FirePro S9050 vs GRID K160Q

When comparing FirePro S9050 and GRID K160Q, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between FirePro S9050 and GRID K160Q is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.

Main Specs

  FirePro S9050 GRID K160Q
Power consumption (TDP) 225 Watt 130 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors 1x 8-pin
Memory type GDDR5 DDR3
Maximum RAM amount 12 GB 1 GB
Display Connectors 1x DisplayPort No outputs
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  • FirePro S9050 has 73% more power consumption, than GRID K160Q.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • FirePro S9050 has 11 GB more memory, than GRID K160Q.
  • Both cards are used in Desktops.
  • FirePro S9050 is build with GCN 1.0 architecture, and GRID K160Q - with Kepler.
  • Core clock speed of FirePro S9050 is 50 MHz higher, than GRID K160Q.
  • FirePro S9050 and GRID K160Q are manufactured by 28 nm process technology.
  • Memory clock speed of FirePro S9050 is 3718 MHz higher, than GRID K160Q.

Game benchmarks

high / 1080p 20−22 0−1
ultra / 1080p 12−14 0−1
QHD / 1440p 6−7 0−1
4K / 2160p 5−6
low / 720p 35−40 9−10
medium / 1080p 24−27 1−2
The average gaming FPS of FirePro S9050 in Assassin's Creed Odyssey is 520% more, than GRID K160Q.

Full Specs

  FirePro S9050 GRID K160Q
Architecture GCN 1.0 Kepler
Code name Tahiti GK107
Type Workstation Workstation
Release date 7 August 2014 28 June 2013
Pipelines 1792 192
Core clock speed 900 MHz 850 MHz
Transistor count 4,313 million 1,270 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 100.8 13.60
Floating-point performance 3,226 gflops 326.4 gflops
Length 254 mm
Memory bus width 384 Bit 128 Bit
Memory clock speed 5500 MHz 1782 MHz
Memory bandwidth 264 GB/s 28.51 GB/s
DirectX 12 (11_1) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.2.131 1.1.126
CUDA 3.0
Bus support PCIe 3.0
Form factor full height / full length
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