GRID K160Q vs Quadro P600

In this comparison between GRID K160Q and Quadro P600 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GRID K160Q will be the best choice, for others Quadro P600 will be their preference. Study the comparison tables below and make your choice.

Main Specs

  GRID K160Q Quadro P600
Power consumption (TDP) 130 Watt 40 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors None
Memory type DDR3 GDDR5
Maximum RAM amount 1 GB 2 GB
Display Connectors No outputs 4x mini-DisplayPort
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  • GRID K160Q has 225% more power consumption, than Quadro P600.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • Quadro P600 has 1 GB more memory, than GRID K160Q.
  • Both cards are used in Desktops.
  • GRID K160Q is build with Kepler architecture, and Quadro P600 - with Pascal.
  • Core clock speed of Quadro P600 is 580 MHz higher, than GRID K160Q.
  • GRID K160Q is manufactured by 28 nm process technology, and Quadro P600 - by 14 nm process technology.
  • Memory clock speed of Quadro P600 is 3230 MHz higher, than GRID K160Q.

Game benchmarks

high / 1080p 0−1 16−18
ultra / 1080p 0−1 10−11
QHD / 1440p 0−1 4−5
low / 720p 9−10 35−40
medium / 1080p 1−2 21−24
The average gaming FPS of Quadro P600 in Assassin's Creed Odyssey is 500% more, than GRID K160Q.

Full Specs

  GRID K160Q Quadro P600
Architecture Kepler Pascal
Code name GK107 GP107
Type Workstation Workstation
Release date 28 June 2013 14 November 2017
Pipelines 192 384
Core clock speed 850 MHz 1430 MHz
Boost Clock 1620 MHz
Transistor count 1,270 million 3,300 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 13.60 37.37
Floating-point performance 326.4 gflops 1,117 gflops
Length 145 mm
Memory bus width 128 Bit 64 Bit
Memory clock speed 1782 MHz 5012 MHz
Memory bandwidth 28.51 GB/s 64.13 GB/s
Shared memory -
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.2.131
CUDA 3.0 6.1
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