GeForce GTX 650 vs GRID K160Q

When comparing GeForce GTX 650 and GRID K160Q, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 650 and GRID K160Q is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.

Main Specs

  GeForce GTX 650 GRID K160Q
Power consumption (TDP) 64 Watt 130 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors One 6-pin
Memory type GDDR5 DDR3
Maximum RAM amount 2 GB 1 GB
Display Connectors 2x DVI, 1x mini-HDMI No outputs
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  • GRID K160Q has 103% more power consumption, than GeForce GTX 650.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • GeForce GTX 650 has 1 GB more memory, than GRID K160Q.
  • Both cards are used in Desktops.
  • GeForce GTX 650 and GRID K160Q are build with Kepler architecture.
  • Core clock speed of GeForce GTX 650 is 208 MHz higher, than GRID K160Q.
  • GeForce GTX 650 and GRID K160Q are manufactured by 28 nm process technology.
  • Memory clock speed of GRID K160Q is 1777 MHz higher, than GeForce GTX 650.

Game benchmarks

high / 1080p 8−9 0−1
ultra / 1080p 5−6 0−1
QHD / 1440p 0−1 0−1
low / 720p 18−20 9−10
medium / 1080p 10−11 1−2
The average gaming FPS of GeForce GTX 650 in Assassin's Creed Odyssey is 180% more, than GRID K160Q.

Full Specs

  GeForce GTX 650 GRID K160Q
Architecture Kepler Kepler
Code name GK107 GK107
Type Desktop Workstation
Release date 6 September 2012 28 June 2013
Pipelines 384 192
Core clock speed 1058 MHz 850 MHz
Transistor count 1,270 million 1,270 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 33.9 billion/sec 13.60
Floating-point performance 812.5 gflops 326.4 gflops
Length 5.70" (14.5 cm)
Memory bus width 128-bit GDDR5 128 Bit
Memory clock speed 5.0 GB/s 1782 MHz
Memory bandwidth 80.0 GB/s 28.51 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.3 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.1.126
CUDA + 3.0
CUDA cores 384
Bus support PCI Express 3.0
Height 4.38" (11.1 cm)
Multi monitor support 4 displays
HDMI +
HDCP +
Maximum VGA resolution 2048x1536
Audio input for HDMI Internal
3D Blu-Ray +
3D Gaming +
3D Vision +
Bitcoin / BTC (SHA256) 26 Mh/s
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