GeForce 920A vs GRID K160Q
Find out if it is worth upgrading your current GPU setup by comparing GeForce 920A and GRID K160Q. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce 920A and GRID K160Q. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce 920A
GRID K160Q
Main Specs
GeForce 920A | GRID K160Q | |
Power consumption (TDP) | 33 Watt | 130 Watt |
Interface | PCIe 3.0 x8 | PCIe 3.0 x16 |
Memory type | DDR3 | DDR3 |
Maximum RAM amount | 2 GB | 1 GB |
Display Connectors | No outputs | No outputs |
- GRID K160Q has 293% more power consumption, than GeForce 920A.
- GeForce 920A is connected by PCIe 3.0 x8, and GRID K160Q uses PCIe 3.0 x16 interface.
- GeForce 920A has 1 GB more memory, than GRID K160Q.
- Both cards are used in Desktops.
- GeForce 920A is build with Kepler 2.0 architecture, and GRID K160Q - with Kepler.
- Core clock speed of GeForce 920A is 104 MHz higher, than GRID K160Q.
- GeForce 920A and GRID K160Q are manufactured by 28 nm process technology.
- Memory clock speed of GeForce 920A is 220 MHz higher, than GRID K160Q.
Game benchmarks
high / 1080p | 0−1 | 0−1 |
ultra / 1080p | − | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 1−2 | 9−10 |
medium / 1080p | 0−1 | 1−2 |
The average gaming FPS of GRID K160Q in Assassin's Creed Odyssey is 800% more, than GeForce 920A. | ||
ultra / 1080p | − | 1−2 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 8−9 |
medium / 1080p | − | 2−3 |
low / 768p | 50−55 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce 920A and GRID K160Q have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 60−65 | 100−110 |
medium / 768p | 27−30 | 75−80 |
ultra / 1080p | 7−8 | 30−35 |
4K / 2160p | − | 9−10 |
high / 768p | 16−18 | 50−55 |
The average gaming FPS of GRID K160Q in Counter-Strike: Global Offensive is 135% more, than GeForce 920A. | ||
low / 768p | 70−75 | 70−75 |
ultra / 1080p | 0−1 | 10−12 |
medium / 1080p | 45−50 | 45−50 |
GeForce 920A and GRID K160Q have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 45−50 | 65−70 |
medium / 768p | 10−11 | 35−40 |
ultra / 1080p | 0−1 | 14−16 |
The average gaming FPS of GRID K160Q in Dota 2 is 79% more, than GeForce 920A. | ||
high / 1080p | − | 0−1 |
4K / 2160p | − | 0−1 |
low / 720p | 0−1 | 6−7 |
medium / 1080p | − | 1−2 |
QHD / 1440p | − | 0−1 |
low / 720p | 21−24 | 40−45 |
medium / 1080p | 0−1 | 3−4 |
The average gaming FPS of GRID K160Q in Fortnite is 90% more, than GeForce 920A. | ||
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 10−12 |
medium / 1080p | 0−1 | 3−4 |
low / 768p | 18−20 | 35−40 |
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 12−14 | 30−35 |
The average gaming FPS of GRID K160Q in Grand Theft Auto V is 118% more, than GeForce 920A. | ||
high / 1080p | − | 0−1 |
ultra / 1080p | − | 0−1 |
4K / 2160p | − | 0−1 |
low / 720p | 0−1 | 0−1 |
low / 768p | 75−80 | 85−90 |
high / 1080p | 27−30 | 50−55 |
The average gaming FPS of GRID K160Q in Minecraft is 32% more, than GeForce 920A. | ||
ultra / 1080p | − | 12−14 |
low / 720p | 8−9 | 21−24 |
medium / 1080p | − | 14−16 |
The average gaming FPS of GRID K160Q in PLAYERUNKNOWN'S BATTLEGROUNDS is 175% more, than GeForce 920A. | ||
QHD / 1440p | − | 0−1 |
low / 720p | 0−1 | 1−2 |
low / 768p | 0−1 | 3−4 |
high / 1080p | − | 2−3 |
4K / 2160p | − | 0−1 |
low / 768p | 45−50 | 65−70 |
medium / 768p | 14−16 | 30−35 |
ultra / 1080p | 0−1 | 10−11 |
high / 768p | 12−14 | 27−30 |
The average gaming FPS of GRID K160Q in World of Tanks is 68% more, than GeForce 920A. |
Full Specs
GeForce 920A | GRID K160Q | |
Architecture | Kepler 2.0 | Kepler |
Code name | GK208B | GK107 |
Type | Desktop | Workstation |
Release date | 13 March 2015 | 28 June 2013 |
Pipelines | 384 | 192 |
Core clock speed | 954 MHz | 850 MHz |
Transistor count | 915 million | 1,270 million |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 30.53 | 13.60 |
Floating-point performance | 441.6 gflops | 326.4 gflops |
Memory bus width | 64 Bit | 128 Bit |
Memory clock speed | 2002 MHz | 1782 MHz |
Memory bandwidth | 16.02 GB/s | 28.51 GB/s |
DirectX | 12 (11_0) | 12 (11_0) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.1.126 | 1.1.126 |
CUDA | 3.5 | 3.0 |