FirePro V5800 vs GRID K2

Find out if it is worth upgrading your current GPU setup by comparing FirePro V5800 and GRID K2. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FirePro V5800 and GRID K2. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
FirePro V5800

Main Specs

  FirePro V5800 GRID K2
Power consumption (TDP) 74 Watt 225 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x16
Supplementary power connectors None 1x 8-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 4 GB
Display Connectors 1x DVI, 2x DisplayPort No outputs
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  • GRID K2 has 204% more power consumption, than FirePro V5800.
  • FirePro V5800 is connected by PCIe 2.0 x16, and GRID K2 uses PCIe 3.0 x16 interface.
  • GRID K2 has 3 GB more memory, than FirePro V5800.
  • Both cards are used in Desktops.
  • FirePro V5800 is build with TeraScale 2 architecture, and GRID K2 - with Kepler.
  • Core clock speed of GRID K2 is 55 MHz higher, than FirePro V5800.
  • FirePro V5800 is manufactured by 40 nm process technology, and GRID K2 - by 28 nm process technology.
  • GRID K2 is 38 mm longer, than FirePro V5800.
  • Memory clock speed of GRID K2 is 1000 MHz higher, than FirePro V5800.

Game benchmarks

high / 1080p 6−7 16−18
ultra / 1080p 4−5 9−10
QHD / 1440p 0−1 4−5
4K / 2160p 4−5
low / 720p 16−18 30−35
medium / 1080p 7−8 20−22
The average gaming FPS of GRID K2 in Assassin's Creed Odyssey is 150% more, than FirePro V5800.

Full Specs

  FirePro V5800 GRID K2
Architecture TeraScale 2 Kepler
Code name Juniper GK104
Type Workstation Workstation
Release date 26 April 2010 11 May 2013
Pipelines 800 1536
Core clock speed 690 MHz 745 MHz
Transistor count 1,040 million 3,540 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 27.60 95.36
Floating-point performance 1,104.0 gflops 2x 2,289 gflops
Length 229 mm 267 mm
Memory bus width 128 Bit 256 Bit
Memory clock speed 4000 MHz 5000 MHz
Memory bandwidth 64 GB/s 160.0 GB/s
DirectX 11.2 (11_0) 12 (11_0)
Shader Model 5.0 5.1
OpenGL 4.4 4.6
OpenCL 1.2 1.2
Vulkan N/A 1.1.126
CUDA 3.0
Bitcoin / BTC (SHA256) 114 Mh/s
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