GeForce GTX 295 vs GRID K160Q
When choosing between GeForce GTX 295 and GRID K160Q, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 295 and GRID K160Q.
GeForce GTX 295
GRID K160Q
Main Specs
GeForce GTX 295 | GRID K160Q | |
Power consumption (TDP) | 289 Watt | 130 Watt |
Interface | PCIe 2.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | 6-pin & 8-pin | |
Memory type | GDDR3 | DDR3 |
Maximum RAM amount | 1792 MB | 1 GB |
Display Connectors | 2x DVI, 1x HDMI | No outputs |
- GeForce GTX 295 has 122% more power consumption, than GRID K160Q.
- GeForce GTX 295 is connected by PCIe 2.0 x16, and GRID K160Q uses PCIe 3.0 x16 interface.
- GeForce GTX 295 has 1791 GB more memory, than GRID K160Q.
- Both cards are used in Desktops.
- GeForce GTX 295 is build with Tesla 2.0 architecture, and GRID K160Q - with Kepler.
- Core clock speed of GeForce GTX 295 is 392 MHz higher, than GRID K160Q.
- GeForce GTX 295 is manufactured by 55 nm process technology, and GRID K160Q - by 28 nm process technology.
- Memory clock speed of GRID K160Q is 783 MHz higher, than GeForce GTX 295.
Game benchmarks
high / 1080p | 3−4 | 0−1 |
ultra / 1080p | 2−3 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 14−16 | 9−10 |
medium / 1080p | 5−6 | 1−2 |
The average gaming FPS of GeForce GTX 295 in Assassin's Creed Odyssey is 100% more, than GRID K160Q. | ||
ultra / 1080p | 7−8 | 1−2 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 18−20 | 8−9 |
medium / 1080p | 8−9 | 2−3 |
The average gaming FPS of GeForce GTX 295 in Battlefield 5 is 175% more, than GRID K160Q. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | 30−35 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GRID K160Q in Call of Duty: Warzone is 25% more, than GeForce GTX 295. | ||
low / 768p | 120−130 | 100−110 |
medium / 768p | 90−95 | 75−80 |
ultra / 1080p | 40−45 | 30−35 |
QHD / 1440p | 24−27 | − |
4K / 2160p | 18−20 | 9−10 |
high / 768p | 65−70 | 50−55 |
The average gaming FPS of GeForce GTX 295 in Counter-Strike: Global Offensive is 25% more, than GRID K160Q. | ||
low / 768p | 80−85 | 70−75 |
ultra / 1080p | 14−16 | 10−12 |
medium / 1080p | 40−45 | 45−50 |
The average gaming FPS of GeForce GTX 295 in Cyberpunk 2077 is 6% more, than GRID K160Q. | ||
low / 768p | 75−80 | 65−70 |
medium / 768p | 50−55 | 35−40 |
ultra / 1080p | 27−30 | 14−16 |
The average gaming FPS of GeForce GTX 295 in Dota 2 is 30% more, than GRID K160Q. | ||
high / 1080p | 5−6 | 0−1 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 14−16 | 6−7 |
medium / 1080p | 6−7 | 1−2 |
The average gaming FPS of GeForce GTX 295 in Far Cry 5 is 150% more, than GRID K160Q. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 7−8 | − |
QHD / 1440p | − | 0−1 |
low / 720p | 50−55 | 40−45 |
medium / 1080p | 14−16 | 3−4 |
The average gaming FPS of GeForce GTX 295 in Fortnite is 43% more, than GRID K160Q. | ||
high / 1080p | 7−8 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 20−22 | 10−12 |
medium / 1080p | 9−10 | 3−4 |
The average gaming FPS of GeForce GTX 295 in Forza Horizon 4 is 114% more, than GRID K160Q. | ||
low / 768p | 45−50 | 35−40 |
high / 1080p | 8−9 | 0−1 |
ultra / 1080p | 5−6 | − |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 40−45 | 30−35 |
The average gaming FPS of GeForce GTX 295 in Grand Theft Auto V is 28% more, than GRID K160Q. | ||
high / 1080p | 3−4 | 0−1 |
ultra / 1080p | 1−2 | 0−1 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 8−9 | 0−1 |
medium / 1080p | 4−5 | − |
low / 768p | 85−90 | 85−90 |
high / 1080p | 85−90 | 50−55 |
ultra / 1080p | 80−85 | − |
medium / 1080p | 85−90 | − |
The average gaming FPS of GeForce GTX 295 in Minecraft is 24% more, than GRID K160Q. | ||
ultra / 1080p | 12−14 | 12−14 |
low / 720p | 27−30 | 21−24 |
medium / 1080p | 14−16 | 14−16 |
The average gaming FPS of GeForce GTX 295 in PLAYERUNKNOWN'S BATTLEGROUNDS is 12% more, than GRID K160Q. | ||
ultra / 1080p | 7−8 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 8−9 | 1−2 |
The average gaming FPS of GeForce GTX 295 in Red Dead Redemption 2 is 700% more, than GRID K160Q. | ||
low / 768p | 16−18 | 3−4 |
medium / 768p | 12−14 | − |
high / 1080p | 6−7 | 2−3 |
ultra / 1080p | 5−6 | − |
4K / 2160p | − | 0−1 |
The average gaming FPS of GeForce GTX 295 in The Witcher 3: Wild Hunt is 266% more, than GRID K160Q. | ||
low / 768p | 70−75 | 65−70 |
medium / 768p | 35−40 | 30−35 |
ultra / 1080p | 16−18 | 10−11 |
high / 768p | 30−35 | 27−30 |
The average gaming FPS of GeForce GTX 295 in World of Tanks is 14% more, than GRID K160Q. |
Full Specs
GeForce GTX 295 | GRID K160Q | |
Architecture | Tesla 2.0 | Kepler |
Code name | GT200B | GK107 |
Type | Desktop | Workstation |
Release date | 8 January 2009 | 28 June 2013 |
Pipelines | 240 | 192 |
Core clock speed | 1242 MHz | 850 MHz |
Transistor count | 1,400 million | 1,270 million |
Manufacturing process technology | 55 nm | 28 nm |
Texture fill rate | 92.2 billion/sec | 13.60 |
Floating-point performance | 2x 596.2 gflops | 326.4 gflops |
Length | 10.5" (267 mm) (26.7 cm) | |
Memory bus width | 896 Bit | 128 Bit |
Memory clock speed | 999 MHz | 1782 MHz |
Memory bandwidth | 223.8 GB/s | 28.51 GB/s |
DirectX | 11.1 (10_0) | 12 (11_0) |
Shader Model | 4.0 | 5.1 |
OpenGL | 2.1 | 4.6 |
OpenCL | 1.1 | 1.2 |
Vulkan | N/A | 1.1.126 |
CUDA | + | 3.0 |
CUDA cores | 480 | |
Height | 4.376" (111 mm) (11.1 cm) | |
SLI options | + | |
Multi monitor support | + | |
HDMI | + | |
Maximum VGA resolution | 2048x1536 | |
Audio input for HDMI | S/PDIF | |
CUDA cores per GPU | 240 | |
Standard memory config per GPU | 896 MB | |
Memory interface width per GPU | 448 Bit | |
High Dynamic-Range Lighting (HDRR) | 128bit | |