GeForce GTX 1050 mobile vs GRID K160Q
In this comparison between GeForce GTX 1050 mobile and GRID K160Q you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 1050 mobile will be the best choice, for others GRID K160Q will be their preference. Study the comparison tables below and make your choice.
GRID K160Q
GeForce GTX 1050 mobile is a Laptop Graphics Card
Note: GeForce GTX 1050 mobile is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 1050 mobile here:
Main Specs
GeForce GTX 1050 mobile | GRID K160Q | |
Power consumption (TDP) | 75 Watt | 130 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory type | GDDR5 | DDR3 |
Maximum RAM amount | 4 GB | 1 GB |
Display Connectors | No outputs | No outputs |
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- GRID K160Q has 73% more power consumption, than GeForce GTX 1050 mobile.
- Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
- GeForce GTX 1050 mobile has 3 GB more memory, than GRID K160Q.
- GeForce GTX 1050 mobile is used in Laptops, and GRID K160Q - in Desktops.
- GeForce GTX 1050 mobile is build with Pascal architecture, and GRID K160Q - with Kepler.
- Core clock speed of GeForce GTX 1050 mobile is 504 MHz higher, than GRID K160Q.
- GeForce GTX 1050 mobile is manufactured by 14 nm process technology, and GRID K160Q - by 28 nm process technology.
- Memory clock speed of GeForce GTX 1050 mobile is 5226 MHz higher, than GRID K160Q.
Game benchmarks
high / 1080p | 21−24 | 0−1 |
ultra / 1080p | 14−16 | 0−1 |
QHD / 1440p | 8−9 | 0−1 |
4K / 2160p | 6−7 | − |
low / 720p | 40−45 | 9−10 |
medium / 1080p | 27−30 | 1−2 |
The average gaming FPS of GeForce GTX 1050 mobile in Assassin's Creed Odyssey is 600% more, than GRID K160Q. | ||
high / 1080p | 35−40 | − |
ultra / 1080p | 30−35 | 1−2 |
QHD / 1440p | 16−18 | 0−1 |
4K / 2160p | 9−10 | − |
low / 720p | 75−80 | 8−9 |
medium / 1080p | 40−45 | 2−3 |
The average gaming FPS of GeForce GTX 1050 mobile in Battlefield 5 is 1150% more, than GRID K160Q. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 1050 mobile and GRID K160Q have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 230−240 | 100−110 |
medium / 768p | 210−220 | 75−80 |
ultra / 1080p | 130−140 | 30−35 |
QHD / 1440p | 100−110 | − |
4K / 2160p | 55−60 | 9−10 |
high / 768p | 180−190 | 50−55 |
The average gaming FPS of GeForce GTX 1050 mobile in Counter-Strike: Global Offensive is 200% more, than GRID K160Q. | ||
low / 768p | 60−65 | 70−75 |
ultra / 1080p | 55−60 | 10−12 |
medium / 1080p | 55−60 | 45−50 |
The average gaming FPS of GeForce GTX 1050 mobile in Cyberpunk 2077 is 37% more, than GRID K160Q. | ||
low / 768p | 120−130 | 65−70 |
medium / 768p | 110−120 | 35−40 |
ultra / 1080p | 85−90 | 14−16 |
The average gaming FPS of GeForce GTX 1050 mobile in Dota 2 is 172% more, than GRID K160Q. | ||
high / 1080p | 27−30 | 0−1 |
ultra / 1080p | 24−27 | − |
QHD / 1440p | 21−24 | − |
4K / 2160p | 9−10 | 0−1 |
low / 720p | 55−60 | 6−7 |
medium / 1080p | 30−35 | 1−2 |
The average gaming FPS of GeForce GTX 1050 mobile in Far Cry 5 is 1025% more, than GRID K160Q. | ||
high / 1080p | 35−40 | − |
