / 768p | 110−120 | 75−80 |
medium / 768p | 100−110 | 55−60 |
ultra / 1080p | 70−75 | 27−30 |
The average gaming FPS of GeForce MX450 in Dota 2 is 79% more, than HD Graphics 630. | ||
high / 1080p | 21−24 | 3−4 |
ultra / 1080p | 20−22 | 3−4 |
QHD / 1440p | 18−20 | − |
4K / 2160p | 6−7 | 0−1 |
low / 720p | 45−50 | 14−16 |
medium / 1080p | 21−24 | 5−6 |
The average gaming FPS of GeForce MX450 in Far Cry 5 is 366% more, than HD Graphics 630. | ||
high / 1080p | 27−30 | 12−14 |
ultra / 1080p | 21−24 | 7−8 |
QHD / 1440p | 14−16 | 4−5 |
low / 720p | 110−120 | 55−60 |
medium / 1080p | 60−65 | 14−16 |
The average gaming FPS of GeForce MX450 in Fortnite is 152% more, than HD Graphics 630. | ||
high / 1080p | 30−33 | 6−7 |
ultra / 1080p | 21−24 | 6−7 |
QHD / 1440p | 10−12 | 0−1 |
low / 720p | 60−65 | 20−22 |
medium / 1080p | 30−35 | 9−10 |
The average gaming FPS of GeForce MX450 in Forza Horizon 4 is 270% more, than HD Graphics 630. | ||
low / 768p | 95−100 | 45−50 |
medium / 768p | 85−90 | − |
high / 1080p | 35−40 | 8−9 |
ultra / 1080p | 14−16 | 3−4 |
QHD / 1440p | 4−5 | 0−1 |
medium / 720p | − | 40−45 |
The average gaming FPS of GeForce MX450 in Grand Theft Auto V is 163% more, than HD Graphics 630. | ||
high / 1080p | 10−12 | 2−3 |
ultra / 1080p | 9−10 | 0−1 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 35−40 | 7−8 |
medium / 1080p | 14−16 | 3−4 |
The average gaming FPS of GeForce MX450 in Metro Exodus is 425% more, than HD Graphics 630. | ||
low / 768p | 110−120 | 85−90 |
high / 1080p | − | 65−70 |
medium / 1080p | 110−120 | − |
The average gaming FPS of GeForce MX450 in Minecraft is 32% more, than HD Graphics 630. | ||
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 65−70 | 27−30 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce MX450 in PLAYERUNKNOWN'S BATTLEGROUNDS is 83% more, than HD Graphics 630. | ||
high / 1080p | 14−16 | 6−7 |
ultra / 1080p | 9−10 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 7−8 |
medium / 1080p | 18−20 | − |
The average gaming FPS of GeForce MX450 in Red Dead Redemption 2 is 216% more, than HD Graphics 630. | ||
low / 768p | 65−70 | 16−18 |
medium / 768p | 40−45 | 12−14 |
high / 1080p | 21−24 | 6−7 |
ultra / 1080p | 12−14 | 4−5 |
4K / 2160p | 7−8 | 1−2 |
The average gaming FPS of GeForce MX450 in The Witcher 3: Wild Hunt is 275% more, than HD Graphics 630. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 35−40 | 16−18 |
high / 768p | 55−60 | 30−35 |
The average gaming FPS of GeForce MX450 in World of Tanks is 58% more, than HD Graphics 630. |
Full Specs
GeForce MX450 | HD Graphics 630 | |
Architecture | Turing | Gen. 9.5 Kaby Lake |
Code name | N17S-G5 / GP107-670-A1 | Kaby-Lake-H-GT2 |
Type | Laptop | Desktop |
Release date | 1 August 2020 | 1 January 2017 |
Pipelines | 896 | 24 |
Core clock speed | 1395 MHz | 300 MHz |
Boost Clock | 1575 MHz | 1150 MHz |
Transistor count | 4,700 million | 189 million |
Manufacturing process technology | 12 nm | 14 nm |
Texture fill rate | 100.8 | 26.40 |
Floating-point performance | 441.6 gflops | |
Memory bus width | 64 Bit | 64/128 Bit |
Memory clock speed | 10002 MHz | |
Memory bandwidth | 64.03 GB/s | |
Shared memory | - | + |
DirectX | 12 (12_1) | 12 (12_1) |
Shader Model | 6.5 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 2.1 |
Vulkan | 1.2 | 1.1.103 |
CUDA | 7.5 | |
Optimus | + | |
Quick Sync | + | |
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