FirePro V5900 vs GRID K160Q

If you are going to buy a new graphics card and are choosing between FirePro V5900 and GRID K160Q, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the FirePro V5900 stacks up against GRID K160Q, check out specs charts below.

Main Specs

  FirePro V5900 GRID K160Q
Power consumption (TDP) 75 Watt 130 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x16
Supplementary power connectors None
Memory type GDDR5 DDR3
Maximum RAM amount 2 GB 1 GB
Display Connectors 1x DVI No outputs
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  • GRID K160Q has 73% more power consumption, than FirePro V5900.
  • FirePro V5900 is connected by PCIe 2.0 x16, and GRID K160Q uses PCIe 3.0 x16 interface.
  • FirePro V5900 has 1 GB more memory, than GRID K160Q.
  • Both cards are used in Desktops.
  • FirePro V5900 is build with TeraScale 3 architecture, and GRID K160Q - with Kepler.
  • Core clock speed of GRID K160Q is 250 MHz higher, than FirePro V5900.
  • FirePro V5900 is manufactured by 40 nm process technology, and GRID K160Q - by 28 nm process technology.
  • Memory clock speed of FirePro V5900 is 218 MHz higher, than GRID K160Q.

Game benchmarks

high / 1080p 4−5 0−1
ultra / 1080p 2−3 0−1
QHD / 1440p 1−2 0−1
low / 720p 14−16 9−10
medium / 1080p 7−8 1−2
The average gaming FPS of FirePro V5900 in Assassin's Creed Odyssey is 120% more, than GRID K160Q.

Full Specs

  FirePro V5900 GRID K160Q
Architecture TeraScale 3 Kepler
Code name Cayman GK107
Type Workstation Workstation
Release date 24 May 2011 28 June 2013
Pipelines 512 192
Core clock speed 600 MHz 850 MHz
Transistor count 2,640 million 1,270 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 19.20 13.60
Floating-point performance 614.4 gflops 326.4 gflops
Length 230 mm
Memory bus width 256 Bit 128 Bit
Memory clock speed 2000 MHz 1782 MHz
Memory bandwidth 64 GB/s 28.51 GB/s
DirectX 11.2 (11_0) 12 (11_0)
Shader Model 5.0 5.1
OpenGL 4.4 4.6
OpenCL 1.2 1.2
Vulkan N/A 1.1.126
CUDA 3.0
Bitcoin / BTC (SHA256) 66 Mh/s
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