GRID K160Q vs Iris Xe MAX Graphics
If you are going to buy a new graphics card and are choosing between GRID K160Q and Iris Xe MAX Graphics, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GRID K160Q stacks up against Iris Xe MAX Graphics, check out specs charts below.
GRID K160Q
Iris Xe MAX Graphics is a Laptop Graphics Card
Note: Iris Xe MAX Graphics is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Iris Xe MAX Graphics here:
Main Specs
GRID K160Q | Iris Xe MAX Graphics | |
Power consumption (TDP) | 130 Watt | |
Interface | PCIe 3.0 x16 | |
Memory type | DDR3 | LPDDR4x |
Maximum RAM amount | 1 GB | 4 MB |
Display Connectors | No outputs | |
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- Iris Xe MAX Graphics has 3 GB more memory, than GRID K160Q.
- GRID K160Q is used in Desktops, and Iris Xe MAX Graphics - in Laptops.
- GRID K160Q is build with Kepler architecture, and Iris Xe MAX Graphics - with Gen. 12 Xe.
- GRID K160Q is manufactured by 28 nm process technology, and Iris Xe MAX Graphics - by 10 nm process technology.
- Memory clock speed of Iris Xe MAX Graphics is 2484 MHz higher, than GRID K160Q.
Game benchmarks
high / 1080p | 0−1 | 35−40 |
ultra / 1080p | 0−1 | 21−24 |
QHD / 1440p | 0−1 | 16−18 |
4K / 2160p | − | 10−11 |
low / 720p | 9−10 | 60−65 |
medium / 1080p | 1−2 | 40−45 |
The average gaming FPS of Iris Xe MAX Graphics in Assassin's Creed Odyssey is 940% more, than GRID K160Q. | ||
high / 1080p | − | 55−60 |
ultra / 1080p | 1−2 | 45−50 |
QHD / 1440p | 0−1 | 35−40 |
4K / 2160p | − | 18−20 |
low / 720p | 8−9 | 100−110 |
medium / 1080p | 2−3 | 60−65 |
The average gaming FPS of Iris Xe MAX Graphics in Battlefield 5 is 1675% more, than GRID K160Q. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | 45−50 | − |
QHD / 1440p | 0−1 | 0−1 |
GRID K160Q and Iris Xe MAX Graphics have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 100−110 | 250−260 |
medium / 768p | 75−80 | 220−230 |
ultra / 1080p | 30−35 | 180−190 |
QHD / 1440p | − | 110−120 |
4K / 2160p | 9−10 | 70−75 |
high / 768p | 50−55 | 210−220 |
The average gaming FPS of Iris Xe MAX Graphics in Counter-Strike: Global Offensive is 245% more, than GRID K160Q. | ||
low / 768p | 70−75 | 60−65 |
ultra / 1080p | 10−12 | − |
medium / 1080p | 45−50 | 55−60 |
GRID K160Q and Iris Xe MAX Graphics have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 65−70 | 120−130 |
medium / 768p | 35−40 | 110−120 |
ultra / 1080p | 14−16 | 100−110 |
The average gaming FPS of Iris Xe MAX Graphics in Dota 2 is 187% more, than GRID K160Q. | ||
high / 1080p | 0−1 | 45−50 |
ultra / 1080p | − | 40−45 |
QHD / 1440p | − | 27−30 |
4K / 2160p | 0−1 | 14−16 |
low / 720p | 6−7 | 80−85 |
medium / 1080p | 1−2 | 45−50 |
The average gaming FPS of Iris Xe MAX Graphics in Far Cry 5 is 1525% more, than GRID K160Q. | ||
high / 1080p | − | 60−65 |
ultra / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 27−30 |
4K / 2160p | − | 27−30 |
low / 720p | 40−45 | 180−190 |
medium / 1080p | 3−4 | 110−120 |
The average gaming FPS of Iris Xe MAX Graphics in Fortnite is 552% more, than GRID K160Q. | ||
high / 1080p | 0−1 | 60−65 |
ultra / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 30−35 |
4K / 2160p | − | 24−27 |
low / 720p | 10−12 | 100−110 |
medium / 1080p | 3−4 | 65−70 |
The average gaming FPS of Iris Xe MAX Graphics in Forza Horizon 4 is 1128% more, than GRID K160Q. | ||
low / 768p | 35−40 | 140−150 |
medium / 768p | − | 120−130 |
high / 1080p | 0−1 | 70−75 |
ultra / 1080p | − | 30−35 |
QHD / 1440p | 0−1 | 21−24 |
medium / 720p | 30−35 | − |
The average gaming FPS of Iris Xe MAX Graphics in Grand Theft Auto V is 291% more, than GRID K160Q. | ||
high / 1080p | 0−1 | 24−27 |
ultra / 1080p | 0−1 | 20−22 |
QHD / 1440p | − | 16−18 |
4K / 2160p | 0−1 | 8−9 |
low / 720p | 0−1 | 65−70 |
medium / 1080p | − | 30−35 |
low / 768p | 85−90 | 130−140 |
high / 1080p | 50−55 | − |
medium / 1080p | − | 120−130 |
The average gaming FPS of Iris Xe MAX Graphics in Minecraft is 55% more, than GRID K160Q. | ||
ultra / 1080p | 12−14 | 14−16 |
low / 720p | 21−24 | 100−110 |
medium / 1080p | 14−16 | 18−20 |
The average gaming FPS of Iris Xe MAX Graphics in PLAYERUNKNOWN'S BATTLEGROUNDS is 187% more, than GRID K160Q. | ||
high / 1080p | − | 24−27 |
ultra / 1080p | − | 16−18 |
QHD / 1440p | 0−1 | 10−11 |
4K / 2160p | − | 7−8 |
low / 720p | 1−2 | 65−70 |
medium / 1080p | − | 35−40 |
The average gaming FPS of Iris Xe MAX Graphics in Red Dead Redemption 2 is 6600% more, than GRID K160Q. | ||
low / 768p | 3−4 | 130−140 |
medium / 768p | − | 85−90 |
high / 1080p | 2−3 | 45−50 |
ultra / 1080p | − | 24−27 |
4K / 2160p | 0−1 | 16−18 |
The average gaming FPS of Iris Xe MAX Graphics in The Witcher 3: Wild Hunt is 2933% more, than GRID K160Q. | ||
low / 768p | 65−70 | 90−95 |
medium / 768p | 30−35 | 60−65 |
ultra / 1080p | 10−11 | 50−55 |
high / 768p | 27−30 | 60−65 |
The average gaming FPS of Iris Xe MAX Graphics in World of Tanks is 97% more, than GRID K160Q. |
Full Specs
GRID K160Q | Iris Xe MAX Graphics | |
Architecture | Kepler | Gen. 12 Xe |
Code name | GK107 | iDG1LPDEV |
Type | Workstation | Laptop |
Release date | 28 June 2013 | 31 October 2020 |
Pipelines | 192 | 96 |
Core clock speed | 850 MHz | |
Boost Clock | 1650 MHz | |
Transistor count | 1,270 million | |
Manufacturing process technology | 28 nm | 10 nm |
Texture fill rate | 13.60 | |
Floating-point performance | 326.4 gflops | |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 1782 MHz | 4266 MHz |
Memory bandwidth | 28.51 GB/s | |
Shared memory | - | |
DirectX | 12 (11_0) | DirectX 12.1 |
Shader Model | 5.1 | |
OpenGL | 4.6 | |
OpenCL | 1.2 | |
Vulkan | 1.1.126 | |
CUDA | 3.0 | |
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