GRID K160Q vs Radeon RX Vega 8 Ryzen 4000

Find out if it is worth upgrading your current GPU setup by comparing GRID K160Q and Radeon RX Vega 8 Ryzen 4000. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GRID K160Q and Radeon RX Vega 8 Ryzen 4000. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Radeon RX Vega 8 Ryzen 4000 is a Laptop Graphics Card

Note: Radeon RX Vega 8 Ryzen 4000 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon RX Vega 8 Ryzen 4000 here:

Main Specs

  GRID K160Q Radeon RX Vega 8 Ryzen 4000
Power consumption (TDP) 130 Watt
Interface PCIe 3.0 x16
Memory type DDR3
Maximum RAM amount 1 GB
Display Connectors No outputs
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  • GRID K160Q is used in Desktops, and Radeon RX Vega 8 Ryzen 4000 - in Laptops.
  • GRID K160Q is build with Kepler architecture, and Radeon RX Vega 8 Ryzen 4000 - with Vega.
  • GRID K160Q is manufactured by 28 nm process technology, and Radeon RX Vega 8 Ryzen 4000 - by 7 nm process technology.

Game benchmarks

high / 1080p 0−1 20−22
ultra / 1080p 0−1 12−14
QHD / 1440p 0−1 6−7
4K / 2160p 5−6
low / 720p 9−10 35−40
medium / 1080p 1−2 24−27
The average gaming FPS of Radeon RX Vega 8 Ryzen 4000 in Assassin's Creed Odyssey is 520% more, than GRID K160Q.

Full Specs

  GRID K160Q Radeon RX Vega 8 Ryzen 4000
Architecture Kepler Vega
Code name GK107 Vega Raven Ridge
Type Workstation Laptop
Release date 28 June 2013 7 January 2020
Pipelines 192 512
Core clock speed 850 MHz
Boost Clock 1750 MHz
Transistor count 1,270 million
Manufacturing process technology 28 nm 7 nm
Texture fill rate 13.60
Floating-point performance 326.4 gflops
Memory bus width 128 Bit
Memory clock speed 1782 MHz
Memory bandwidth 28.51 GB/s
Shared memory -
DirectX 12 (11_0) DirectX 12_1
Shader Model 5.1
OpenGL 4.6
OpenCL 1.2
Vulkan 1.1.126
CUDA 3.0
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