GeForce MX110 vs GRID K160Q
In this comparison between GeForce MX110 and GRID K160Q you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce MX110 will be the best choice, for others GRID K160Q will be their preference. Study the comparison tables below and make your choice.
GRID K160Q
GeForce MX110 is a Laptop Graphics Card
Note: GeForce MX110 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX110 here:
Main Specs
GeForce MX110 | GRID K160Q | |
Power consumption (TDP) | 30 Watt | 130 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | |
Memory type | GDDR5/DDR3 | DDR3 |
Maximum RAM amount | 2 GB | 1 GB |
Display Connectors | No outputs | No outputs |
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- GRID K160Q has 333% more power consumption, than GeForce MX110.
- Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
- GeForce MX110 has 1 GB more memory, than GRID K160Q.
- GeForce MX110 is used in Laptops, and GRID K160Q - in Desktops.
- GeForce MX110 is build with Maxwell architecture, and GRID K160Q - with Kepler.
- Core clock speed of GeForce MX110 is 115 MHz higher, than GRID K160Q.
- GeForce MX110 and GRID K160Q are manufactured by 28 nm process technology.
- Memory clock speed of GeForce MX110 is 18 MHz higher, than GRID K160Q.
Game benchmarks
high / 1080p | 6−7 | 0−1 |
ultra / 1080p | 4−5 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 9−10 |
medium / 1080p | 8−9 | 1−2 |
The average gaming FPS of GeForce MX110 in Assassin's Creed Odyssey is 140% more, than GRID K160Q. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 10−11 | 1−2 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 24−27 | 8−9 |
medium / 1080p | 12−14 | 2−3 |
The average gaming FPS of GeForce MX110 in Battlefield 5 is 300% more, than GRID K160Q. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GRID K160Q in Call of Duty: Warzone is 6% more, than GeForce MX110. | ||
low / 768p | 130−140 | 100−110 |
medium / 768p | 110−120 | 75−80 |
ultra / 1080p | 50−55 | 30−35 |
QHD / 1440p | 27−30 | − |
4K / 2160p | 27−30 | 9−10 |
high / 768p | 80−85 | 50−55 |
The average gaming FPS of GeForce MX110 in Counter-Strike: Global Offensive is 49% more, than GRID K160Q. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 18−20 | 10−12 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GRID K160Q in Cyberpunk 2077 is 4% more, than GeForce MX110. | ||
low / 768p | 80−85 | 65−70 |
medium / 768p | 55−60 | 35−40 |
ultra / 1080p | 30−35 | 14−16 |
The average gaming FPS of GeForce MX110 in Dota 2 is 42% more, than GRID K160Q. | ||
high / 1080p | 8−9 | 0−1 |
ultra / 1080p | 7−8 | − |
4K / 2160p | 3−4 | 0−1 |
low / 720p | 18−20 | 6−7 |
medium / 1080p | 8−9 | 1−2 |
The average gaming FPS of GeForce MX110 in Far Cry 5 is 225% more, than GRID K160Q. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 10−11 | − |
QHD / 1440p | − | 0−1 |
low / 720p | 60−65 | 40−45 |
medium / 1080p | 21−24 | 3−4 |
The average gaming FPS of GeForce MX110 in Fortnite is 82% more, than GRID K160Q. | ||
high / 1080p | 12−14 | 0−1 |
ultra / 1080p | 10−12 | − |
QHD / 1440p | 1−2 | 0−1 |
low / 720p | 24−27 | 10−12 |
medium / 1080p | 14−16 | 3−4 |
The average gaming FPS of GeForce MX110 in Forza Horizon 4 is 185% more, than GRID K160Q. | ||
low / 768p | 50−55 | 35−40 |
medium / 768p | 45−50 | − |
high / 1080p | 12−14 | 0−1 |
ultra / 1080p | 6−7 | − |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 30−35 |
The average gaming FPS of GeForce MX110 in Grand Theft Auto V is 40% more, than GRID K160Q. | ||
high / 1080p | 4−5 | 0−1 |
ultra / 1080p | 3−4 | 0−1 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 12−14 | 0−1 |
medium / 1080p | 6−7 | − |
low / 768p | 95−100 | 85−90 |
high / 1080p | 85−90 | 50−55 |
ultra / 1080p | 80−85 | − |
medium / 1080p | 90−95 | − |
The average gaming FPS of GeForce MX110 in Minecraft is 31% more, than GRID K160Q. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 30−35 | 21−24 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce MX110 in PLAYERUNKNOWN'S BATTLEGROUNDS is 37% more, than GRID K160Q. | ||
ultra / 1080p | 7−8 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 12−14 | 1−2 |
medium / 1080p | 10−12 | − |
The average gaming FPS of GeForce MX110 in Red Dead Redemption 2 is 1200% more, than GRID K160Q. | ||
low / 768p | 24−27 | 3−4 |
medium / 768p | 16−18 | − |
high / 1080p | 9−10 | 2−3 |
ultra / 1080p | 6−7 | − |
4K / 2160p | 6−7 | 0−1 |
The average gaming FPS of GeForce MX110 in The Witcher 3: Wild Hunt is 466% more, than GRID K160Q. | ||
low / 768p | 85−90 | 65−70 |
medium / 768p | 45−50 | 30−35 |
ultra / 1080p | 18−20 | 10−11 |
high / 768p | 35−40 | 27−30 |
The average gaming FPS of GeForce MX110 in World of Tanks is 38% more, than GRID K160Q. |
Full Specs
GeForce MX110 | GRID K160Q | |
Architecture | Maxwell | Kepler |
Code name | N16V-GMR1 | GK107 |
Type | Laptop | Workstation |
Release date | 1 January 2018 | 28 June 2013 |
Pipelines | 256 | 192 |
Core clock speed | 965 MHz | 850 MHz |
Boost Clock | 993 MHz | |
Transistor count | 1,270 million | |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 23.83 | 13.60 |
Floating-point performance | 762.6 gflops | 326.4 gflops |
Memory bus width | 64 Bit | 128 Bit |
Memory clock speed | 1800 MHz | 1782 MHz |
Memory bandwidth | 40.1 GB/s | 28.51 GB/s |
Shared memory | - | |
DirectX | 12 (11_0) | 12 (11_0) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.1.126 | 1.1.126 |
CUDA | + | 3.0 |
Optimus | + | |
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