GeForce GT 640 vs GRID K2

If you are going to buy a new graphics card and are choosing between GeForce GT 640 and GRID K2, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GT 640 stacks up against GRID K2, check out specs charts below.

Main Specs

  GeForce GT 640 GRID K2
Power consumption (TDP) 65 Watt 225 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors None 1x 8-pin
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 4 GB
Display Connectors 1x DVI, 1x HDMI, 1x DisplayPort No outputs
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  • GRID K2 has 246% more power consumption, than GeForce GT 640.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • GRID K2 has 2 GB more memory, than GeForce GT 640.
  • Both cards are used in Desktops.
  • GeForce GT 640 and GRID K2 are build with Kepler architecture.
  • Core clock speed of GeForce GT 640 is 157 MHz higher, than GRID K2.
  • GeForce GT 640 and GRID K2 are manufactured by 28 nm process technology.
  • GRID K2 is 122 mm longer, than GeForce GT 640.
  • Memory clock speed of GRID K2 is 3218 MHz higher, than GeForce GT 640.

Game benchmarks

high / 1080p 2−3 16−18
ultra / 1080p 1−2 9−10
QHD / 1440p 0−1 4−5
4K / 2160p 4−5
low / 720p 14−16 30−35
medium / 1080p 5−6 20−22
The average gaming FPS of GRID K2 in Assassin's Creed Odyssey is 233% more, than GeForce GT 640.

Full Specs

  GeForce GT 640 GRID K2
Architecture Kepler Kepler
Code name GK107 GK104
Type Desktop Workstation
Release date 5 June 2012 11 May 2013
Pipelines 384 1536
Core clock speed 902 MHz 745 MHz
Transistor count 1,270 million 3,540 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 28.86 95.36
Floating-point performance 692.7 gflops 2x 2,289 gflops
Length 145 mm 267 mm
Memory bus width 128 Bit 256 Bit
Memory clock speed 1782 MHz 5000 MHz
Memory bandwidth 28.51 GB/s 160.0 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.1.126
CUDA 3.0 3.0
Bitcoin / BTC (SHA256) 24 Mh/s 114 Mh/s
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