ultra / 1080p | 27−30 | − |
QHD / 1440p | 16−18 | 0−1 |
low / 720p | 130−140 | 40−45 |
medium / 1080p | 80−85 | 3−4 |
The average gaming FPS of GeForce GTX 1050 mobile in Fortnite is 369% more, than GRID K160Q. | ||
high / 1080p | 35−40 | 0−1 |
ultra / 1080p | 27−30 | − |
QHD / 1440p | 16−18 | 0−1 |
4K / 2160p | 14−16 | − |
low / 720p | 75−80 | 10−12 |
medium / 1080p | 40−45 | 3−4 |
The average gaming FPS of GeForce GTX 1050 mobile in Forza Horizon 4 is 757% more, than GRID K160Q. | ||
low / 768p | 110−120 | 35−40 |
medium / 768p | 100−110 | − |
high / 1080p | 45−50 | 0−1 |
ultra / 1080p | 18−20 | − |
QHD / 1440p | 9−10 | 0−1 |
medium / 720p | − | 30−35 |
The average gaming FPS of GeForce GTX 1050 mobile in Grand Theft Auto V is 210% more, than GRID K160Q. | ||
high / 1080p | 14−16 | 0−1 |
ultra / 1080p | 12−14 | 0−1 |
QHD / 1440p | 10−12 | − |
4K / 2160p | 4−5 | 0−1 |
low / 720p | 45−50 | 0−1 |
medium / 1080p | 20−22 | − |
low / 768p | 120−130 | 85−90 |
high / 1080p | − | 50−55 |
medium / 1080p | 110−120 | − |
The average gaming FPS of GeForce GTX 1050 mobile in Minecraft is 43% more, than GRID K160Q. | ||
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 75−80 | 21−24 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce GTX 1050 mobile in PLAYERUNKNOWN'S BATTLEGROUNDS is 131% more, than GRID K160Q. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 10−12 | − |
QHD / 1440p | 3−4 | 0−1 |
4K / 2160p | 2−3 | − |
low / 720p | 40−45 | 1−2 |
medium / 1080p | 21−24 | − |
The average gaming FPS of GeForce GTX 1050 mobile in Red Dead Redemption 2 is 4100% more, than GRID K160Q. | ||
low / 768p | 80−85 | 3−4 |
medium / 768p | 50−55 | − |
high / 1080p | 27−30 | 2−3 |
ultra / 1080p | 16−18 | − |
4K / 2160p | 9−10 | 0−1 |
The average gaming FPS of GeForce GTX 1050 mobile in The Witcher 3: Wild Hunt is 1733% more, than GRID K160Q. | ||
low / 768p | 90−95 | 65−70 |
medium / 768p | 60−65 | 30−35 |
ultra / 1080p | 40−45 | 10−11 |
high / 768p | 55−60 | 27−30 |
The average gaming FPS of GeForce GTX 1050 mobile in World of Tanks is 85% more, than GRID K160Q. |
Full Specs
GeForce GTX 1050 mobile | GRID K160Q | |
Architecture | Pascal | Kepler |
Code name | GP107B | GK107 |
Type | Laptop | Workstation |
Release date | 3 January 2017 | 28 June 2013 |
Pipelines | 640 | 192 |
Core clock speed | 1354 MHz | 850 MHz |
Boost Clock | 1493 MHz | |
Transistor count | 3,300 million | 1,270 million |
Manufacturing process technology | 14 nm | 28 nm |
Texture fill rate | 59.72 | 13.60 |
Floating-point performance | 326.4 gflops | |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 7008 MHz | 1782 MHz |
Memory bandwidth | 112 GB/s | 28.51 GB/s |
Shared memory | - | |
G-SYNC support | + | |
DirectX | 12 (12_1) | 12 (11_0) |
Shader Model | 6.4 | 5.1 |
OpenGL | 4.5 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.2.131 | 1.1.126 |
CUDA | + | 3.0 |
CUDA cores | 640 | |
Bus support | PCIe 3.0 | |
Multi monitor support | + | |
HDCP | 2.2 | |
Laptop size | large | |
GameStream | + | |
GPU Boost | 3.0 | |
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