GRID K160Q vs Radeon R7 260X

If you are going to buy a new graphics card and are choosing between GRID K160Q and Radeon R7 260X, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GRID K160Q stacks up against Radeon R7 260X, check out specs charts below.

Main Specs

  GRID K160Q Radeon R7 260X
Power consumption (TDP) 130 Watt 115 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors 1 x 6-pin
Memory type DDR3 GDDR5
Maximum RAM amount 1 GB 4 GB
Display Connectors No outputs 2x DVI, 1x HDMI, 1x DisplayPort
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  • GRID K160Q has 13% more power consumption, than Radeon R7 260X.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • Radeon R7 260X has 3 GB more memory, than GRID K160Q.
  • Both cards are used in Desktops.
  • GRID K160Q is build with Kepler architecture, and Radeon R7 260X - with GCN 2.0.
  • GRID K160Q and Radeon R7 260X are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 0−1 16−18
ultra / 1080p 0−1 9−10
QHD / 1440p 0−1 4−5
low / 720p 9−10 30−35
medium / 1080p 1−2 20−22
The average gaming FPS of Radeon R7 260X in Assassin's Creed Odyssey is 420% more, than GRID K160Q.

Full Specs

  GRID K160Q Radeon R7 260X
Architecture Kepler GCN 2.0
Code name GK107 Bonaire
Type Workstation Desktop
Release date 28 June 2013 8 October 2013
Pipelines 192 896
Core clock speed 850 MHz
Boost Clock 1000 MHz
Transistor count 1,270 million 2,080 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 13.60 61.60
Floating-point performance 326.4 gflops 1,971 gflops
Length 170 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 1782 MHz
Memory bandwidth 28.51 GB/s 104 GB/s
DirectX 12 (11_0)
Shader Model 5.1 6.3
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126
CUDA 3.0
FreeSync +
Bus support PCIe 3.0
HDMI +
Bitcoin / BTC (SHA256) 225 Mh/s
Eyefinity +
Design reference
DDMA audio +
Ethereum / ETH (DaggerHashimoto) 5.16 Mh/s
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