GRID K140Q vs GRID K160Q

When choosing between GRID K140Q and GRID K160Q, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GRID K140Q and GRID K160Q.
GRID K140Q
GRID K160Q

Main Specs

  GRID K140Q GRID K160Q
Power consumption (TDP) 130 Watt 130 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Memory type DDR3 DDR3
Maximum RAM amount 1 GB 1 GB
Display Connectors No outputs No outputs
 
  • Both graphics cards have the same power consumption of 130 Watt.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • GRID K140Q and GRID K160Q have maximum RAM of 1 GB.
  • Both cards are used in Desktops.
  • GRID K140Q and GRID K160Q are build with Kepler architecture.
  • Both graphics cards have the same core clock speed.
  • GRID K140Q and GRID K160Q are manufactured by 28 nm process technology.
  • Memory clock speed of GRID K140Q and GRID K160Q is 1782 MHz.

Game benchmarks

high / 1080p 0−1 0−1
ultra / 1080p 0−1 0−1
QHD / 1440p 0−1 0−1
low / 720p 9−10 9−10
medium / 1080p 1−2 1−2
GRID K140Q and GRID K160Q have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  GRID K140Q GRID K160Q
Architecture Kepler Kepler
Code name GK107 GK107
Type Workstation Workstation
Release date 28 June 2013 28 June 2013
Pipelines 192 192
Core clock speed 850 MHz 850 MHz
Transistor count 1,270 million 1,270 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 13.60 13.60
Floating-point performance 326.4 gflops 326.4 gflops
Memory bus width 128 Bit 128 Bit
Memory clock speed 1782 MHz 1782 MHz
Memory bandwidth 28.51 GB/s 28.51 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.1.126
CUDA 3.0 3.0