GeForce 920A vs GRID K140Q

When choosing between GeForce 920A and GRID K140Q, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce 920A and GRID K140Q.
GeForce 920A
GRID K140Q

Main Specs

  GeForce 920A GRID K140Q
Power consumption (TDP) 33 Watt 130 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Memory type DDR3 DDR3
Maximum RAM amount 2 GB 1 GB
Display Connectors No outputs No outputs
 
  • GRID K140Q has 293% more power consumption, than GeForce 920A.
  • GeForce 920A is connected by PCIe 3.0 x8, and GRID K140Q uses PCIe 3.0 x16 interface.
  • GeForce 920A has 1 GB more memory, than GRID K140Q.
  • Both cards are used in Desktops.
  • GeForce 920A is build with Kepler 2.0 architecture, and GRID K140Q - with Kepler.
  • Core clock speed of GeForce 920A is 104 MHz higher, than GRID K140Q.
  • GeForce 920A and GRID K140Q are manufactured by 28 nm process technology.
  • Memory clock speed of GeForce 920A is 220 MHz higher, than GRID K140Q.

Game benchmarks

high / 1080p 0−1 0−1
ultra / 1080p 0−1
QHD / 1440p 0−1 0−1
low / 720p 1−2 9−10
medium / 1080p 0−1 1−2
The average gaming FPS of GRID K140Q in Assassin's Creed Odyssey is 800% more, than GeForce 920A.

Full Specs

  GeForce 920A GRID K140Q
Architecture Kepler 2.0 Kepler
Code name GK208B GK107
Type Desktop Workstation
Release date 13 March 2015 28 June 2013
Pipelines 384 192
Core clock speed 954 MHz 850 MHz
Transistor count 915 million 1,270 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 30.53 13.60
Floating-point performance 441.6 gflops 326.4 gflops
Memory bus width 64 Bit 128 Bit
Memory clock speed 2002 MHz 1782 MHz
Memory bandwidth 16.02 GB/s 28.51 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.1.126
CUDA 3.5 3.0